private void OnDrawingDraw(EventArgs args)
        {
            if (!Utils.ShouldDraw() || _ePercent == null)
            {
                return;
            }
            var ePercentCircle = _ePercent.GetValue <Circle>();

            if (ePercentCircle.Active && E.IsReady())
            {
                var sharpColor = new SharpDX.Color(
                    ePercentCircle.Color.R, ePercentCircle.Color.G, ePercentCircle.Color.B);
                var maxRange = E.Range * 1.5f;
                var targets  = GameObjects.EnemyHeroes.Cast <Obj_AI_Base>().Concat(GameObjects.Jungle);

                foreach (var enemy in
                         targets.Where(
                             e =>
                             e.IsValidTarget(maxRange) && e.Position.IsOnScreen() &&
                             (e is Obj_AI_Hero || Utils.IsBigJungle(e))))
                {
                    var damage = Rend.GetDamage(enemy);
                    if (damage > 0)
                    {
                        var percent = (int)(damage / enemy.Health * 100);
                        if (percent > 0)
                        {
                            var screen   = Drawing.WorldToScreen(enemy.Position);
                            var position = enemy.Team == GameObjectTeam.Neutral
                                ? new Vector2(screen.X, screen.Y + 30)
                                : new Vector2(enemy.HPBarPosition.X + 73, enemy.HPBarPosition.Y - 28);
                            _font.DrawTextCentered(percent + " %", position, sharpColor);
                        }
                    }
                }
            }
        }
        protected override void Harass()
        {
            if (Menu.Item(Menu.Name + ".harass.q").GetValue <bool>() && Q.IsReady() && ResourceManager.Check("harass-q") &&
                !Player.IsWindingUp && !Player.IsDashing())
            {
                var target = TargetSelector.GetTarget(Q);
                if (target != null)
                {
                    var prediction = Q.GetPrediction(target);
                    if (prediction.Hitchance >= Q.GetHitChance("harass"))
                    {
                        Q.Cast(prediction.CastPosition);
                    }
                    else if (prediction.Hitchance == HitChance.Collision)
                    {
                        QCollisionCheck(target);
                    }
                }
            }

            if (Menu.Item(Menu.Name + ".harass.e").GetValue <bool>() && E.IsReady() && ResourceManager.Check("harass-e"))
            {
                var target = TargetSelector.GetTarget(E, false);
                if (target != null && Rend.HasBuff(target))
                {
                    if (Rend.IsKillable(target, false))
                    {
                        CastE();
                    }
                    if (target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target))
                    {
                        if (
                            GameObjects.EnemyMinions.Any(
                                m => m.IsValidTarget(E.Range * 0.95f) && Rend.IsKillable(m, m.HealthPercent < 10)))
                        {
                            CastE();
                        }
                        else
                        {
                            var dashObjects =
                                GameObjects.EnemyMinions.Where(
                                    m => m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m))).ToList();
                            var minion =
                                dashObjects.FirstOrDefault(
                                    m =>
                                    m.Health > Player.GetAutoAttackDamage(m) * 1.1f &&
                                    m.Health < Player.GetAutoAttackDamage(m) + Rend.GetDamage(m, 1));
                            if (minion != null)
                            {
                                Orbwalker.ForceTarget(minion);
                                if (Orbwalking.CanAttack())
                                {
                                    ObjectManager.Player.IssueOrder(GameObjectOrder.AttackUnit, minion);
                                }
                            }
                        }
                    }
                    else if (E.IsInRange(target))
                    {
                        if (Rend.IsKillable(target, false))
                        {
                            CastE();
                        }
                        else
                        {
                            var buff = Rend.GetBuff(target);
                            if (buff != null &&
                                buff.Count >= Menu.Item(Menu.Name + ".harass.e-min").GetValue <Slider>().Value)
                            {
                                if (target.Distance(Player) > E.Range * 0.8 && !target.IsFacing(Player) ||
                                    buff.EndTime - Game.Time < 0.3)
                                {
                                    CastE();
                                }
                            }
                        }
                    }
                }
            }
        }
        protected override void AddToMenu()
        {
            var ultimateMenu = Menu.AddSubMenu(new Menu("Ultimate", Menu.Name + ".ultimate"));

            var blitzMenu = ultimateMenu.AddSubMenu(new Menu("Blitzcrank", ultimateMenu.Name + ".blitzcrank"));

