private static void OnLoadIconTextureError(ResourceManager.LoadRequest request, ResourceManager.ERROR_CODE error_node) { if (MonoBehaviourSingleton <GlobalSettingsManager> .IsValid()) { (request.userData as Action <Texture>)(MonoBehaviourSingleton <GlobalSettingsManager> .I.linkResources.errorIcon); } else { (request.userData as Action <Texture>)(null); } }
private void OnLoadError(ResourceManager.LoadRequest request, ResourceManager.ERROR_CODE error_node) { isLoading = false; }
private void OnLoadError(ResourceManager.LoadRequest request, ResourceManager.ERROR_CODE code) { Debug.Log((object)"OnLoadError"); loadError = true; }