public bool DisconnectDongle(bool remove = false) { bool result = false; byte[] disconnectReport = new byte[65]; disconnectReport[0] = 0xe2; disconnectReport[1] = 0x02; Array.Clear(disconnectReport, 2, 63); lock (outputReport) { result = hDevice.WriteFeatureReport(disconnectReport); } if (result && remove) { isDisconnecting = true; StopOutputUpdate(); uiContext.Send(new SendOrPostCallback(delegate(object state4) { Removal?.Invoke(this, EventArgs.Empty); }), null); //System.Threading.Tasks.Task.Factory.StartNew(() => { Removal?.Invoke(this, EventArgs.Empty); }); //Removal?.Invoke(this, EventArgs.Empty); } else if (result && !remove) { isRemoved = true; } return(result); }
public override void BeingRemoved() { if (Removal != null) { Removal.Invoke(this, new EventArgs()); } base.BeingRemoved(); }
private void performDs4Input() { firstActive = DateTime.UtcNow; NativeMethods.HidD_SetNumInputBuffers(hDevice.safeReadHandle.DangerousGetHandle(), 2); //List<long> latencyList = new List<long>(51); // Set capacity at max + 1 to avoid any list resizing Queue <long> latencyQueue = new Queue <long>(51); // Set capacity at max + 1 to avoid any resizing int tempLatencyCount = 0; long oldtime = 0; string currerror = string.Empty; long curtime = 0; Stopwatch sw = new Stopwatch(); sw.Start(); timeoutEvent = false; int maxBatteryValue = 0; int tempBattery = 0; while (!exitInputThread) { oldCharging = charging; currerror = string.Empty; curtime = sw.ElapsedMilliseconds; this.lastTimeElapsed = curtime - oldtime; //latencyList.Add(this.lastTimeElapsed); latencyQueue.Enqueue(this.lastTimeElapsed); tempLatencyCount++; oldtime = curtime; if (tempLatencyCount > 50) { //latencyList.RemoveAt(0); latencyQueue.Dequeue(); tempLatencyCount--; } //Latency = latencyList.Average(); //latencyList.Average(); Latency = latencyQueue.Average(); if (conType == ConnectionType.BT) { //HidDevice.ReadStatus res = hDevice.ReadFile(btInputReport); //HidDevice.ReadStatus res = hDevice.ReadAsyncWithFileStream(btInputReport, READ_STREAM_TIMEOUT); HidDevice.ReadStatus res = hDevice.ReadWithFileStream(btInputReport); timeoutEvent = false; //HidDevice.ReadStatus res = hDevice.ReadFileOverlapped(btInputReport, READ_STREAM_TIMEOUT); if (res == HidDevice.ReadStatus.Success) { Array.Copy(btInputReport, 2, inputReport, 0, inputReport.Length); } else { if (res == HidDevice.ReadStatus.WaitTimedOut) { Log.LogToGui(Mac.ToString() + " disconnected due to timeout", true); } else { int winError = Marshal.GetLastWin32Error(); Console.WriteLine(Mac.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + winError); //Log.LogToGui(Mac.ToString() + " disconnected due to read failure: " + winError, true); } sendOutputReport(true); // Kick Windows into noticing the disconnection. StopOutputUpdate(); isDisconnecting = true; uiContext.Send(new SendOrPostCallback(delegate(object state4) { Removal?.Invoke(this, EventArgs.Empty); }), null); //System.Threading.Tasks.Task.Factory.StartNew(() => { Removal?.Invoke(this, EventArgs.Empty); }); //Removal?.Invoke(this, EventArgs.Empty); timeoutExecuted = true; return; } } else { //HidDevice.ReadStatus res = hDevice.ReadFile(inputReport); //Array.Clear(inputReport, 0, inputReport.Length); //HidDevice.ReadStatus res = hDevice.ReadAsyncWithFileStream(inputReport, READ_STREAM_TIMEOUT); HidDevice.ReadStatus res = hDevice.ReadWithFileStream(inputReport); //HidDevice.ReadStatus res = hDevice.ReadFileOverlapped(inputReport, READ_STREAM_TIMEOUT); if (res != HidDevice.ReadStatus.Success) { if (res == HidDevice.ReadStatus.WaitTimedOut) { Log.LogToGui(Mac.ToString() + " disconnected due to timeout", true); } else { int winError = Marshal.GetLastWin32Error(); Console.WriteLine(Mac.