public override void OnUpdate() { if (!this.vessel.isActiveVessel || this.part == null) { RenderingManager.RemoveFromPostDrawQueue(0, OnGUI); } }
public void OnGUI() { //var texture2D = FlightGlobals.Bodies[1].BiomeMap.Map; //GUI.DrawTexture(new Rect(0, 0, Screen.height, Screen.width), texture2D); //Do the GUI Stuff - basically get the workers draw stuff into the postrendering queue //If the two flags are different are we going in or out of the queue if (_shouldBeInPostDrawQueue != _isInPostDrawQueue) { if (_shouldBeInPostDrawQueue && !_isInPostDrawQueue) { Utilities.DebugLogFormatted(LogLevel.Diagnostic, "Adding DrawGUI to PostRender Queue"); //reset any existing pane display //WorkerObjectInstance.ResetPanes(); //Add to the queue RenderingManager.AddToPostDrawQueue(5, DrawGUI); _isInPostDrawQueue = true; //if we are adding the renderer and we are in flight then do the daily version check if required //if (HighLogic.LoadedScene == GameScenes.FLIGHT && Settings.DailyVersionCheck) // Settings.VersionCheck(false); } else { Utilities.DebugLogFormatted(LogLevel.Diagnostic, "Removing DrawGUI from PostRender Queue"); RenderingManager.RemoveFromPostDrawQueue(5, DrawGUI); _isInPostDrawQueue = false; } } }
/** * Remove the GUI, remove the flight control callback, set the global isActiveInstance to false. */ private void doASATShutdown() { Destroy(targetingLaser); RenderingManager.RemoveFromPostDrawQueue(3, new Callback(drawGUI)); //close the GUI FlightInputHandler.OnFlyByWire -= new FlightInputHandler.FlightInputCallback(interceptCallback); //Remove the flight control override AsatGuidanceModule.isActiveInstance = false; //Allow another ASAT to work. }
private void InvoiceWindow(int windowId) { GUILayout.BeginHorizontal(); GUILayout.Label("Amount Due: " + bills); GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Payment: "); GUILayout.FlexibleSpace(); pmt = Convert.ToDouble(GUILayout.TextField(pmt.ToString(), 7, GUILayout.Width(75))); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.FlexibleSpace(); if (GUILayout.Button("Pay", GUILayout.Width(75))) { Funding.Instance.AddFunds(-pmt, 0); bills = bills - pmt; SaveData(); RenderingManager.RemoveFromPostDrawQueue(0, DrawInvoiceWindow); } GUILayout.FlexibleSpace(); if (GUILayout.Button("Close", GUILayout.Width(75))) { RenderingManager.RemoveFromPostDrawQueue(0, DrawInvoiceWindow); } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUI.DragWindow(); }
public void HailerGUIClose() { RenderingManager.RemoveFromPostDrawQueue(3, new Callback(drawGUI)); Events["HailerGUIClose"].active = false; Events["HailerGUIOpen"].active = true; guiopen = false; }
public void OnDestroy() { //MonoBehaviour.print("Destroy Science Settings"); SaveSettings(); RenderingManager.RemoveFromPostDrawQueue(3, OnDraw); }
public void onTargetSelectionWindow(int windowId) { GUILayout.BeginVertical(); for (int x = 0; x < PlanetList.Length; x++) { if (GUILayout.Button(PlanetList[x][0])) { SelectedItem = PlanetList[x][0]; RenderingManager.RemoveFromPostDrawQueue(1, DrawTargetSelection); isChosing = false; } for (int x1 = 1; x1 < PlanetList[x].Length; x1++) { GUILayout.BeginHorizontal(); GUILayout.Space(30); if (GUILayout.Button(PlanetList[x][x1])) { SelectedItem = PlanetList[x][x1]; RenderingManager.RemoveFromPostDrawQueue(1, DrawTargetSelection); isChosing = false; } GUILayout.EndHorizontal(); } } GUILayout.EndVertical(); }
private void OnEditorDestroy() { if (this.part.IsPrimaryEditor(this.ClassID)) { RenderingManager.RemoveFromPostDrawQueue(0, onDraw); } }