            HeroListManager.AddToMenu(
                blitzMenu.AddSubMenu(new Menu("Blacklist", blitzMenu.Name + ".blacklist")),
                new HeroListManagerArgs("blitzcrank")
            {
                IsWhitelist   = false,
                Allies        = false,
                Enemies       = true,
                DefaultValue  = false,
                EnabledButton = false
            });
            blitzMenu.AddItem(new MenuItem(blitzMenu.Name + ".r", "Enabled").SetValue(true));

            var tahmMenu = ultimateMenu.AddSubMenu(new Menu("Tahm Kench", ultimateMenu.Name + ".tahm-kench"));

            HeroListManager.AddToMenu(
                tahmMenu.AddSubMenu(new Menu("Blacklist", tahmMenu.Name + ".blacklist")),
                new HeroListManagerArgs("tahm-kench")
            {
                IsWhitelist   = false,
                Allies        = false,
                Enemies       = true,
                DefaultValue  = false,
                EnabledButton = false
            });
            tahmMenu.AddItem(new MenuItem(tahmMenu.Name + ".r", "Enabled").SetValue(true));

            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".save", "Save Mode").SetValue(
                    new StringList(new[] { "None", "Auto", "Min. Health %" }, 1))).ValueChanged +=
                delegate(object sender, OnValueChangeEventArgs args)
            {
                Utils.UpdateVisibleTag(ultimateMenu, 1, args.GetNewValue <StringList>().SelectedIndex == 2);
            };
            ultimateMenu.AddItem(
                new MenuItem(ultimateMenu.Name + ".save-health", "Min. Health %").SetValue(new Slider(10, 1, 50)))
            .SetTag(1);

            Utils.UpdateVisibleTag(
                ultimateMenu, 1, Menu.Item(Menu.Name + ".ultimate.save").GetValue <StringList>().SelectedIndex == 2);

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.VeryHigh }
            });
            ResourceManager.AddToMenu(
                comboMenu,
                new ResourceManagerArgs(
                    "combo-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "Q",
                DefaultValue = 10
            });
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e-min", "E Fleeing Min.").SetValue(new Slider(8, 1, 20)));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".minions", "Attack Minions").SetValue(false));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.High }
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "Q",
                DefaultValue = 30
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e-min", "E Min.").SetValue(new Slider(4, 1, 20)));

            var laneClearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneClearMenu,
                new ResourceManagerArgs(
                    "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".q", "Use Q").SetValue(true));
            laneClearMenu.AddItem(
                new MenuItem(laneClearMenu.Name + ".q-min", "Q Min. Hits").SetValue(new Slider(3, 1, 5)));
            laneClearMenu.AddItem(new MenuItem(laneClearMenu.Name + ".e", "Use E").SetValue(true));

            var jungleClearMenu = Menu.AddSubMenu(new Menu("Jungle Clear", Menu.Name + ".jungle-clear"));

            ResourceManager.AddToMenu(
                jungleClearMenu,
                new ResourceManagerArgs(
                    "jungle-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    30, 10, 10
                }
            });
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".q", "Use Q").SetValue(true));
            jungleClearMenu.AddItem(new MenuItem(jungleClearMenu.Name + ".e", "Use E").SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit"));

