/// <summary> /// Loads preview images by provided file paths /// </summary> /// <param name="files">File paths</param> private void LoadPreviewImages(string[] files) { if (files.Length == 0) { return; } foreach (string file in files) { FileInfo fileInfo = new FileInfo(file); if (!ResolutionUtility.CheckImageSize(fileInfo)) { continue; } // load image metadata to check width and height var bitmapFrame = BitmapFrame.Create(new Uri(file), BitmapCreateOptions.DelayCreation, BitmapCacheOption.None); if (bitmapFrame.PixelWidth < 1200 || bitmapFrame.PixelHeight < 1700) { DialogManager.ShowImageSizeWarning(); } var newItem = new ImagePreviewViewModel(file, Path.GetFileName(file), fileInfo.Length); newItem.ImageFileFormat = fileInfo.Extension; this.PreviewImages.Add(newItem); } this.InitialPreviewPanelVisibility = Visibility.Collapsed; this.SelectedPreviewImage = this.PreviewImages.First(); }
private void Refresh() { if (_rt == null) { return; } if (!IsResizeSourceChanged() && !_rrChanged) { return; } _lastRS = _rs; if (_rs == ResizeSource.ScreenSize) { _rt.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Left, Screen.safeArea.x, Screen.safeArea.width); _rt.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Bottom, Screen.safeArea.y, Screen.safeArea.height); } else if (_rs == ResizeSource.Customize) { Rect scaledSafeArea = ResolutionUtility.GetScaledSafeArea(); _rt.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Left, scaledSafeArea.x, scaledSafeArea.width); _rt.SetInsetAndSizeFromParentEdge(RectTransform.Edge.Bottom, scaledSafeArea.y, scaledSafeArea.height); } }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { // Get the BitmapImage if possible var image = value as BitmapImage; if (image == null) { return(value); } // Get the image's source URI if possible Uri uri = image.UriSource; if (uri == null) { return(value); } uri = ResolutionUtility.GetUriWithResolutionSuffix(uri); if (targetType == typeof(ImageSource)) { return(new BitmapImage(uri)); } return(uri); }
/// <summary> /// Loads single preview image from specified path /// </summary> /// <param name="pathToImage"></param> private void LoadPreviewImage(string pathToImage) { FileInfo fileInfo = new FileInfo(pathToImage); if (!ResolutionUtility.CheckImageSize(fileInfo)) { return; } // load image metadata to check width and height BitmapFrame bitmapFrame = BitmapFrame.Create(new Uri(pathToImage), BitmapCreateOptions.DelayCreation, BitmapCacheOption.None); if (bitmapFrame.PixelWidth < 1200 || bitmapFrame.PixelHeight < 1700) { DialogManager.ShowImageSizeWarning(fileInfo.Name); } var newItem = new ImagePreviewViewModel(pathToImage, Path.GetFileName(pathToImage), fileInfo.Length); newItem.ImageFileFormat = fileInfo.Extension; this.PreviewImages.Add(newItem); this.InitialPreviewPanelVisibility = Visibility.Collapsed; this.CurrentStage = ResultProcessingStages.GotImagesToRecognize; }
/// <summary> /// Loads template image located by specified path /// </summary> /// <param name="path">Path to image</param> private void LoadTemplateImageFromFile(string path) { double monitorWidth, monitorHeight; ResolutionUtility.GetMonitorResolution(out monitorWidth, out monitorHeight); FileInfo fileInfo = new FileInfo(path); this.ImageSizeInBytes = fileInfo.Length; this.TemplateImageName = fileInfo.Name; this.ImageFileFormat = fileInfo.Extension; if (!ResolutionUtility.CheckImageSize(fileInfo)) { return; } this.TemplateImage = new BitmapImage(new Uri("file://" + path)); if (this.TemplateImage.PixelWidth < 1200 || this.TemplateImage.PixelHeight < 1700) { DialogManager.ShowImageSizeWarning(); } ZoomKoefficient = monitorWidth / this.TemplateImage.PixelWidth < 1 ? monitorWidth / this.TemplateImage.PixelWidth : 1; this.OnPropertyChanged(nameof(this.PageScale)); }
