// Function public void InitInGame() { CoinInfo.Instance.CoinInfoInit(); m_Menu.GameStart(); m_GameOver.GameStart(); m_Gazua.GameStart(); m_CoinMgr.GameStart(); m_Player.GameStart(); m_Result.ResultInit(); m_BuyMgr.GameStart(); m_SellMgr.GameStart(); CoinInfo.Instance.m_Goods.GameStart(); m_BuyBtn.GameStart(); m_SellBtn.GameStart(); m_InGameMute.MuteCheck(); }