            ResourceManager.AddToMenu(
                lasthitMenu,
                new ResourceManagerArgs(
                    "lasthit", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-siege", "E Siege Minion").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-unkillable", "E Unkillable").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-turret", "E Under Turret").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".separator", string.Empty));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-jungle", "E Jungle").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-big", "E Dragon/Baron").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            ResourceManager.AddToMenu(
                miscMenu,
                new ResourceManagerArgs("misc", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-reset", "E Harass Reset").SetValue(true));
            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-death", "E Before Death").SetValue(true));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-baron", "Hotkey W Baron").SetValue(new KeyBind('J', KeyBindType.Press)));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-dragon", "Hotkey W Dragon").SetValue(
                    new KeyBind('K', KeyBindType.Press)));

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q, true, false);
            IndicatorManager.Add(W, true, false);
            IndicatorManager.Add("E", Rend.GetDamage);
            IndicatorManager.Finale();

            _ePercent = DrawingManager.Add("E Percent Damage", new Circle(false, Color.DodgerBlue));


            var lowHealthWeight = TargetSelector.Weights.GetItem("low-health");

            if (lowHealthWeight != null)
            {
                lowHealthWeight.ValueFunction = hero => hero.Health - Rend.GetDamage(hero);
                lowHealthWeight.Tooltip       = "Low Health (Health - Rend Damage) = Higher Weight";
            }

            TargetSelector.Weights.Register(
                new TargetSelector.Weights.Item(
                    "w-stack", "W Stack", 10, false, hero => hero.HasBuff("kalistacoopstrikemarkally") ? 1 : 0,
                    "Has W Debuff = Higher Weight"));
        }
示例#4
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady() &&
                       ResourceManager.Check("combo-q");
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();

            if (useQ && !Player.IsWindingUp && !Player.IsDashing())
            {
                var target = TargetSelector.GetTarget(Q);
                if (target != null)
                {
                    var prediction = Q.GetPrediction(target);
                    if (prediction.Hitchance >= Q.GetHitChance("combo"))
                    {
                        Q.Cast(prediction.CastPosition);
                    }
                    else if (prediction.Hitchance == HitChance.Collision)
                    {
                        QCollisionCheck(target);
                    }
                }
            }

            var dashObjects = new List <Obj_AI_Base>();

            if (useE)
            {
                var target = TargetSelector.GetTarget(E, false);
                if (target != null && Rend.HasBuff(target))
                {
                    if (target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target))
                    {
                        if (
                            GameObjects.EnemyMinions.Any(
                                m =>
                                m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m)) &&
                                Rend.IsKillable(m, (m.HealthPercent < 10))))
                        {
                            CastE();
                        }
                        else
                        {
                            dashObjects =
                                GetDashObjects(
                                    GameObjects.EnemyMinions.Where(
                                        m => m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m)))
                                    .Select(e => e as Obj_AI_Base)
                                    .ToList());
                            var minion =
                                dashObjects.FirstOrDefault(
                                    m =>
                                    m.Health > Player.GetAutoAttackDamage(m) * 1.1f &&
                                    m.Health < Player.GetAutoAttackDamage(m) + Rend.GetDamage(m, 1));
                            if (minion != null)
                            {
                                Orbwalker.ForceTarget(minion);
                            }
                        }
                    }
                    else if (E.IsInRange(target))
                    {
                        if (Rend.IsKillable(target, false))
                        {
                            CastE();
                        }
                        else
                        {
                            var buff = Rend.GetBuff(target);
                            if (buff != null &&
                                buff.Count >= Menu.Item(Menu.Name + ".combo.e-min").GetValue <Slider>().Value)
                            {
                                if (target.Distance(Player) > E.Range * 0.8 && !target.IsFacing(Player))
                                {
                                    CastE();
                                }
                            }
                        }
                    }
                }
            }

            if (Menu.Item(Menu.Name + ".combo.minions").GetValue <bool>() && !Player.IsWindingUp && !Player.IsDashing() &&
                !GameObjects.EnemyHeroes.Any(
                    e => e.IsValidTarget() && e.Distance(Player) < Orbwalking.GetRealAutoAttackRange(e) * 1.1f))
            {
                if (dashObjects.Count <= 0)
                {
                    dashObjects = GetDashObjects().ToList();
                }
                var minion = dashObjects.FirstOrDefault();
                if (minion != null)
                {
                    Orbwalker.ForceTarget(minion);
                }
            }
            else
            {
                Orbwalker.ForceTarget(null);
            }
        }
示例#5
0
        protected override void AddToMenu()
        {
            var ultimateMenu = Menu.AddSubMenu(new Menu("Ultimate", Menu.Name + ".ultimate"));

            var blitzMenu = ultimateMenu.AddSubMenu(new Menu("Blitzcrank", ultimateMenu.Name + ".blitzcrank"));