public virtual void Update() { try { ResolutionUtility.Update(); RealTime.Update(); LongEventHandler.LongEventsUpdate(out var sceneChanged); if (sceneChanged) { destroyed = true; } else if (!LongEventHandler.ShouldWaitForEvent) { Rand.EnsureStateStackEmpty(); Widgets.EnsureMousePositionStackEmpty(); SteamManager.Update(); PortraitsCache.PortraitsCacheUpdate(); AttackTargetsCache.AttackTargetsCacheStaticUpdate(); Pawn_MeleeVerbs.PawnMeleeVerbsStaticUpdate(); Storyteller.StorytellerStaticUpdate(); CaravanInventoryUtility.CaravanInventoryUtilityStaticUpdate(); uiRoot.UIRootUpdate(); if (Time.frameCount > 3 && !prefsApplied) { prefsApplied = true; Prefs.Apply(); } soundRoot.Update(); } } catch (Exception arg) { Log.Error("Root level exception in Update(): " + arg); } }
protected internal virtual string GetAlbumArtURI(int width, int height) { width = ResolutionUtility.GetScaledPixels(width); height = ResolutionUtility.GetScaledPixels(height); string uri = "{0}/databases/{1}/containers/{2}/extra_data/artwork?mw={3}&mh={4}&session-id={5}"; return(string.Format(uri, Server.HTTPPrefix, Database.ID, ID, width, height, Server.SessionID)); }
/// <summary> /// Converts template data model to template view model /// </summary> /// <param name="template">OmrTemplate to convert</param> /// <returns>Resulting TemplateViewModel</returns> public static TemplateViewModel ConvertModelToViewModel(OmrTemplate template) { TemplateViewModel templateViewModel = new TemplateViewModel("Loaded template"); templateViewModel.TemplateId = template.TemplateId; templateViewModel.FinalizationComplete = template.FinalizationComplete; OmrPage page = template.Pages[0]; templateViewModel.TemplateImageName = page.ImageName; templateViewModel.ImageFileFormat = page.ImageFormat; List <BaseQuestionViewModel> elements = new List <BaseQuestionViewModel>(); foreach (OmrElement modelElement in page.Elements) { if (modelElement is ChoiceBoxElement) { var choiceBoxViewModel = CreateChoiceBoxViewModel((ChoiceBoxElement)modelElement); elements.Add(choiceBoxViewModel); } else if (modelElement is GridElement) { var gridViewModel = CreateGridViewModel((GridElement)modelElement); elements.Add(gridViewModel); } } templateViewModel.AddQuestions(elements); if (page.ImageData != null) { // loading from file double monitorWidth, monitorHeight; ResolutionUtility.GetMonitorResolution(out monitorWidth, out monitorHeight); var image = TemplateSerializer.DecompressImage(page.ImageData); templateViewModel.TemplateImage = image; templateViewModel.PageWidth = page.Width; templateViewModel.PageHeight = page.Height; TemplateViewModel.ZoomKoefficient = image.PixelWidth / page.Width < 1 ? image.PixelWidth / page.Width : 1; } else { // processing server response templateViewModel.PageWidth = page.Width; templateViewModel.PageHeight = page.Height; } return(templateViewModel); }
protected override void InitializeApplicationBar() { // Application Bar Icons AddAppBarNowPlayingButton(); AddApplicationBarIconButton(LocalizedStrings.SearchAppBarButton, ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/Search.png"), () => NavigationManager.OpenSearchPage(CurrentDatabase)); AddApplicationBarIconButton(LocalizedStrings.MoreAppBarButton, ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/Ellipsis.png"), AppBarMoreButton_Click); #if WP8 // Disabled for now //EnableAppleTVControlButton(); #endif }
protected void EnableAppleTVControlButton() { var button = new ApplicationBarIconButton(); button.Text = "Apple TV"; button.IconUri = ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/AppleTVControl.png"); button.Click += (sender, e) => OpenAppleTVControlDialog(); _appleTVControlButton = button; UpdateAppleTVControlButton(); }
