示例#1
0
        /// <summary>
        /// Sends the specified payload over TCP.
        /// </summary>
        /// <param name="payloadWriter">The action which writes the payload to a buffer.</param>
        public void SendTcp(Action <BitBuffer> payloadWriter)
        {
            lock (this) {
                if (CurrentState == State.Disconnected)
                {
                    return;
                }

                byte[] encrypted;
                using (_sendBuffer) {
                    _sendBuffer.Write(_sendSequenceId);
                    if (++_sendSequenceId == _sequenceIdBound)
                    {
                        _sendSequenceId = 0;
                    }
                    payloadWriter(_sendBuffer);
                    encrypted = _crypto.Encrypt(_sendBuffer.Array, 0, _sendBuffer.Size);
                }
                using (_sendBuffer) {
                    _sendBuffer.Write((ushort)encrypted.Length);
                    _sendBuffer.Write(encrypted);
                    _tcp.Send(_sendBuffer.Array, 0, _sendBuffer.Size);
                }
            }
        }
示例#2
0
 private void SendEncryptedLengthPrefixOnlyTcp(Socket recipient, byte[] encryptionKey, Action <BitBuffer> payloadWriter)
 {
     byte[] encrypted;
     using (_sendBuffer) {
         payloadWriter(_sendBuffer);
         encrypted = _crypto.Encrypt(encryptionKey, _sendBuffer.Array, 0, _sendBuffer.Size);
     }
     using (_sendBuffer) {
         _sendBuffer.Write((ushort)encrypted.Length);
         _sendBuffer.Write(encrypted);
         _tcp.Send(recipient, _sendBuffer.Array, 0, _sendBuffer.Size);
     }
 }