            HeroListManager.AddToMenu(
                blitzMenu.AddSubMenu(new Menu("Blacklist", blitzMenu.Name + ".blacklist")), "blitzcrank", false, false,
                true, false);
            blitzMenu.AddItem(new MenuItem(blitzMenu.Name + ".r", "Use R").SetValue(true));

            var tahmMenu = ultimateMenu.AddSubMenu(new Menu("Tahm Kench", ultimateMenu.Name + ".tahm-kench"));

            HeroListManager.AddToMenu(
                tahmMenu.AddSubMenu(new Menu("Blacklist", tahmMenu.Name + ".blacklist")), "tahm-kench", false, false,
                true, false);
            tahmMenu.AddItem(new MenuItem(tahmMenu.Name + ".r", "Use R").SetValue(true));

            ultimateMenu.AddItem(new MenuItem(ultimateMenu.Name + ".save", "Save Soulbound").SetValue(true));

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.VeryHigh }
            });
            ManaManager.AddToMenu(comboMenu, "combo-q", ManaCheckType.Minimum, ManaValueType.Percent, "Q", 10);
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e-min", "E Fleeing Min.").SetValue(new Slider(8, 1, 20)));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".minions", "Attack Minions").SetValue(false));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.High }
            });
            ManaManager.AddToMenu(harassMenu, "harass-q", ManaCheckType.Minimum, ManaValueType.Percent, "Q");
            ManaManager.AddToMenu(harassMenu, "harass-e", ManaCheckType.Minimum, ManaValueType.Percent, "E");
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e-min", "E Min.").SetValue(new Slider(4, 1, 20)));

            var laneclearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ManaManager.AddToMenu(laneclearMenu, "lane-clear", ManaCheckType.Minimum, ManaValueType.Percent);
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", "Use Q").SetValue(false));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".q-min-1", "Q Min." + " <= 4").SetValue(new Slider(2, 1, 5)));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".q-min-2", "Q Min." + " <= 7").SetValue(new Slider(3, 1, 5)));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".q-min-3", "Q Min." + " >= 10").SetValue(new Slider(5, 1, 5)));
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", "Use E").SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit"));

            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-jungle", "E Jungle").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-big", "E Dragon/Baron").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".separator", string.Empty));
            ManaManager.AddToMenu(lasthitMenu, "lasthit", ManaCheckType.Minimum, ManaValueType.Percent);
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-siege", "E Siege Minion").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-unkillable", "E Unkillable").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-turret", "E Under Turret").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            ManaManager.AddToMenu(miscMenu, "misc", ManaCheckType.Minimum, ManaValueType.Percent, "E");
            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-reset", "E Harass Reset").SetValue(true));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-baron", "Hotkey W Baron").SetValue(new KeyBind('J', KeyBindType.Press)));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-dragon", "Hotkey W Dragon").SetValue(
                    new KeyBind('K', KeyBindType.Press)));

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q, true, false);
            IndicatorManager.Add(W, true, false);
            IndicatorManager.Add("E", Rend.GetDamage);
            IndicatorManager.Finale();