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + winError); //Log.LogToGui(Mac.ToString() + " disconnected due to read failure: " + winError, true); } StopOutputUpdate(); isDisconnecting = true; uiContext.Send(new SendOrPostCallback(delegate(object state4) { Removal?.Invoke(this, EventArgs.Empty); }), null); //System.Threading.Tasks.Task.Factory.StartNew(() => { Removal?.Invoke(this, EventArgs.Empty); }); //Removal?.Invoke(this, EventArgs.Empty); timeoutExecuted = true; return; } else { //Array.Copy(inputReport2, 0, inputReport, 0, inputReport.Length); } } if (conType == ConnectionType.BT && btInputReport[0] != 0x11) { //Received incorrect report, skip it continue; } DateTime utcNow = DateTime.UtcNow; // timestamp with UTC in case system time zone changes resetHapticState(); cState.ReportTimeStamp = utcNow; cState.LX = inputReport[1]; cState.LY = inputReport[2]; cState.RX = inputReport[3]; cState.RY = inputReport[4]; cState.L2 = inputReport[8]; cState.R2 = inputReport[9]; cState.Triangle = (inputReport[5] & (1 << 7)) != 0; cState.Circle = (inputReport[5] & (1 << 6)) != 0; cState.Cross = (inputReport[5] & (1 << 5)) != 0; cState.Square = (inputReport[5] & (1 << 4)) != 0; // First 4 bits denote dpad state. Clock representation // with 8 meaning centered and 0 meaning DpadUp. byte dpad_state = (byte)(inputReport[5] & 0x0F); switch (dpad_state) { case 0: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break; case 1: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = true; break; case 2: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = true; break; case 3: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = false; cState.DpadRight = true; break; case 4: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = false; cState.DpadRight = false; break; case 5: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = true; cState.DpadRight = false; break; case 6: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break; case 7: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break; case 8: default: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break; } cState.R3 = (inputReport[6] & (1 << 7)) != 0; cState.L3 = (inputReport[6] & (1 << 6)) != 0; cState.Options = (inputReport[6] & (1 << 5)) != 0; cState.Share = (inputReport[6] & (1 << 4)) != 0; cState.R1 = (inputReport[6] & (1 << 1)) != 0; cState.L1 = (inputReport[6] & (1 << 0)) != 0; cState.PS = (inputReport[7] & (1 << 0)) != 0; cState.TouchButton = (inputReport[7] & (1 << 2 - 1)) != 0; cState.FrameCounter = (byte)(inputReport[7] >> 2); // Store Gyro and Accel values Array.Copy(inputReport, 14, accel, 0, 6); Array.Copy(inputReport, 20, gyro, 0, 6); sixAxis.handleSixaxis(gyro, accel, cState); try { charging = (inputReport[30] & 0x10) != 0; maxBatteryValue = charging ? BATTERY_MAX_USB : BATTERY_MAX; tempBattery = (inputReport[30] & 0x0f) * 100 / maxBatteryValue; battery = Math.Min((byte)tempBattery, (byte)100); cState.Battery = (byte)battery; //System.Diagnostics.Debug.WriteLine("CURRENT BATTERY: " + (inputReport[30] & 0x0f) + " | " + tempBattery + " | " + battery); if (inputReport[30] != priorInputReport30) { priorInputReport30 = inputReport[30]; //Console.WriteLine(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> power subsystem octet: 0x" + inputReport[30].ToString("x02")); } } catch { currerror = "Index out of bounds: battery"; } // XXX DS4State mapping needs fixup, turn touches into an array[4] of structs. And include the touchpad