private void Revert() { if (Prefs.LogVerbose) { Log.Message("Reverting screen settings to " + oldRes.x + "x" + oldRes.z + ", fs=" + oldFullscreen); } ResolutionUtility.SetResolutionRaw(oldRes.x, oldRes.z, oldFullscreen); Prefs.FullScreen = oldFullscreen; Prefs.ScreenWidth = oldRes.x; Prefs.ScreenHeight = oldRes.z; Prefs.UIScale = oldUIScale; }
public virtual void Update() { try { ResolutionUtility.Update(); RealTime.Update(); bool flag; LongEventHandler.LongEventsUpdate(out flag); if (flag) { this.destroyed = true; } else if (!LongEventHandler.ShouldWaitForEvent) { Rand.EnsureStateStackEmpty(); Widgets.EnsureMousePositionStackEmpty(); SteamManager.Update(); PortraitsCache.PortraitsCacheUpdate(); AttackTargetsCache.AttackTargetsCacheStaticUpdate(); Pawn_MeleeVerbs.PawnMeleeVerbsStaticUpdate(); Storyteller.StorytellerStaticUpdate(); CaravanInventoryUtility.CaravanInventoryUtilityStaticUpdate(); this.uiRoot.UIRootUpdate(); if (Time.frameCount > 3 && !Root.prefsApplied) { Root.prefsApplied = true; Prefs.Apply(); } this.soundRoot.Update(); try { MemoryTracker.Update(); } catch (Exception arg) { Log.Error("Error in MemoryTracker: " + arg, false); } try { MapLeakTracker.Update(); } catch (Exception arg2) { Log.Error("Error in MapLeakTracker: " + arg2, false); } } } catch (Exception arg3) { Log.Error("Root level exception in Update(): " + arg3, false); } }
public ChooseLibraryPage() { InitializeComponent(); DisableConnectionStatusPopup = true; LayoutRoot.DataContext = ServerManager.PairedServers; ApplicationBar = new ApplicationBar(); AddApplicationBarIconButton(LocalizedStrings.AddAppBarButton, ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/Add.png"), ShowPairingDialog); AddApplicationBarMenuItem(LocalizedStrings.ManualPairingMenuItem, ShowManualPairingDialog); AddApplicationBarMenuItem(LocalizedStrings.AboutMenuItem, NavigationManager.OpenAboutPage); }
protected override void InitializeApplicationBar() { base.InitializeApplicationBar(); ApplicationBar.Mode = ApplicationBarMode.Minimized; // Icon Buttons AddAppBarNowPlayingButton(); AddApplicationBarIconButton(LocalizedStrings.BrowseLibraryAppBarButton, ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/Browse.png"), () => NavigationManager.OpenLibraryPage(CurrentServer.MainDatabase)); AddApplicationBarIconButton(LocalizedStrings.SearchAppBarButton, ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/Search.png"), SearchAppBarButton_Click); #if WP8 // Disabled for now //EnableAppleTVControlButton(); #endif }
private static void ReturnToEditorAction() { System.Windows.Forms.DialogResult dialogResult = System.Windows.Forms.MessageBox.Show("Reload map to state before playtesting?", "Reload map?", System.Windows.Forms.MessageBoxButtons.YesNo); if (dialogResult == System.Windows.Forms.DialogResult.Yes) { MapBuilder.ReloadMap(); } else if (dialogResult == System.Windows.Forms.DialogResult.No) { } MapBuilder.bPlayTest = false; ResolutionUtility.AdjustResolution(Form1.editorRes.X, Form1.editorRes.Y, Game1.graphics); GameProcessor.bIsInGame = false; }
/// <summary> /// Updates images at main area according to selected preview image /// </summary> private void UpdateMainImage() { string path = this.SelectedPreviewImage.PathToImage; this.MainImage = new BitmapImage(new Uri("file://" + path)); double monitorWidth, monitorHeight; ResolutionUtility.GetMonitorResolution(out monitorWidth, out monitorHeight); ZoomKoefficient = monitorWidth / this.MainImage.PixelWidth < 1 ? monitorWidth / this.MainImage.PixelWidth : 1; this.OnPropertyChanged(nameof(this.PageScale)); }