            Weights.GetItem("low-health").GetValueFunc = hero => hero.Health - Rend.GetDamage(hero);
            Weights.AddItem(
                new Weights.Item(
                    "w-stack", "W Stack", 10, false, hero => hero.HasBuff("kalistacoopstrikemarkally") ? 10 : 0));
        }
示例#6
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady() && ManaManager.Check("combo-q");
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();

            if (useQ)
            {
                Casting.SkillShot(Q, Q.GetHitChance("combo"));
            }

            if (useE)
            {
                var target = TargetSelector.GetTarget(E);
                if (target != null && Rend.HasBuff(target))
                {
                    if (target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target))
                    {
                        if (
                            GameObjects.EnemyMinions.Any(
                                m => m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m)) && Rend.IsKillable(m, true)))
                        {
                            E.Cast();
                        }
                        else
                        {
                            var minion =
                                GetDashObjects(
                                    GameObjects.EnemyMinions.Where(
                                        m => m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m)))
                                    .Select(e => e as Obj_AI_Base)
                                    .ToList())
                                .Find(
                                    m =>
                                    m.Health > Player.GetAutoAttackDamage(m) &&
                                    m.Health < Player.GetAutoAttackDamage(m) + Rend.GetDamage(m, 1));
                            if (minion != null)
                            {
                                Orbwalker.ForceTarget(minion);
                            }
                        }
                    }
                    else if (E.IsInRange(target))
                    {
                        if (Rend.IsKillable(target, false))
                        {
                            E.Cast();
                        }
                        else
                        {
                            var buff = Rend.GetBuff(target);
                            if (buff != null &&
                                buff.Count >= Menu.Item(Menu.Name + ".combo.e-min").GetValue <Slider>().Value)
                            {
                                if (target.Distance(Player) > E.Range * 0.8 && !target.IsFacing(Player))
                                {
                                    E.Cast();
                                }
                            }
                        }
                    }
                }
            }

            if (Menu.Item(Menu.Name + ".combo.minions").GetValue <bool>() &&
                !GameObjects.EnemyHeroes.Any(
                    e => e.IsValidTarget() && e.Distance(Player) < Orbwalking.GetRealAutoAttackRange(e) * 1.1f) &&
                !Player.IsWindingUp && !Player.IsDashing())
            {
                var obj = GetDashObjects().FirstOrDefault();
                if (obj != null)
                {
                    Orbwalker.ForceTarget(obj);
                }
            }
            else
            {
                Orbwalker.ForceTarget(null);
            }
        }
示例#7
0
        protected override void AddToMenu()
        {
            var ultimateMenu = Menu.AddSubMenu(new Menu("Ultimate", Menu.Name + ".ultimate"));

            var blitzMenu = ultimateMenu.AddSubMenu(new Menu("Blitzcrank", ultimateMenu.Name + ".blitzcrank"));

            HeroListManager.AddToMenu(
                blitzMenu.AddSubMenu(new Menu("Blacklist", blitzMenu.Name + ".blacklist")),
                new HeroListManagerArgs("blitzcrank")
            {
                IsWhitelist   = false,
                Allies        = false,
                Enemies       = true,
                DefaultValue  = false,
                EnabledButton = false
            });
            blitzMenu.AddItem(new MenuItem(blitzMenu.Name + ".r", "Enabled").SetValue(true));

            var tahmMenu = ultimateMenu.AddSubMenu(new Menu("Tahm Kench", ultimateMenu.Name + ".tahm-kench"));

            HeroListManager.AddToMenu(
                tahmMenu.AddSubMenu(new Menu("Blacklist", tahmMenu.Name + ".blacklist")),
                new HeroListManagerArgs("tahm-kench")
            {
                IsWhitelist   = false,
                Allies        = false,
                Enemies       = true,
                DefaultValue  = false,
                EnabledButton = false
            });
            tahmMenu.AddItem(new MenuItem(tahmMenu.Name + ".r", "Enabled").SetValue(true));

            ultimateMenu.AddItem(new MenuItem(ultimateMenu.Name + ".save", "Save Soulbound").SetValue(true));

            var comboMenu = Menu.AddSubMenu(new Menu("Combo", Menu.Name + ".combo"));

