示例#1
0
 void ApplyGaussianFilter()
 {
     Graphics.Blit(tex2d, output);
     output.ApplyGaussianFilter(itr, ds);
     pItr = itr;
     pDs  = ds;
 }
示例#2
0
 public void ApplyGaussianFilter(RenderTexture rt)
 {
     CheckOutput(rt);
     rt.ApplyGaussianFilter(nIterations, lod, output);
 }
示例#3
0
 void Update()
 {
     Graphics.Blit(tex, rt);
     rt.ApplyGaussianFilter(nIterations, lod);
 }
示例#4
0
 void CreateBlurTex()
 {
     bTex = Helper.CreateRenderTexture(texWidth, texHeight, bTex, RenderTextureFormat.ARGB32);
     Graphics.Blit(source, bTex);
     bTex.ApplyGaussianFilter(iterations, downsample);
 }