示例#1
0
        /// <summary>
        /// 石を購入する時のレスポンスに関する処理
        /// </summary>
        /// <param name="response"></param>
        public void ResponseBuyStoneItem(ResponseBuyStoneItem response)
        {
            RequestGetAllStones param = new RequestGetAllStones();

            param.user_id = PlayerPrefs.GetString(NetWorkKey.USER_ID);
            RequestGetAllStones(param);
        }
示例#2
0
    void Request()
    {
        RequestGetAllStones param = new RequestGetAllStones();

        param.user_id = PlayerPrefs.GetString(NetWorkKey.USER_ID);
        ApiClient.Instance.RequestGetAllStones(param);
    }
示例#3
0
        /// <summary>
        /// すべての石の情報を取得するリクエスト処理
        /// </summary>
        /// <param name="param"></param>
        public void RequestGetAllStones(RequestGetAllStones param)
        {
            Dictionary <string, string> data = new Dictionary <string, string>();

            data.Add(NetWorkKey.USER_ID, param.user_id);
            data.Add(NetWorkKey.GET_REQUEST, "stones");
            data.Add(NetWorkKey.STATUS, "1");
            res = ResposeGetAllStones;
            StartCoroutine(requester.RequestPost(ip, data));
        }