            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu("Hitchance", comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.VeryHigh }
            });
            ResourceManager.AddToMenu(
                comboMenu,
                new ResourceManagerArgs(
                    "combo-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "Q",
                DefaultValue = 10
            });
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", "Use Q").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", "Use E").SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e-min", "E Fleeing Min.").SetValue(new Slider(8, 1, 20)));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".minions", "Attack Minions").SetValue(false));

            var harassMenu = Menu.AddSubMenu(new Menu("Harass", Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu("Hitchance", harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, HitChance> {
                { "Q", HitChance.High }
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-q", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "Q",
                DefaultValue = 30
            });
            ResourceManager.AddToMenu(
                harassMenu,
                new ResourceManagerArgs(
                    "harass-e", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", "Use Q").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", "Use E").SetValue(true));
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e-min", "E Min.").SetValue(new Slider(4, 1, 20)));

            var laneclearMenu = Menu.AddSubMenu(new Menu("Lane Clear", Menu.Name + ".lane-clear"));

            ResourceManager.AddToMenu(
                laneclearMenu,
                new ResourceManagerArgs(
                    "lane-clear", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                MaxValue    = 101,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                },
                IgnoreJungleOption = true
            });
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", "Use Q").SetValue(true));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".q-min", "Q Min. Hits").SetValue(new Slider(2, 1, 5)));
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", "Use E").SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu("Last Hit", Menu.Name + ".lasthit"));

            ResourceManager.AddToMenu(
                lasthitMenu,
                new ResourceManagerArgs(
                    "lasthit", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Advanced    = true,
                MaxValue    = 101,
                LevelRanges = new SortedList <int, int> {
                    { 1, 6 }, { 6, 12 }, { 12, 18 }
                },
                DefaultValues = new List <int> {
                    50, 30, 30
                }
            });
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-siege", "E Siege Minion").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-unkillable", "E Unkillable").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-turret", "E Under Turret").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".separator", string.Empty));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-jungle", "E Jungle").SetValue(true));
            lasthitMenu.AddItem(new MenuItem(lasthitMenu.Name + ".e-big", "E Dragon/Baron").SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu("Killsteal", Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", "Use E").SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu("Misc", Menu.Name + ".miscellaneous"));

            ResourceManager.AddToMenu(
                miscMenu,
                new ResourceManagerArgs("misc", ResourceType.Mana, ResourceValueType.Percent, ResourceCheckType.Minimum)
            {
                Prefix       = "E",
                DefaultValue = 30
            });
            miscMenu.AddItem(new MenuItem(miscMenu.Name + ".e-reset", "E Harass Reset").SetValue(true));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-baron", "Hotkey W Baron").SetValue(new KeyBind('J', KeyBindType.Press)));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-dragon", "Hotkey W Dragon").SetValue(
                    new KeyBind('K', KeyBindType.Press)));

            IndicatorManager.AddToMenu(DrawingManager.Menu, true);
            IndicatorManager.Add(Q, true, false);
            IndicatorManager.Add(W, true, false);
            IndicatorManager.Add("E", Rend.GetDamage);
            IndicatorManager.Finale();

            Weights.GetItem("low-health").GetValueFunc = hero => hero.Health - Rend.GetDamage(hero);
            Weights.AddItem(
                new Weights.Item(
                    "w-stack", "W Stack", 10, false, hero => hero.HasBuff("kalistacoopstrikemarkally") ? 10 : 0));
        }
示例#8
0
        protected override void AddToMenu()
        {
            var comboMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Combo"), Menu.Name + ".combo"));

            ManaManager.AddToMenu(comboMenu, "combo-q", ManaCheckType.Minimum, ManaValueType.Percent, "Q");
            HitchanceManager.AddToMenu(
                comboMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), comboMenu.Name + ".hitchance")), "combo",
                new Dictionary <string, int> {
                { "Q", 2 }
            });
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true));
            comboMenu.AddItem(new MenuItem(comboMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true));
            comboMenu.AddItem(
                new MenuItem(comboMenu.Name + ".e-min", "E " + Global.Lang.Get("G_Min")).SetValue(new Slider(10, 1, 20)));

            var harassMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Harass"), Menu.Name + ".harass"));

