public void backToLife() { CancelInvoke("promptToRevitalize"); _displayText.displayText("Just kidding! \nTry again."); anim.SetBool("isDead", false); _restartSignal.Fire(); }
public void OnAreaClicked(string clickedIndex) { _gameManager.OnAreaClicked(clickedIndex); bool isGameOver = _gameManager.GetIsGameOver(); string gameStatus = _gameManager.GetGameStatus(); _gameStatusChangedSignal.Fire(gameStatus, isGameOver); if (isGameOver) { _restartSignal.Fire(); } _currentMarkChangedSignal.Fire(_gameManager.GetCurrentMark()); }