示例#1
0
    // construct research list that will be shown on the panel
    public void makeResearchList()
    {
        clearList();

        List <Technology> techList;

        switch (state)
        {
        case "LOCKED":
            techList = rm.getLockedList();
            break;

        case "AVAILABLE":
            techList = rm.getAvailableList();
            break;

        case "DONE":
            techList = rm.getDoneList();
            break;

        default:
            Debug.Log("Wrong makeResearchList() call");
            techList = new List <Technology>();
            break;
        }

        foreach (Technology tech in techList)
        {
            // Generate elements
            GameObject element = Instantiate(panelElement);

            // Attach it to panel scroll list
            // If you change name of object in inspector, you must change below code
            element.transform.SetParent(transform.Find(elementParent));

            element.GetComponent <ResearchPanelElement>().init(tech);
        }

        setButtonColor();
    }