            HitchanceManager.AddToMenu(
                harassMenu.AddSubMenu(new Menu(Global.Lang.Get("F_MH"), harassMenu.Name + ".hitchance")), "harass",
                new Dictionary <string, int> {
                { "Q", 2 }
            });
            ManaManager.AddToMenu(harassMenu, "harass-q", ManaCheckType.Minimum, ManaValueType.Percent, "Q");
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true));
            ManaManager.AddToMenu(comboMenu, "harass-e", ManaCheckType.Minimum, ManaValueType.Percent, "E");
            harassMenu.AddItem(new MenuItem(harassMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true));
            harassMenu.AddItem(
                new MenuItem(harassMenu.Name + ".e-min", "E " + Global.Lang.Get("G_Min")).SetValue(new Slider(5, 1, 15)));

            var laneclearMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LaneClear"), Menu.Name + ".lane-clear"));

            ManaManager.AddToMenu(laneclearMenu, "lane-clear", ManaCheckType.Minimum, ManaValueType.Percent);
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".q", Global.Lang.Get("G_UseQ")).SetValue(true));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".q-min-1", "Q " + Global.Lang.Get("G_Min") + " <= 4").SetValue(
                    new Slider(2, 1, 5)));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".q-min-2", "Q " + Global.Lang.Get("G_Min") + " <= 7").SetValue(
                    new Slider(3, 1, 5)));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".q-min-3", "Q " + Global.Lang.Get("G_Min") + " >= 10").SetValue(
                    new Slider(5, 1, 5)));
            laneclearMenu.AddItem(new MenuItem(laneclearMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(false));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".e-min", "E " + Global.Lang.Get("G_Min")).SetValue(
                    new Slider(2, 1, 5)));
            laneclearMenu.AddItem(
                new MenuItem(laneclearMenu.Name + ".e-jungle", "E " + Global.Lang.Get("G_Jungle")).SetValue(true));

            var lasthitMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_LastHit"), Menu.Name + ".lasthit"));

            ManaManager.AddToMenu(lasthitMenu, "lasthit", ManaCheckType.Minimum, ManaValueType.Percent);
            lasthitMenu.AddItem(
                new MenuItem(lasthitMenu.Name + ".e-big", "E " + Global.Lang.Get("G_Big")).SetValue(true));
            lasthitMenu.AddItem(
                new MenuItem(lasthitMenu.Name + ".e-unkillable", "E " + Global.Lang.Get("G_Unkillable")).SetValue(true));
            lasthitMenu.AddItem(
                new MenuItem(lasthitMenu.Name + ".e-turret", "E " + Global.Lang.Get("G_Turret")).SetValue(true));

            var killstealMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Killsteal"), Menu.Name + ".killsteal"));

            killstealMenu.AddItem(new MenuItem(killstealMenu.Name + ".e", Global.Lang.Get("G_UseE")).SetValue(true));

            var fleeMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Flee"), Menu.Name + ".flee"));

            fleeMenu.AddItem(new MenuItem(fleeMenu.Name + ".aa", Global.Lang.Get("G_UseAutoAttacks")).SetValue(true));

            var ultimateMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("F_Ultimate"), Menu.Name + ".ultimate"));

            var blitzMenu = ultimateMenu.AddSubMenu(new Menu("Blitzcrank", ultimateMenu.Name + ".blitzcrank"));

            HeroListManager.AddToMenu(
                blitzMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Blacklist"), blitzMenu.Name + ".blacklist")),
                "blitzcrank", false, false, true, false);

            blitzMenu.AddItem(new MenuItem(blitzMenu.Name + ".r", Global.Lang.Get("G_UseR")).SetValue(true));

            var tahmMenu = ultimateMenu.AddSubMenu(new Menu("Tahm Kench", ultimateMenu.Name + ".tahm-kench"));

