protected override void InitializeGraphics() { ItemSprite = new Rendering.Sprite(Res.Get <Texture>("images_items_spellorb"), 2.0f); ItemSprite.Colour = Spell.Colour; base.InitializeGraphics(); }
protected override void InitializeGraphics() { ItemSprite = new Rendering.Sprite(Res.Get <Texture>("images_items_spellscroll"), 2.0f); base.InitializeGraphics(); }