public static IRepresentationRule CreateRepresentationRule(IFeatureClass ifeatureClass_0) { IBasicSymbol symbol = CreateBasicSymbol(ifeatureClass_0); IRepresentationRule rule = new RepresentationRuleClass(); rule.InsertLayer(0, symbol); return(rule); }
private IRepresentationRule method_1(IFeatureClass ifeatureClass_1) { IBasicSymbol symbol = this.method_0(ifeatureClass_1); IRepresentationRule rule = new RepresentationRuleClass(); rule.InsertLayer(0, symbol); return(rule); }