public static RequestMentorBwoink Send(string userId, string mentorToken, string userIDToBwoink, string message) { RequestMentorBwoink msg = new RequestMentorBwoink { Userid = userId, MentorToken = mentorToken, UserToBwoink = userIDToBwoink, Message = message }; msg.Send(); return(msg); }
public void OnInputSend(string message) { /*var asmentorMsg = new AdminChatMessage * { * fromUserid = ServerData.UserID, * Message = message, * wasFromAdmin = true * };*/// I dont know what this does, as the variable is unused completely var msg = $"{ServerData.Auth.CurrentUser.DisplayName}: {message}"; string MentorOrAdminToken = PlayerList.Instance.MentorToken; if (MentorOrAdminToken == null) { MentorOrAdminToken = PlayerList.Instance.AdminToken; } RequestMentorBwoink.Send(ServerData.UserID, MentorOrAdminToken, selectedPlayer.uid, msg); }
public void OnInputSend(string message) { RequestMentorBwoink.Send(selectedPlayer.uid, $"{ServerData.Auth.CurrentUser.DisplayName}: {message}"); }