//------------------------------------------------------------------------------ public virtual void CountGameRpgItemByUuidByGameId() { string _uuid = (string)util.GetParamValue(_context, "uuid"); string _game_id = (string)util.GetParamValue(_context, "game_id"); ResponseGameRpgItemInt wrapper = new ResponseGameRpgItemInt(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-rpg-item/count/by-uuid/by-game-id"; int i = api.CountGameRpgItemByUuidByGameId( _uuid , _game_id ); // get data wrapper.data = i; util.SerializeTypeToResponse(_format, _context, wrapper); }
//------------------------------------------------------------------------------ public virtual void CountGameRpgItem() { ResponseGameRpgItemInt wrapper = new ResponseGameRpgItemInt(); wrapper.message = "Success"; wrapper.code = 0; wrapper.action = "game-rpg-item/count"; int i = api.CountGameRpgItem( ); // get data wrapper.data = i; util.SerializeTypeToResponse(_format, _context, wrapper); }