示例#1
0
 public override bool Next(RenderPipelineContext rpContext)
 {
     ref GameDriverContext context = ref rpContext.gameDriverContext;
示例#2
0
 public abstract bool Next(RenderPipelineContext context);
示例#3
0
 public virtual void AfterRender(RenderPipelineContext context, GraphicsContext graphicsContext)
 {
 }
示例#4
0
 public virtual void AfterRender(RenderPipelineContext context)
 {
 }