public void SetVisible(bool visible) { if (!this.visible && visible) { OnOpen(); } if (this.visible && !visible) { OnClose(); } if (this.visible && !visible && onWindowClose != null) { onWindowClose(); } this.visible = visible; if (Log.IsLogable(Log.LEVEL.TRACE) && visible) { Log.Trace("set window ID " + id + " to visible"); } try { if (visible) { RenderingManager.AddToPostDrawQueue(0, OnDraw); } else { RenderingManager.RemoveFromPostDrawQueue(0, OnDraw); } } catch { Log.Error("failed to change window visibility for id " + id + ": " + title); } }
protected override void onPartDestroy() { if (ping != null) { RenderingManager.RemoveFromPostDrawQueue(3, new Callback(drawGUI)); } base.onPartDestroy(); }
public override void onPartDelete() { if (buildSceneDrawer == this) { buildSceneDrawer = null; } RenderingManager.RemoveFromPostDrawQueue(0, drawBuildSceneGUI); }
protected void OnDestroy() { RenderingManager.RemoveFromPostDrawQueue(3, new Callback(drawGEffects)); GameEvents.onGamePause.Remove(onPause); GameEvents.onGameUnpause.Remove(onUnPause); GameEvents.onCrewKilled.Remove(onCrewKilled); GameEvents.onVesselChange.Remove(onVesselChange); }
public static void Hide() { // if (null == settings) // settings = new KSPScienceSettings(); settings.shown = false; settings.SaveSettings(); RenderingManager.RemoveFromPostDrawQueue(3, settings.OnDraw); }
private void OnDestroy() { GameEvents.onVesselWasModified.Remove(vesselCheck); GameEvents.onVesselChange.Remove(vesselCheck); GameEvents.OnMapExited.Remove(mapTimer); RenderingManager.RemoveFromPostDrawQueue(5, drawLabels); }
public void OnDestroy() { RenderingManager.RemoveFromPostDrawQueue(5, drawGUI); GameEvents.onVesselChange.Remove(vesselSwitch); PresetManager.saveToFile(); bHdgActive = false; bVertActive = false; }
private void OnEditorDestroy() { if (IsPrimary) { RenderingManager.RemoveFromPostDrawQueue(0, DrawGUI); print("BuildEngineer: OnEditorDestroy"); } }
/// <summary> /// Hide the launcher. /// </summary> public void onDeactivate() { Debug.Log("KompLog App Launch Deactivate"); _active = false; _autoHideTime = 0.0f; RenderingManager.RemoveFromPostDrawQueue(0, OnDraw); ControlUnlock(); }
/// <summary> /// De-queues windows rendering from the post-draw queue. /// </summary> public void EndPostDisplay() { if (!RenderEnabled) { return; } RenderingManager.RemoveFromPostDrawQueue(_queuePriority, Show); RenderEnabled = false; }
/// <summary> /// Callback when this instance is destroyed. /// </summary> public void OnDestroy() { RenderingManager.RemoveFromPostDrawQueue(0, OnDraw); ControlUnlock(); if (_instance == this) { _instance = null; } }
public override void OnUpdate() { Events["showWindow"].active = !render_window; Events["hideWindow"].active = render_window; if (!vessel.isActiveVessel || part == null) { RenderingManager.RemoveFromPostDrawQueue(0, OnGUI); } }
private void OnEditorDetach() { if (IsPrimary) { OnSave(null); RenderingManager.RemoveFromPostDrawQueue(0, DrawGUI); print("BuildEngineer: OnEditorDetach"); } }
public void OnDestroy() { if (!isCompatible) { return; } RenderingManager.RemoveFromPostDrawQueue(2, this.onDraw); RenderingManager.RemoveFromPostDrawQueue(3, this.onDrawGUI); }
