public void InitializeEngine() { RenderingEngine.ProcessorCompiler.CompileStart += ProcessorCompilerOnCompileStart; RenderingEngine.ProcessorCompiler.Finished += ProcessorCompilerOnFinished; RenderingEngine.LoadAddons(); }
public void InitializeEngine() { RenderingEngine.ProcessorCompiler.CompileStart += ProcessorCompilerOnCompileStart; RenderingEngine.ProcessorCompiler.Finished += ProcessorCompilerOnFinished; RenderingEngine.LoadAddons(); }