public void EditConsoOperator(RequestOperator rp) { if (rp == null) { throw new CustomException(500, "输入信息不完整"); } string currentCode = AuthManager.GetCurrentUser().Code; var cmodel = this.businessmanRepository.FindAll(p => p.Code == currentCode).FirstOrDefault(); if (cmodel == null) { throw new CustomException(404, "获取信息失败,请重新登录"); } var opModel = cmodel.Operators.AsQueryable().Where(p => p.Id == rp.Id).FirstOrDefault(); if (opModel == null) { throw new CustomException(404, "员工不存在,或被删除"); } opModel.Realname = rp.Realname; opModel.Phone = rp.Phone; opModel.RoleID = rp.RoleID; unitOfWorkRepository.PersistUpdateOf(cmodel); unitOfWork.Commit(); }
public void AddConsoOperator(RequestOperator rp) { if (rp == null) { throw new CustomException(500, "输入信息不完整"); } string currentCode = AuthManager.GetCurrentUser().Code; var cmodel = this.businessmanRepository.FindAll(p => p.Code == currentCode).FirstOrDefault(); if (cmodel == null) { throw new CustomException(404, "获取信息失败,请重新登录"); } var op = cmodel.Operators.Where(p => p.Account == rp.Account).FirstOrDefault(); if (op != null) { throw new CustomException(500, "员工帐号重复,不能添加"); } var model = AutoMapper.Mapper.Map <RequestOperator, Operator>(rp); model.Password = "******".Md5(); model.CreateDate = DateTime.Now; cmodel.Operators.Add(model); unitOfWorkRepository.PersistUpdateOf(cmodel); unitOfWork.Commit(); }
public JsonResult GetOperatorInfo(int id) { RequestOperator rp = null; CommunicateManager.Invoke <IConsoBusinessmanService>(p => { rp = p.GetOperatorInfo(id); }); return(Json(rp, JsonRequestBehavior.AllowGet)); }
public WhereRequest(string variable_name, RequestOperator request_operator, object variable_value, WhereRequest[] and_requests = null) { this.variable_name = variable_name; this.request_operator = request_operator; if (request_operator != RequestOperator.NULL && request_operator != RequestOperator.NOTNULL) { this.variable_value = " " + variable_value.ToString(); } else { this.variable_value = ""; } this.and_requests = and_requests; }
public JsonResult AddConsoOperator(RequestOperator requestOperator) { CommunicateManager.Invoke <IConsoBusinessmanService>(p => { if (requestOperator.Id == default(int)) { p.AddConsoOperator(requestOperator); } else { p.EditConsoOperator(requestOperator); } }); return(Json(null, JsonRequestBehavior.DenyGet)); }
public static string GetOperatorString(RequestOperator request_operator) { return(operators[(int)request_operator]); }
public static ClientBasePacket HandlePacket(byte[] data, int offset, GameSession client) { // Calculate message size var size = (short)((data[offset + 1] << 8) + data[offset]); // Copy the packet to a new byte array // Skipping the header var packet = new byte[size]; Array.Copy(data, offset, packet, 0, size); ClientBasePacket msg; // Get the id var id = packet[2]; // Handle the packet // TODO: Can we group these into login / game / etc? switch (id) { case 0x00: msg = new ProtocolVersion(packet, client); break; case 0x01: msg = new ValidateClient(packet, client); break; case 0x03: msg = new ConnectClient(packet, client); break; case 0x04: msg = new ConnectSwitch(packet, client); break; case 0x05: msg = new SwitchServer(packet, client); break; case 0x06: msg = new ServerTime(packet, client); break; case 0x07: msg = new Message(packet, client); break; case 0x0d: msg = new Log(packet, client); break; case 0x0c: msg = new SyncMoney(packet, client); break; case 0x11: msg = new FactoryModifyUnit(packet, client); break; case 0x12: msg = new FactoryModifyEnd(packet, client); break; case 0x16: msg = new IsValidName(packet, client); break; case 0x17: msg = new FactoryChangeUnitName(packet, client); break; case 0x18: msg = new RequestInventory(packet, client); break; case 0x19: msg = new RequestSearchGame(packet, client); break; case 0x1b: msg = new CreateGame(packet, client); break; case 0x1c: msg = new EnterGame(packet, client); break; case 0x1f: msg = new ListUser(packet, client); break; case 0x20: msg = new Ready(packet, client); break; case 0x21: msg = new Exit(packet, client); break; case 0x22: msg = new StartGame(packet, client); break; case 0x2b: msg = new SelectBase(packet, client); break; case 0x2c: msg = new ReadyGame(packet, client); break; case 0x2e: msg = new RequestPalette(packet, client); break; case 0x2f: msg = new MoveUnit(packet, client); break; case 0x30: msg = new AimUnit(packet, client); break; case 0x31: msg = new StartAttack(packet, client); break; case 0x32: msg = new StopAttack(packet, client); break; case 0x35: msg = new RequestRegain(packet, client); break; case 0x38: msg = new ModeSniper(packet, client); break; case 0x3a: msg = new RequestChangeWeaponset(packet, client); break; case 0x3b: msg = new RequestQuitBattle(packet, client); break; case 0x3f: msg = new BuyList(packet, client); break; case 0x40: msg = new RequestGoodsData(packet, client); break; case 0x46: msg = new RequestAvatarInfo(packet, client); break; case 0x47: case 0x48: case 0x49: case 0x4a: case 0x4b: case 0x4c: case 0x4d: msg = new RequestStatsInfo(packet, client); break; case 0x4e: msg = new RequestBestInfo(packet, client); break; case 0x57: msg = new TutorialSelect(packet, client); break; case 0x5a: msg = new UnAimUnit(packet, client); break; case 0x63: msg = new MsgConnect(packet, client); break; case 0x64: msg = new MsgUserStateInfo(packet, client); break; case 0x66: msg = new MsgUserClanInfo(packet, client); break; case 0x67: msg = new MsgGetBuddyList(packet, client); break; case 0x69: msg = new MsgGetChannelList(packet, client); break; case 0x6a: msg = new MsgJoinChannel(packet, client); break; case 0x6b: msg = new MsgLeaveChannel(packet, client); break; case 0x6c: msg = new MsgChannelChatting(packet, client); break; case 0x71: msg = new RequestOperator(packet, client); break; case 0x72: msg = new SelectOperator(packet, client); break; default: msg = new UnknownPacket(packet, client); //Console.WriteLine("Unknown packet id [{0}] from user {1}", id, client.GetUserName()); break; } return(msg); }
public RequestDescriptor(string propertyName, RequestOperator op, object value) { PropertyName = propertyName; Op = op; Value = value; }