            HeroListManager.AddToMenu(
                tahmMenu.AddSubMenu(new Menu(Global.Lang.Get("G_Blacklist"), tahmMenu.Name + ".blacklist")),
                "tahm-kench", false, false, true, false);

            tahmMenu.AddItem(new MenuItem(tahmMenu.Name + ".r", Global.Lang.Get("G_UseR")).SetValue(true));

            ultimateMenu.AddItem(new MenuItem(ultimateMenu.Name + ".save", Global.Lang.Get("G_Save")).SetValue(true));

            var miscMenu = Menu.AddSubMenu(new Menu(Global.Lang.Get("G_Miscellaneous"), Menu.Name + ".miscellaneous"));

            ManaManager.AddToMenu(miscMenu, "misc", ManaCheckType.Minimum, ManaValueType.Percent);
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".e-reset", Global.Lang.Get("Kalista_EHarassReset")).SetValue(true));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-baron", Global.Lang.Get("Kalista_WBaron")).SetValue(
                    new KeyBind('J', KeyBindType.Press)));
            miscMenu.AddItem(
                new MenuItem(miscMenu.Name + ".w-dragon", Global.Lang.Get("Kalista_WDragon")).SetValue(
                    new KeyBind('K', KeyBindType.Press)));

            IndicatorManager.AddToMenu(DrawingManager.GetMenu(), true);
            IndicatorManager.Add(Q);
            IndicatorManager.Add(W);
            IndicatorManager.Add("E", Rend.GetDamage);
            IndicatorManager.Finale();

            TargetSelector.OverwriteWeightFunction("low-health", hero => hero.Health - Rend.GetDamage(hero));
            TargetSelector.AddWeightedItem(
                new WeightedItem(
                    "w-stack", "W " + Global.Lang.Get("G_Stack"), 10, false,
                    hero => hero.HasBuff("kalistacoopstrikemarkally") ? 10 : 0));
        }
示例#9
0
        protected override void Combo()
        {
            var useQ = Menu.Item(Menu.Name + ".combo.q").GetValue <bool>() && Q.IsReady() && ManaManager.Check("combo-q");
            var useE = Menu.Item(Menu.Name + ".combo.e").GetValue <bool>() && E.IsReady();

            if (useQ)
            {
                Casting.SkillShot(Q, Q.GetHitChance("combo"));
            }

            if (useE)
            {
                var target = TargetSelector.GetTarget(E);
                if (target != null && Rend.HasBuff(target))
                {
                    if (target.Distance(Player) > Orbwalking.GetRealAutoAttackRange(target))
                    {
                        if (
                            GameObjects.EnemyMinions.Any(
                                m => m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m)) && Rend.IsKillable(m, true)))
                        {
                            E.Cast();
                        }
                        else
                        {
                            var minion =
                                GetDashObjects(
                                    GameObjects.EnemyMinions.Where(
                                        m => m.IsValidTarget(Orbwalking.GetRealAutoAttackRange(m)))
                                    .Cast <Obj_AI_Base>()
                                    .ToList())
                                .Find(
                                    m =>
                                    m.Health > Player.GetAutoAttackDamage(m) &&
                                    m.Health < Player.GetAutoAttackDamage(m) + Rend.GetDamage(m, 1));
                            if (minion != null)
                            {
                                Orbwalker.ForceTarget(minion);
                            }
                        }
                    }
                    else if (E.IsInRange(target))
                    {
                        if (Rend.IsKillable(target, false))
                        {
                            E.Cast();
                        }
                        else
                        {
                            var buff = Rend.GetBuff(target);
                            if (buff != null &&
                                buff.Count >= Menu.Item(Menu.Name + ".combo.e-min").GetValue <Slider>().Value)
                            {
                                if (target.Distance(Player) > E.Range * 0.8 || buff.EndTime - Game.Time < 0.3)
                                {
                                    E.Cast();
                                }
                            }
                        }
                    }
                }
            }
        }