static public void update(GameTime gameTime) { // GUICursorPos = ResolutionUtility.mousePos / 1 - (new Vector2(0, 32)) * 1; // cursorPos = ResolutionUtility.mousePos/1 -(new Vector2(0,32)+new Vector2(SceneUtility.xAxis,SceneUtility.yAxis))*1; trueCursorPos = new Vector2(CursorUtility.cursorShape.shapeHitBox[0].Location.X, CursorUtility.cursorShape.shapeHitBox[0].Location.Y + CursorUtility.cursorShape.shapeHitBox[0].Height); GUICursorPos = ResolutionUtility.AdjustMousePosition(Game1.graphics, Mouse.GetState().Position.ToVector2()); cursorPos = ResolutionUtility.AdjustMousePosition(Game1.graphics, Mouse.GetState().Position.ToVector2()) - (new Vector2(0, 32) + new Vector2(SceneUtility.xAxis, SceneUtility.yAxis)) * 1; //This is for Editor ViewPort stuff trueCursorPos -= SceneUtility.EditorTransformTranslation; trueCursorPos /= SceneUtility.EditorTransformScale; cursorShape.position = ResolutionUtility.AdjustMousePosition(Game1.graphics, Mouse.GetState().Position.ToVector2()) - (new Vector2(0, 64)) - new Vector2(SceneUtility.xAxis, SceneUtility.yAxis); cursorShape.Update(gameTime); }
public NowPlayingPage() { InitializeComponent(); // Set up Application Bar InitializeApplicationBar(); ApplicationBar.Mode = ApplicationBarMode.Minimized; //ApplicationBarMenuClosedOpacity = 0; ApplicationBar.BackgroundColor = (Color)Application.Current.Resources["PhoneBackgroundColor"]; // Icon Buttons AddApplicationBarIconButton(LocalizedStrings.BrowseLibraryAppBarButton, ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/Browse.png"), () => NavigationManager.OpenLibraryPage(CurrentServer.MainDatabase)); AddApplicationBarIconButton(LocalizedStrings.SearchAppBarButton, ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/Search.png"), () => NavigationManager.OpenSearchPage(CurrentServer.MainDatabase)); RebuildApplicationBarMenuItems(); ManipulationStarted += Page_ManipulationStarted; }
public static void Init() { bool num = !new FileInfo(GenFilePaths.PrefsFilePath).Exists; data = new PrefsData(); data = DirectXmlLoader.ItemFromXmlFile <PrefsData>(GenFilePaths.PrefsFilePath); BackCompatibility.PrefsDataPostLoad(data); if (num) { data.langFolderName = LanguageDatabase.SystemLanguageFolderName(); data.uiScale = ResolutionUtility.GetRecommendedUIScale(data.screenWidth, data.screenHeight); } if (DevModePermanentlyDisabledUtility.Disabled) { DevMode = false; } Apply(); }
protected internal virtual string GetAlbumArtURI(int width, int height) { width = ResolutionUtility.GetScaledPixels(width); height = ResolutionUtility.GetScaledPixels(height); string uri = "{0}/databases/{1}/groups/{2}/extra_data/artwork?mw={3}&mh={4}&group-type={5}&session-id={6}"; object groupID; if (Server.IsAppleTV) { groupID = PersistentID; } else { groupID = ID; } return(string.Format(uri, Server.HTTPPrefix, Database.ID, groupID, width, height, GroupType, Server.SessionID)); }
private void Revert() { if (Prefs.LogVerbose) { Log.Message(string.Concat(new object[] { "Reverting screen settings to ", this.oldRes.x, "x", this.oldRes.z, ", fs=", this.oldFullscreen }), false); } ResolutionUtility.SetResolutionRaw(this.oldRes.x, this.oldRes.z, this.oldFullscreen); Prefs.FullScreen = this.oldFullscreen; Prefs.ScreenWidth = this.oldRes.x; Prefs.ScreenHeight = this.oldRes.z; Prefs.UIScale = this.oldUIScale; }
public void Apply() { if (this.customCursorEnabled) { CustomCursor.Activate(); } else { CustomCursor.Deactivate(); } AudioListener.volume = this.volumeGame; Application.runInBackground = this.runInBackground; if (this.screenWidth == 0 || this.screenHeight == 0) { ResolutionUtility.SetNativeResolutionRaw(); } else { ResolutionUtility.SetResolutionRaw(this.screenWidth, this.screenHeight, this.fullscreen); } }
