public RenderContract[] GetRenderers() { List <RenderContract> retCtrc = new List <RenderContract>(); bool updateEntBuf = false; foreach (BaseObject b in goList) { RenderComp r = b.GetComponent <RenderComp>(); Transform t = b.GetComponent <Transform>(); if (r != null && r.Enabled) { retCtrc.Add(new RenderContract(t, r)); if (!entityBuffer.Contains(b)) { if (!b.HasComponent <WorldTile>()) { entityBuffer.Add(b); } if (!updateEntBuf) { updateEntBuf = true; } } } } if (updateEntBuf) { if (OnNewEntity != null) { OnNewEntity.Invoke(entityBuffer.ToArray()); } } return(retCtrc.ToArray()); }
public override void Start() { this.AddComponentsFromArchetype("Floor"); RenderComp rC = GetComponent <RenderComp>(); rC.Char = '~'; rC.Foreground = Color4.DarkGray; }
public override void Start() { IComponent[] comps = this.AddComponentsFromArchetype("Player"); RenderComp r = this.GetComponent <RenderComp>(); r.Char = '@'; transform = GetComponent <Transform>(); transform.Position = new OpenTK.Vector2(80, 28); this.Inject(); }
protected override void EditorOnValidate() { base.EditorOnValidate(); Renderer[] renderers = this.GetComponentsInChildren <Renderer>(); renderComps = new RenderComp[renderers.Length]; for (int i = 0; i < renderers.Length; i++) { renderComps[i] = new RenderComp(); renderComps[i].renderer = renderers[i]; renderComps[i].startMaterial = renderers[i].sharedMaterial; } }
public override void Start() { this.AddComponentsFromArchetype("Wall"); Metadata mC = this.GetComponent <Metadata>(); mC.Name = "Ship hull"; mC.Description = "Thick metal plates, just inbetween space and you."; Physic pC = this.GetComponent <Physic>(); pC.PassThrough = false; RenderComp rC = this.GetComponent <RenderComp>(); rC.Char = '#'; rC.Foreground = Color4.LightGray; }