void OnRenovateBuildingEvent(RenovateBuildingEvent e) { if (e.Building == this) { SetState(BuildingState.Renovating); } }
void OnRenovateBuildingEvent(RenovateBuildingEvent e) { if (e.Building == SelectedBuilding) { Refresh(); } }
void OnRenovateBuildingEvent(RenovateBuildingEvent e) { wealth -= e.Building.RenovationCost; }