details there instead. try { // Only care if one touch packet is detected. Other touch packets // don't seem to contain relevant data. ds4drv does not use them either. for (int touches = Math.Max((int)(inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET - 1]), 1), touchOffset = 0; touches > 0; touches--, touchOffset += 9) //for (int touches = inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET - 1], touchOffset = 0; touches > 0; touches--, touchOffset += 9) { cState.TouchPacketCounter = inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset]; cState.Touch1 = (inputReport[0 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7) != 0 ? false : true; // >= 1 touch detected cState.Touch1Identifier = (byte)(inputReport[0 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f); cState.Touch2 = (inputReport[4 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7) != 0 ? false : true; // 2 touches detected cState.Touch2Identifier = (byte)(inputReport[4 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f); cState.TouchLeft = (inputReport[1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] + ((inputReport[2 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) * 255) >= 1920 * 2 / 5) ? false : true; cState.TouchRight = (inputReport[1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] + ((inputReport[2 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) * 255) < 1920 * 2 / 5) ? false : true; // Even when idling there is still a touch packet indicating no touch 1 or 2 touchpad.handleTouchpad(inputReport, cState, touchOffset); } } catch { currerror = "Index out of bounds: touchpad"; } /* Debug output of incoming HID data: * if (cState.L2 == 0xff && cState.R2 == 0xff) * { * Console.Write(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + ">"); * for (int i = 0; i < inputReport.Length; i++) * Console.Write(" " + inputReport[i].ToString("x2")); * Console.WriteLine(); * } */ if (conType == ConnectionType.SONYWA) { bool controllerSynced = inputReport[31] == 0; if (controllerSynced != synced) { synced = controllerSynced; SyncChange?.Invoke(this, EventArgs.Empty); } } bool ds4Idle = cState.FrameCounter == pState.FrameCounter; if (!ds4Idle) { isRemoved = false; } if (conType == ConnectionType.USB) { lastActive = utcNow; } else { bool shouldDisconnect = false; int idleTime = idleTimeout; if (!isRemoved && idleTime > 0) { bool idleInput = isDS4Idle(); if (idleInput) { DateTime timeout = lastActive + TimeSpan.FromSeconds(idleTime); if (!charging) { shouldDisconnect = utcNow >= timeout; } } else { lastActive = utcNow; } } else { lastActive = utcNow; } if (shouldDisconnect) { Log.LogToGui(Mac.ToString() + " disconnecting due to idle disconnect", false); if (conType == ConnectionType.BT) { if (DisconnectBT(true)) { timeoutExecuted = true; return; // all done } } else if (conType == ConnectionType.SONYWA) { DisconnectDongle(); } } } if (oldCharging != charging && conType == ConnectionType.BT) { if (Global.getQuickCharge() && charging) { DisconnectBT(true); timeoutExecuted = true; return; } } if (Report != null) { Report(this, EventArgs.Empty); } bool syncWriteReport = true; if (conType == ConnectionType.BT) { syncWriteReport = false; } sendOutputReport(syncWriteReport); if (!string.IsNullOrEmpty(currerror)) { error = currerror; } else if (!string.IsNullOrEmpty(error)) { error = string.Empty; } cState.CopyTo(pState); lock (eventQueueLock) { Action tempAct = null; for (int actInd = 0, actLen = eventQueue.Count; actInd < actLen; actInd++) //foreach (Action tempAct in eventQueue) { tempAct = eventQueue.Dequeue(); tempAct.Invoke(); } //eventQueue.Clear(); } } timeoutExecuted = true; }