public override void OnUpdate() { //Update Events Events["ActivateReactor"].active = !IsEnabled && !IsNuclear; Events["DeactivateReactor"].active = IsEnabled && !IsNuclear; Events["BreedTritium"].active = !breedtritium && IsNeutronRich && IsEnabled; Events["StopBreedTritium"].active = breedtritium && IsNeutronRich && IsEnabled; Events["RetrofitReactor"].active = ResearchAndDevelopment.Instance != null ? !isupgraded && ResearchAndDevelopment.Instance.Science >= upgradeCost && hasrequiredupgrade : false; //Update Fields Fields["currentTPwr"].guiActive = IsEnabled && (ongoing_thermal_power_f > 0); Fields["currentCPwr"].guiActive = IsEnabled && (ongoing_charged_power_f > 0); fuelModeStr = current_fuel_mode != null ? current_fuel_mode.ModeGUIName : ""; // reactorTypeStr = isupgraded ? upgradedName != "" ? upgradedName : originalName : originalName; coretempStr = CoreTemperature.ToString("0") + " K"; if (update_count - last_draw_update > 10) { if (IsEnabled) { if (current_fuel_mode != null && !current_fuel_mode.ReactorFuels.Any(fuel => getFuelAvailability(fuel) <= 0)) { if (ongoing_thermal_power_f > 0) { currentTPwr = PluginHelper.getFormattedPowerString(ongoing_thermal_power_f) + "_th"; } if (ongoing_charged_power_f > 0) { currentCPwr = PluginHelper.getFormattedPowerString(ongoing_charged_power_f) + "_cp"; } statusStr = "Active (" + powerPcnt.ToString("0.00") + "%)"; } else if (current_fuel_mode != null) { statusStr = current_fuel_mode.ReactorFuels.FirstOrDefault(fuel => getFuelAvailability(fuel) <= 0).FuelName + " Deprived"; } } else { if (powerPcnt > 0) { statusStr = "Decay Heating (" + powerPcnt.ToString("0.00") + "%)"; } else { statusStr = "Offline"; } } last_draw_update = update_count; } if (!vessel.isActiveVessel || part == null) { RenderingManager.RemoveFromPostDrawQueue(0, OnGUI); } update_count++; }
private void DeleteGUI() { Debug.Log("DeleteGUI"); if (editorLocked) { EditorLogic.fetch.Unlock("ETC"); editorLocked = false; } RenderingManager.RemoveFromPostDrawQueue(3, DrawGUI); }
public void OnDestroy() { bInit = false; bArmed = false; ActivitySwitch(false); RenderingManager.RemoveFromPostDrawQueue(5, drawGUI); FlightData.thisVessel.OnAutopilotUpdate -= new FlightInputCallback(SurfaceSAS); GameEvents.onVesselChange.Remove(vesselSwitch); }
public virtual void Hide() { if (!Enabled) { return; } Enabled = false; RenderingManager.RemoveFromPostDrawQueue(0, Draw); EZGUIPointerDisablePatcher.Unregister(GetArea); }
protected override void onDisconnect() { if ((vessel != null) && vessels.ContainsKey(vessel) && (vessels[vessel].controller == this)) { vessels[vessel].controller = null; RenderingManager.RemoveFromPostDrawQueue(3, new Callback(drawGUI)); } base.onDisconnect(); }
/// <summary> /// Destroy cameras /// </summary> public virtual void Deactivate() { if (!IsActivate) { return; } DestroyCameras(); RenderingManager.RemoveFromPostDrawQueue(0, CamGui); IsActivate = false; }
private void DrawGUI() { if (!part.isAttached || !IsPrimary) { print("BuildEngineer: DrawGUI - Not Attached || Not Primary"); RenderingManager.RemoveFromPostDrawQueue(0, DrawGUI); return; } if (!hasInitStyles) { InitStyles(); } if (isVisible) { CheckEditorLock(); if (!settings.IsDrawing) { string title = ""; bool compact = settings.Get <bool>("_SAVEONCHANGE_COMPACT"); bool compactChanged = (compact != isCompact); if (!compact) { title = windowTitle; if (compactChanged) { windowPosition.x -= (740 - 255); windowPosition.width += (740 - 255); } } else { title = windowTitleCompact; if (compactChanged) { windowPosition.x += (740 - 255); windowPosition.width -= (740 - 255); } } isCompact = compact; windowPosition = GUILayout.Window(windowID, windowPosition, Window, title, windowStyle); } else { settings.DrawWindow(); } CheckWindowMargin(); } }
public void DeregisterGui() { RenderingManager.RemoveFromPostDrawQueue(3, drawGUI); if (highlighted != null) { highlighted.SetHighlightDefault(); highlighted.SetHighlight(false); highlighted = null; } guiRegistered = false; }