public override void OnGUI() { gregbob.EditorUtility.CreateSectionLabel("Place object on top of tile"); objToPlace = (GameObject)EditorGUILayout.ObjectField("Object to place", objToPlace, typeof(GameObject), true); visitableOnPlace = EditorGUILayout.Toggle("Tile visitable after placing object?", visitableOnPlace); prefabSelection.CreateResizableBox(allPrefabs); }
public override void OnGUI() { gregbob.EditorUtility.CreateSectionLabel("Add material to tile"); EditorGUILayout.ObjectField("Texture to paint", paintMaterial, typeof(Material), true); materialSelection.CreateResizableBox(allMaterials); }