public void Insert() { GameObject research = GameObject.Find("Canvas"); ResearchControl researchScript = research.GetComponent <ResearchControl>(); InsertPlayerInfo(researchScript.jogador, researchScript.email, researchScript.aux); }
// Use this for initialization public IEnumerator Coroutine() { GameObject user = GameObject.Find("Canvas"); ResearchControl getEmail = user.GetComponent <ResearchControl>(); email = getEmail.email; WWW cdPlayer = new WWW(urlGetEmail + email); yield return(cdPlayer); cdPlayerByEmail = cdPlayer.text.ToString(); print(cdPlayerByEmail); cdPlayerEmail = int.Parse(cdPlayerByEmail); print(cdPlayerEmail); }
void GenerateResearch() { i = researchArray.GetLength(0); for (int countTheLoop = 0; countTheLoop < i; countTheLoop++) { //GameObject.Instantiate(researchPrefab); GameObject newObject = (GameObject)GameObject.Instantiate(researchPrefab, new Vector3(0f, 0f, 0f), new Quaternion(0f, 0f, 0f, 0f)); ResearchControl rControl = newObject.GetComponent <ResearchControl>(); rControl.researchName = researchArray[countTheLoop, 0]; rControl.researchType = researchArray[countTheLoop, 1]; string middle = researchArray[countTheLoop, 2]; rControl.moneyCost = int.Parse(middle); middle = researchArray[countTheLoop, 3]; rControl.researchPointsCost = int.Parse(middle); middle = researchArray[countTheLoop, 4]; rControl.actValue = float.Parse(middle); middle = researchArray[countTheLoop, 5]; if (middle == "yes") { rControl.possibleToActivate = true; } else { rControl.possibleToActivate = false; } middle = researchArray[countTheLoop, 6]; if (middle == "yes") { rControl.activated = true; } else { rControl.activated = false; } Debug.Log(countTheLoop); } Debug.Log("wuche"); }