protected override bool RenderInternal(RenderComposer c) { c.SetStencilTest(true); c.ToggleRenderColor(false); c.StencilStartDraw(); c.RenderSprite(this, Color.White); c.ToggleRenderColor(true); c.StencilFillIn(); return(base.RenderInternal(c)); }
protected override bool RenderInternal(RenderComposer c) { c.SetStencilTest(true); c.ToggleRenderColor(false); c.StencilStartDraw(); c.RenderSprite(this, Color.White); c.ToggleRenderColor(true); c.StencilFillIn(); return(base.RenderInternal(c)); }