void Start() { AC = FindObjectOfType(typeof(AudioController)) as AudioController; PC = FindObjectOfType(typeof(PauseController)) as PauseController; DM = FindObjectOfType(typeof(DialogueManager)) as DialogueManager; panelRespawn = FindObjectOfType(typeof(RespawnPanel)) as RespawnPanel; panelSpawn = FindObjectOfType(typeof(SpawnPanel)) as SpawnPanel; panelVenceu = GameObject.Find("/Canvas/PanelVenceu"); joystick = GameObject.Find("/Canvas/Fixed Joystick"); dashButton = GameObject.Find("/Canvas/DashButton"); tiroRedButton = GameObject.Find("/Canvas/BotaoTiroRed"); tiroBlueButton = GameObject.Find("/Canvas/BotaoTiroBlue"); tiroGreenButton = GameObject.Find("/Canvas/BotaoTiroGreen"); tiroRedRespawnText = GameObject.Find("/Canvas/PanelRespawn/TiroRedText"); tiroBlueRespawnText = GameObject.Find("/Canvas/PanelRespawn/TiroBlueText"); tiroGreenRespawnText = GameObject.Find("/Canvas/PanelRespawn/TiroGreenText"); tiroRedRespawnProText.text = PlayerPrefs.GetString("TiroRed"); tiroBlueRespawnProText.text = PlayerPrefs.GetString("TiroBlue"); tiroGreenRespawnProText.text = PlayerPrefs.GetString("TiroGreen"); tiroRedMenuProText.text = PlayerPrefs.GetString("TiroRed"); tiroBlueMenuProText.text = PlayerPrefs.GetString("TiroBlue"); tiroGreenMenuProText.text = PlayerPrefs.GetString("TiroGreen"); tiroRedSpawnProText.text = PlayerPrefs.GetString("TiroRed"); tiroBlueSpawnProText.text = PlayerPrefs.GetString("TiroBlue"); tiroGreenSpawnProText.text = PlayerPrefs.GetString("TiroGreen"); if (panelSpawn == null) { Vidas(); } DT = GetComponent <DialogueTrigger>(); if (Fase) { LevasInimigos[LevaAtual].SetActive(true); } else if (comecaDialogo) { //DT.TriggerDialogue(); } }
private void Start() { respawnPanel = GameObject.FindWithTag("AreasManager").GetComponent <AreasManager>().respawnPanel; }