private void Awake() { _rspw = GetComponentInParent <RespawnsController>(); _checkpoint = GetComponent <Animator>(); _lsr = GetComponent <LightSmartRender>(); _light = transform.GetChild(0).gameObject; _light.SetActive(false); }
void Start() { _randomNum = Random.Range(0, _positions.Length); for (int i = 0; i < _positions.Length; i++) { if (i == _randomNum) { _meta.transform.position = _positions[i].position; } } _texto = _rejoj.GetComponent <TextMeshProUGUI>(); _rsp = GameObject.FindGameObjectWithTag("Player").GetComponent <RespawnsController>(); _rejoj.SetActive(false); _time = _timer; _fade = 0; }