private void Awake() { sectionSpawner = FindObjectOfType <SectionSpawner>(); lobbyEcsController = FindObjectOfType <LobbyEcsController>(); resourcesAccrualSceneManager = FindObjectOfType <ResourcesAccrualSceneManager>(); insufficientResourceErrorHandler = FindObjectOfType <InsufficientResourceErrorHandler>(); }
private void Awake() { lobbyEcsController = FindObjectOfType<LobbyEcsController>(); resourcesAccrualSceneManager = FindObjectOfType<ResourcesAccrualSceneManager>(); }