public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
    {
        pAttributeTarget = (Rename_InspectorAttribute)attribute;
        Vector2 vecSize = CalculateSize(pAttributeTarget);

        return(vecSize.y);
    }
    public override void OnGUI(Rect position,
                               SerializedProperty property, GUIContent label)
    {
        pAttributeTarget = (Rename_InspectorAttribute)attribute;
        Vector2 vecSize = CalculateSize(pAttributeTarget);

        // Todo - 인스펙터 이름이 길어지면 재조정
        label.text = pAttributeTarget.strInspectorName;

        GUI.enabled = pAttributeTarget.bIsEditPossibleInspector;
        EditorGUI.PropertyField(position, property, label, true);
        GUI.enabled = true;
    }
 Vector2 CalculateSize(Rename_InspectorAttribute attribute)
 {
     return(GUI.skin.label.CalcSize(new GUIContent(attribute.strInspectorName)));
 }