private void RefreshCharts() { float time = GameClock.Instance.GetTime(); float num = 3000f; foreach (KeyValuePair <Tag, GameObject> categoryRow in categoryRows) { HierarchyReferences component = categoryRow.Value.GetComponent <HierarchyReferences>(); ResourceTracker resourceStatistic = TrackerTool.Instance.GetResourceStatistic(ClusterManager.Instance.activeWorldId, categoryRow.Key); if (resourceStatistic != null) { SparkLayer reference = component.GetReference <SparkLayer>("Chart"); Tuple <float, float>[] array = resourceStatistic.ChartableData(num); if (array.Length != 0) { reference.graph.axis_x.max_value = array[array.Length - 1].first; } else { reference.graph.axis_x.max_value = 0f; } reference.graph.axis_x.min_value = time - num; reference.RefreshLine(array, "resourceAmount"); } else { DebugUtil.DevLogError("DevError: No tracker found for resource category " + categoryRow.Key); } } foreach (KeyValuePair <Tag, GameObject> resourceRow in resourceRows) { HierarchyReferences component = resourceRow.Value.GetComponent <HierarchyReferences>(); ResourceTracker resourceStatistic2 = TrackerTool.Instance.GetResourceStatistic(ClusterManager.Instance.activeWorldId, resourceRow.Key); if (resourceStatistic2 != null) { SparkLayer reference2 = component.GetReference <SparkLayer>("Chart"); Tuple <float, float>[] array2 = resourceStatistic2.ChartableData(num); if (array2.Length != 0) { reference2.graph.axis_x.max_value = array2[array2.Length - 1].first; } else { reference2.graph.axis_x.max_value = 0f; } reference2.graph.axis_x.min_value = time - num; reference2.RefreshLine(array2, "resourceAmount"); } else { DebugUtil.DevLogError("DevError: No tracker found for resource " + resourceRow.Key); } } }