internal void RaiseRenderingAudioEvent( byte[] buffer, int bufferLength, TimeSpan startTime, TimeSpan duration, TimeSpan latency) { if (RenderingAudio == null) { return; } if (MediaCore == null || MediaCore.IsDisposed) { return; } if (MediaCore.MediaInfo.Streams.ContainsKey(MediaCore.State.AudioStreamIndex) == false) { return; } var e = new RenderingAudioEventArgs( buffer, bufferLength, MediaCore.State, MediaCore.MediaInfo.Streams[MediaCore.State.AudioStreamIndex], startTime, duration, MediaCore.PlaybackPosition, latency); RenderingAudio?.Invoke(this, e); }
internal void RaiseRenderingAudioEvent(AudioBlock audioBlock, TimeSpan clock) { var args = new RenderingAudioEventArgs( audioBlock.Buffer, audioBlock.BufferLength, Container.MediaInfo.Streams[audioBlock.StreamIndex], audioBlock.StartTime, audioBlock.Duration, clock); RenderingAudio?.Invoke(this, args); }
internal void RaiseRenderingAudioEvent(AudioBlock audioBlock, TimeSpan clock) { if (RenderingAudio == null) { return; } var e = new RenderingAudioEventArgs( audioBlock.Buffer, audioBlock.BufferLength, MediaCore.MediaInfo.Streams[audioBlock.StreamIndex], audioBlock.StartTime, audioBlock.Duration, clock); RenderingAudio?.Invoke(this, e); }