/// <summary> /// 下载文本 /// </summary> /// <param name="url">请求的链接</param> /// <param name="action">发生的事件</param> /// <param name="method">请求的方式</param> /// <returns></returns> public static bool DownloadText(string url, RequestTextEvent action, string method = UnityWebRequest.kHttpVerbGET) { if (IsNull(url, action, action.action)) { return(true); } Instance.StartCoroutine(Instance.DownloadTextIEnumerator(url, method, action)); return(false); }
IEnumerator DownloadTextIEnumerator(string url, string method, RequestTextEvent action) { var request = new UnityWebRequest(url, method); request.downloadHandler = new DownloadHandlerBuffer(); if (action.downloadProgress != null) { StartCoroutine(DownloadProgress(request, action.downloadProgress)); } yield return(request.SendWebRequest()); Dispose(request, () => { action.action(request.downloadHandler.text); }, action.error, action.error404, action.error500); }
private void InitEvent() { if (_eventAggregator == null) { return; } _textChangedEvent = _eventAggregator.GetEvent <TextChangedEvent>(); _textChangedEvent.Subscribe(OnTextChanged); _requestTextEvent = _eventAggregator.GetEvent <RequestTextEvent>(); _requestTextEvent.Subscribe(OnRequestText); _saveTextEvent = _eventAggregator.GetEvent <SaveTextEvent>(); _saveTextEvent.Subscribe(OnSaveText); _cacheTextEvent = _eventAggregator.GetEvent <CacheTextEvent>(); _cacheTextEvent.Subscribe(OnCacheText); }
private void InitEvent() { if (_eventAggregator == null) { return; } _requestSettingEvent = _eventAggregator.GetEvent <RequestSettingEvent>(); _requestSettingEvent.Subscribe(OnRequestSetting); _textChangedEvent = _eventAggregator.GetEvent <TextChangedEvent>(); _textChangedEvent.Subscribe(OnTextChanged, ThreadOption.UIThread); _requestTextEvent = _eventAggregator.GetEvent <RequestTextEvent>(); _requestTextEvent.Subscribe(OnRequestText); _saveTextEvent = _eventAggregator.GetEvent <SaveTextEvent>(); _saveTextEvent.Subscribe(OnSaveText, ThreadOption.UIThread); }