private void Refresh() { if (_cs == null) { return; } if (!IsResizeSourceChanged() && !IsScreenOrientationChanged() && !IsResolutionChanged()) { return; } _lastRS = _rs; _lastScreenOri = Screen.orientation; _lastResolution = new Vector2(Screen.width, Screen.height); if (_rs == ResizeSource.ScreenSize) { _cs.referenceResolution = new Vector2(Screen.width, Screen.height); _cs.screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight; _cs.matchWidthOrHeight = Screen.width > Screen.height ? 0 : 1; } else if (_rs == ResizeSource.Customize) { Vector2 resolution = ResolutionUtility.GetCustomizedReferenceResolution(); float match = ResolutionUtility.GetMatchWidthOrHeight(); _cs.referenceResolution = new Vector2(resolution.x, resolution.y); _cs.screenMatchMode = CanvasScaler.ScreenMatchMode.MatchWidthOrHeight; _cs.matchWidthOrHeight = match; } if (onChanged != null) { onChanged(); } }
public void Apply() { if (UnityData.IsInMainThread) { if (customCursorEnabled) { CustomCursor.Activate(); } else { CustomCursor.Deactivate(); } AudioListener.volume = volumeGame; Application.runInBackground = runInBackground; if (screenWidth == 0 || screenHeight == 0) { ResolutionUtility.SetNativeResolutionRaw(); } else { ResolutionUtility.SetResolutionRaw(screenWidth, screenHeight, fullscreen); } } }
protected void AddAppBarNowPlayingButton() { _nowPlayingButton = AddApplicationBarIconButton(LocalizedStrings.NowPlayingAppBarButton, ResolutionUtility.GetUriWithResolutionSuffix("/Assets/Icons/App.iTunes.png"), NavigationManager.OpenNowPlayingPage); }
private void videoOptionHandle() { bDrawOptionsScreen = true; if ((buttonPressUtility.isPressed(Game1.confirmString) || (Game1.bIsActive && Mouse.GetState().LeftButton == ButtonState.Pressed && !KeyboardMouseUtility.bMousePressed && Game1.graphics.GraphicsDevice.Viewport.Bounds.Contains(CursorUtility.trueCursorPos)))) { switch ((int)cursorPosition.X) { case 8: ResolutionUtility.toggleFullscreen(); bSubMenu = false; cursorPosition.X = 0; cursorPosition.Y = 0; break; } } if (SceneUtility.prevScene != 5) { bDrawOptionsScreen = true; if ((buttonPressUtility.isPressed(Game1.confirmString) || (Game1.bIsActive && Mouse.GetState().LeftButton == ButtonState.Pressed && !KeyboardMouseUtility.bMousePressed))) { switch ((int)cursorPosition.X) { case 1: ResolutionUtility.AdjustResolution(1024, 768, Game1.graphics); break; case 2: ResolutionUtility.AdjustResolution(1280, 800, Game1.graphics); break; case 3: ResolutionUtility.AdjustResolution(1280, 1024, Game1.graphics); break; case 4: ResolutionUtility.AdjustResolution(1366, 768, Game1.graphics); break; case 5: ResolutionUtility.AdjustResolution(1440, 900, Game1.graphics); break; case 6: ResolutionUtility.AdjustResolution(1600, 900, Game1.graphics); break; case 7: ResolutionUtility.AdjustResolution(1920, 1080, Game1.graphics); break; case 8: ResolutionUtility.toggleFullscreen(); bSubMenu = false; cursorPosition.X = 0; cursorPosition.Y = 0; break; } } if (buttonPressUtility.isPressed(Game1.moveLeftString)) { bEditingSubMenu = false; } } }
/// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { gameRef = this; if (bExited) { Exit(); } if (bIsDebug && TestEnvironment.bDoTest && false) { TestEnvironment.Test(); } if (Keyboard.GetState().IsKeyDown(Keys.M) && !KeyboardMouseUtility.AnyButtonsPressed()) { ToggleMouse(); } //Console.WriteLine("Hello from Update"); if (Keyboard.GetState().IsKeyDown(Keys.End) && !KeyboardMouseUtility.AnyButtonsPressed()) { Console.WriteLine(Steamworks.SteamAPI.InitSafe()); } SceneUtility.UpdateTransform(); SceneUtility.Update(gameTime); SceneUtility.scenes = scenes; ResolutionUtility.bMouseIsVisible = this.IsMouseVisible; ResolutionUtility.mousePos.X = Mouse.GetState().X; ResolutionUtility.mousePos.Y = Mouse.GetState().Y; ResolutionUtility.KeyHandler(graphics, gameTime); //MouseMustStayWithinGame(); buttonPressUtility.Update(gameTime); if (ResolutionUtility.stdScale != new Vector2(1)) { this.GraphicsDevice.SamplerStates[0] = SamplerState.PointClamp; } bIsActive = this.IsActive; //if (!bRunEditMode) //{ // MusicBGPlayer.Update(gameTime); //} //CursorUtility.update(gameTime); if (!bRunEditMode && !StartScreen.bIsRunning) { scenes[SceneUtility.currentScene].Update(gameTime, this); } else if (StartScreen.bIsRunning) { startScreen.Update(gameTime); } //else //{ // ScripTestingScene.Update(gameTime, this); //} if (SceneUtility.currentScene != (int)Screens.Editor) { buttonPressUtility.bPressed = true; Console.Out.WriteLine("You called the editor!"); (scenes[(int)Screens.Editor] as Editor).preScreen = SceneUtility.prevScene; SceneUtility.ChangeScene((int)Screens.Editor); // SceneUtility.prevScene = SceneUtility.currentScene; // SceneUtility.currentScene = (int)Screens.Editor; (scenes[(int)Screens.Editor] as Editor).scenes = scenes; (scenes[(int)Screens.Editor] as Editor).Start(this); } KeyboardMouseUtility.Update(this); //if (!bRunEditMode) //{ // if (SceneUtility.prevScene != SceneUtility.currentScene) // { // if (!scenes[SceneUtility.currentScene].bIsInitialized) // { // Console.Out.WriteLine("Called for: " + scenes[SceneUtility.currentScene]); // scenes[SceneUtility.currentScene].Initialize(this); // } // else // { // scenes[SceneUtility.currentScene].Reload(); // } // } // if (SceneUtility.currentScene == (int)(Game1.Screens.ExitGame)) // { // foreach (Scene scene in scenes) // { // scene.UnloadContent(this); // } // Exit(); // } // if (buttonPressUtility.isPressedSub(EditorString) && !buttonPressUtility.bPressed && SceneUtility.currentScene != (int)Screens.Editor) // { // buttonPressUtility.bPressed = true; // Console.Out.WriteLine("You called the editor!"); // (scenes[(int)Screens.Editor] as Editor).preScreen = SceneUtility.prevScene; // SceneUtility.ChangeScene((int)Screens.Editor); // // SceneUtility.prevScene = SceneUtility.currentScene; // // SceneUtility.currentScene = (int)Screens.Editor; // (scenes[(int)Screens.Editor] as Editor).scenes = scenes; // (scenes[(int)Screens.Editor] as Editor).Start(this); // } // else if (buttonPressUtility.isPressedSub(EditorString) && !buttonPressUtility.bPressed && SceneUtility.currentScene == (int)Screens.Editor) // { // buttonPressUtility.bPressed = true; // Console.Out.WriteLine("You left the editor!"); // //TODO set the actual prevscreen before entering the editor // SceneUtility.currentScene = SceneUtility.prevScene; // SceneUtility.prevScene = (scenes[(int)Screens.Editor] as Editor).preScreen; // (scenes[(int)Screens.Editor] as Editor).ResetBackToGame(this); // } //} base.Update(gameTime); }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // Console.WriteLine(SteamFriends.GetPersonaName()); base.Initialize(); initiateActions(); ResolutionUtility.bMouseIsVisible = this.IsMouseVisible; hitboxHelp = Content.Load <Texture2D>(@"Graphics\HitBoxHelp"); selectionTexture = Content.Load <Texture2D>(@"Graphics\MainMenu\TestRectangle"); mapBorderHelp = Content.Load <Texture2D>(@"Graphics\Tiles\Basic\BorderTest"); WhiteTex = Content.Load <Texture2D>(@"White"); scenes.Insert((int)(Screens.MainMenu), new MainMenu()); scenes.Insert((int)(Screens.MainGameStart), new NewGameScene()); scenes.Insert((int)(Screens.MainGameContinue), new ContinueGameScene()); scenes.Insert((int)(Screens.OWGame), new OWGame()); scenes.Insert((int)(Screens.BGame), new MainGame()); scenes.Insert((int)(Screens.Options), new Options()); scenes.Insert((int)(Screens.ExitGame), new Scene()); scenes.Insert((int)(Screens.Editor), new Editor()); CursorUtility.Initialize(this); MainGUI.Initialize(this); if (!bRunEditMode) { scenes[SceneUtility.currentScene].Initialize(this); } graphics.PreferMultiSampling = true; graphics.PreferredBackBufferWidth = this.GraphicsDevice.DisplayMode.Width; graphics.PreferredBackBufferHeight = this.GraphicsDevice.DisplayMode.Height; // this.Window.Position = new Point(100, 100); //graphics.IsFullScreen = true; this.IsMouseVisible = false; graphics.ApplyChanges(); LoadAssets(); this.Window.AllowUserResizing = false; //Window.IsBorderless = true; Window.AllowAltF4 = true; //Window.Location = Point.Zero; //900,506 ResolutionUtility.WindowSizeBeforeFullScreen = new Vector2(1366, 768); ResolutionUtility.AdjustResolution(1366, 768, graphics); gameRender = new RenderTarget2D(GraphicsDevice, graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight); gameRender = new RenderTarget2D(GraphicsDevice, 1366, 768); UIRender = new RenderTarget2D(GraphicsDevice, graphics.PreferredBackBufferWidth, graphics.PreferredBackBufferHeight); monitorSize = new Vector2(System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width, System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height); Console.WriteLine("Primary Monitor Size: " + monitorSize); EditorFileWriter.LoadSaveSettings(); startScreen = new StartScreen(); #if !DEBUG // GameProcessor.Launch(); #endif // GameProcessor.Launch(); }
internal void Load() { GameProcessor.bShadowsEnabled = bShadowGeneration; GameProcessor.bWaterReflectionEnabled = bReflectionGeneration; GameProcessor.shadowQualityPercentage = (float)((float)shadowPercentage / 100f); if (resolution.X < 100 && resolution.Y < 100) { resolution = new Vector2(1366, 768); } ResolutionUtility.AdjustResolution(resolution.X, resolution.Y, Game1.graphics); if (bFullScreen) { ResolutionUtility.toggleFullscreen(); } speedMod = battleSpeed; speedModCamera = battleCameraSpeed; if (Math.Abs(MasterVolume) > 100) { MasterVolume = Math.Abs(MasterVolume) % 100; } SceneUtility.masterVolume = MasterVolume; if (Math.Abs(SoundEffectVolume) > 100) { SoundEffectVolume = Math.Abs(SoundEffectVolume) % 100; } SceneUtility.soundEffectsVolume = SoundEffectVolume; if (Math.Abs(MusicVolume) > 100) { MusicVolume = Math.Abs(MusicVolume) % 100; } SceneUtility.musicVolume = MusicVolume; List <ActionKey> lak = new List <ActionKey>(); if (controls.Count != 0) { foreach (var item in Game1.actionKeyList) { if (controls.Find(ak => ak.actionIndentifierString.Equals(item.actionIndentifierString) && ak.column == item.column) != null) { lak.Add(controls.Find(ak => ak.actionIndentifierString.Equals(item.actionIndentifierString) && ak.column == item.column)); } else { lak.Add(item); } } Game1.actionKeyList = lak; } else { controls = Game1.actionKeyList; } foreach (var act in Game1.actionList) { for (int i = 0; i < act.whatKeysIsActionAssignedTo.Length; i++) { var k = Game1.actionKeyList.Find(ak => ak.actionIndentifierString.Equals(act.actionIndentifierString) && ak.column == i); act.whatKeysIsActionAssignedTo[i] = k; } } }
static public void Update(GameTime gt) { CheckMouse(); // selectedSprite.position = new Vector2(400,300); anyButtonsPressed = false; mouseState = Mouse.GetState(); keyboardState = Keyboard.GetState(); //var wot = keyboardState.GetPressedKeys(); //String test = ""; //foreach (var item in wot) //{ // test += item; // test += " + "; //} //Console.WriteLine(test); if (!KeyboardMouseUtility.AnyButtonsPressed() && Keyboard.GetState().IsKeyDown(Keys.LeftAlt) && Keyboard.GetState().IsKeyDown(Keys.Enter)) { // ResolutionUtility.AdjustResolution(Game1.monitorSize.X, Game1.monitorSize.Y, Game1.graphics); ResolutionUtility.toggleFullscreen(); KeyboardMouseUtility.bPressed = true; } if (keyboardState.GetPressedKeys().Length > 1) { foreach (var key in Game1.actionKeyList) { if (keyboardState.GetPressedKeys()[keyboardState.GetPressedKeys().Length - 1] == (key.assignedActionKey)) { lastPressedKey = key; } } } else { foreach (var key in Game1.actionKeyList) { if (keyboardState.IsKeyDown(key.assignedActionKey)) { lastPressedKey = key; //selectedSprite.MoverMustUpdateHitboxes = true; } } } if (Keyboard.GetState().IsKeyDown(Keys.NumPad8)) { } //if (keyboardState.GetPressedKeys().Length >= 1) //{ // foreach (var key in Game1.actionKeyList) // { // if (keyboardState.IsKeyDown(key.assignedActionKey)) // { // lastPressedKey = key; // break; // } // } //} List <Actions.ActionKey> pressedKeys = new List <Actions.ActionKey>(); foreach (var key in Game1.actionKeyList) { if (keyboardState.IsKeyDown(key.assignedActionKey)) { #region EDITOR PLAYTEST FUNCTION if (MapBuilder.bPlayTest && Game1.bIsDebug) { if (key.actionIndentifierString.Equals(Game1.cancelString) && Keyboard.GetState().IsKeyDown(Keys.LeftShift) && MapBuilder.bPlayTest) { ReturnToEditorAction(); break; } } #endregion pressedKeys.Add(key); } } if (Mouse.GetState().LeftButton == ButtonState.Pressed) { // KeyboardMouseUtility.bPressed = true; pressedKeys.Add(Game1.actionKeyList.Find(key => key.actionIndentifierString.Equals(Game1.confirmString, StringComparison.OrdinalIgnoreCase))); KeyboardMouseUtility.bMouseButtonPressed = true; } if (Mouse.GetState().RightButton == ButtonState.Pressed) { // KeyboardMouseUtility.bPressed = true; pressedKeys.Add(Game1.actionKeyList.Find(key => key.actionIndentifierString.Equals(Game1.cancelString, StringComparison.OrdinalIgnoreCase))); KeyboardMouseUtility.bMouseButtonPressed = true; } if (Mouse.GetState().RightButton != ButtonState.Pressed && Mouse.GetState().LeftButton != ButtonState.Pressed) { KeyboardMouseUtility.bMouseButtonPressed = false; } if (KeyboardMouseUtility.ScrollingDown() || KeyboardMouseUtility.ScrollingUp()) { pressedKeys.Add(new Actions.ActionKey()); pressedKeys.Last().actionIndentifierString = "Scroll"; } #region NON EDITOR PLAYER CONTROLS if (pressedKeys.Count != 0) { // GameProcessor.bUpdateShadows = true; GameProcessor.bUpdateOnceMore = true; anyButtonsPressed = true; // GameProcessor.GenerateCamera(GameProcessor.cameraFollowTarget, .06f, GameProcessor.zoom); if (LUA.LuaExecutionList.DemandOverride()) { LUA.LuaExecutionList.ControlOverride(pressedKeys); } switch (currentController) { case Controllers.NonCombat: NonCombatCtrl.Update(pressedKeys); break; case Controllers.Combat: CombatCtrl.Update(pressedKeys); break; case Controllers.Menu: MenuCtrl.Update(pressedKeys); break; case Controllers.Dialogue: DialogueCtrl.Update(pressedKeys); break; case Controllers.SoloCombat: SoloCombatCtrl.Update(pressedKeys); break; case Controllers.EXPGainScreen: ExpGainCtrl.Update(pressedKeys); break; case Controllers.StartScreen: ContextControllers.StartScreenCtrl.Update(pressedKeys); break; case Controllers.ScriptProcessor: ScriptProcessorCtrl.Update(pressedKeys); break; case Controllers.GameSettingsMenu: if (!SettingsMenu.bIsRunning) { currentController = Controllers.NonCombat; } GameSettingsMenuCtrl.Update(pressedKeys); break; case Controllers.GameOptions: if (!OptionsMenu.bIsRunning) { currentController = Controllers.NonCombat; } GameOptionsMenuCtrl.Update(pressedKeys); break; default: break; } } else if (KeyboardMouseUtility.bMouseMoved) { switch (currentController) { case Controllers.NonCombat: break; case Controllers.Combat: break; case Controllers.Menu: MenuCtrl.MouseMove(); break; case Controllers.Dialogue: break; case Controllers.SoloCombat: break; case Controllers.EXPGainScreen: break; case Controllers.StartScreen: ContextControllers.StartScreenCtrl.MouseMove(); break; case Controllers.ScriptProcessor: ScriptProcessorCtrl.HandleMouseMove(); break; case Controllers.GameSettingsMenu: GameSettingsMenuCtrl.HandleMouseMove(); break; case Controllers.GameOptions: GameOptionsMenuCtrl.HandleMouseMove(); break; default: break; } } else if (selectedSprite != null && !CombatProcessor.bIsRunning) { selectedSprite.animationIndex = (int)BaseCharacter.CharacterAnimations.Idle; } #endregion if (selectedSprite != null && (!CombatProcessor.bStartPhase1 && !CombatProcessor.bMainCombat && !CombatProcessor.bIsRunning) && !ScriptProcessor.bIsRunning) { selectedSprite.Update(gt); } stop : { } }