public void runRemoval() { Removal?.Invoke(this, EventArgs.Empty); }
public bool DisconnectBT(bool callRemoval = false) { if (Mac != null) { Console.WriteLine("Trying to disconnect BT device " + Mac); IntPtr btHandle = IntPtr.Zero; int IOCTL_BTH_DISCONNECT_DEVICE = 0x41000c; byte[] btAddr = new byte[8]; string[] sbytes = Mac.Split(':'); for (int i = 0; i < 6; i++) { // parse hex byte in reverse order btAddr[5 - i] = Convert.ToByte(sbytes[i], 16); } long lbtAddr = BitConverter.ToInt64(btAddr, 0); bool success = false; // Wait for output report to be written lock (outputReport) { NativeMethods.BLUETOOTH_FIND_RADIO_PARAMS p = new NativeMethods.BLUETOOTH_FIND_RADIO_PARAMS(); p.dwSize = Marshal.SizeOf(typeof(NativeMethods.BLUETOOTH_FIND_RADIO_PARAMS)); IntPtr searchHandle = NativeMethods.BluetoothFindFirstRadio(ref p, ref btHandle); int bytesReturned = 0; while (!success && btHandle != IntPtr.Zero) { success = NativeMethods.DeviceIoControl(btHandle, IOCTL_BTH_DISCONNECT_DEVICE, ref lbtAddr, 8, IntPtr.Zero, 0, ref bytesReturned, IntPtr.Zero); NativeMethods.CloseHandle(btHandle); if (!success) { if (!NativeMethods.BluetoothFindNextRadio(searchHandle, ref btHandle)) { btHandle = IntPtr.Zero; } } } NativeMethods.BluetoothFindRadioClose(searchHandle); Console.WriteLine("Disconnect successful: " + success); } success = true; // XXX return value indicates failure, but it still works? if (success) { IsDisconnecting = true; StopOutputUpdate(); if (callRemoval) { uiContext.Send(new SendOrPostCallback(delegate(object state) { Removal?.Invoke(this, EventArgs.Empty); }), null); //System.Threading.Tasks.Task.Factory.StartNew(() => { Removal?.Invoke(this, EventArgs.Empty); }); } } return(success); } return(false); }
private void performDs4Input() { firstActive = DateTime.UtcNow; System.Timers.Timer readTimeout = new System.Timers.Timer(); // Await 30 seconds for the initial packet, then 3 seconds thereafter. readTimeout.Elapsed += delegate { HidDevice.CancelIO(); }; List <long> Latency = new List <long>(); long oldtime = 0; Stopwatch sw = new Stopwatch(); sw.Start(); while (true) { string currerror = string.Empty; Latency.Add(sw.ElapsedMilliseconds - oldtime); oldtime = sw.ElapsedMilliseconds; if (Latency.Count > 100) { Latency.RemoveAt(0); } this.Latency = Latency.Average(); if (this.Latency > 10 && !warn && sw.ElapsedMilliseconds > 4000) { warn = true; //System.Diagnostics.Trace.WriteLine(System.DateTime.UtcNow.ToString("o") + "> " + "Controller " + /*this.DeviceNum*/ + 1 + " (" + this.MacAddress + ") is experiencing latency issues. Currently at " + Math.Round(this.Latency, 2).ToString() + "ms of recomended maximum 10ms"); } else if (this.Latency <= 10 && warn) { warn = false; } if (readTimeout.Interval != 3000.0) { if (readTimeout.Interval != 30000.0) { readTimeout.Interval = 30000.0; } else { readTimeout.Interval = 3000.0; } } readTimeout.Enabled = true; if (conType != ConnectionType.USB) { HidDevice.ReadStatus res = hDevice.ReadFile(btInputReport); readTimeout.Enabled = false; if (res == HidDevice.ReadStatus.Success) { Array.Copy(btInputReport, 2, inputReport, 0, inputReport.Length); } else { Console.WriteLine(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + Marshal.GetLastWin32Error()); sendOutputReport(true); // Kick Windows into noticing the disconnection. StopOutputUpdate(); IsDisconnecting = true; Removal?.Invoke(this, EventArgs.Empty); return; } } else { HidDevice.ReadStatus res = hDevice.ReadFile(inputReport); readTimeout.Enabled = false; if (res != HidDevice.ReadStatus.Success) { Console.WriteLine(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + Marshal.GetLastWin32Error()); StopOutputUpdate(); IsDisconnecting = true; Removal?.Invoke(this, EventArgs.Empty); return; } } if (ConnectionType == ConnectionType.BT && btInputReport[0] != 0x11) { //Received incorrect report, skip it continue; } DateTime utcNow = System.DateTime.UtcNow; // timestamp with UTC in case system time zone changes resetHapticState(); cState.ReportTimeStamp = utcNow; cState.LX = inputReport[1]; cState.LY = inputReport[2]; cState.RX = inputReport[3]; cState.RY = inputReport[4]; cState.L2 = inputReport[8]; cState.R2 = inputReport[9]; cState.Triangle = ((byte)inputReport[5] & (1 << 7)) != 0; cState.Circle = ((byte)inputReport[5] & (1 << 6)) != 0; cState.Cross = ((byte)inputReport[5] & (1 << 5)) != 0; cState.Square = ((byte)inputReport[5] & (1 << 4)) != 0; cState.DpadUp = ((byte)inputReport[5] & (1 << 3)) != 0; cState.DpadDown = ((byte)inputReport[5] & (1 << 2)) != 0; cState.DpadLeft = ((byte)inputReport[5] & (1 << 1)) != 0; cState.DpadRight = ((byte)inputReport[5] & (1 << 0)) != 0; //Convert dpad into individual On/Off bits instead of a clock representation byte dpad_state = 0; dpad_state = (byte)( ((cState.DpadRight ? 1 : 0) << 0) | ((cState.DpadLeft ? 1 : 0) << 1) | ((cState.DpadDown ? 1 : 0) << 2) | ((cState.DpadUp ? 1 : 0) << 3)); switch (dpad_state) { case 0: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break; case 1: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = true; break; case 2: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = true; break; case 3: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = false; cState.DpadRight = true; break; case 4: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = false; cState.DpadRight = false; break; case 5: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = true; cState.DpadRight = false; break; case 6: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break; case 7: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break; case 8: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break; } cState.R3 = ((byte)inputReport[6] & (1 << 7)) != 0; cState.L3 = ((byte)inputReport[6] & (1 << 6)) != 0; cState.Options = ((byte)inputReport[6] & (1 << 5)) != 0; cState.Share = ((byte)inputReport[6] & (1 << 4)) != 0; cState.R1 = ((byte)inputReport[6] & (1 << 1)) != 0; cState.L1 = ((byte)inputReport[6] & (1 << 0)) != 0; cState.PS = ((byte)inputReport[7] & (1 << 0)) != 0; cState.TouchButton = (inputReport[7] & (1 << 2 - 1)) != 0; cState.FrameCounter = (byte)(inputReport[7] >> 2); // Store Gyro and Accel values Array.Copy(inputReport, 14, accel, 0, 6); Array.Copy(inputReport, 20, gyro, 0, 6); sixAxis.handleSixaxis(gyro, accel, cState); try { charging = (inputReport[30] & 0x10) != 0; battery = (inputReport[30] & 0x0f) * 10; cState.Battery = (byte)battery; if (inputReport[30] != priorInputReport30) { priorInputReport30 = inputReport[30]; Console.WriteLine(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + "> power subsystem octet: 0x" + inputReport[30].ToString("x02")); } } catch { currerror = "Index out of bounds: battery"; } // XXX DS4State mapping needs fixup, turn touches into an array[4] of structs. And include the touchpad details there instead. try { for (int touches = inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET - 1], touchOffset = 0; touches > 0; touches--, touchOffset += 9) { cState.TouchPacketCounter = inputReport[-1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset]; cState.Touch1 = (inputReport[0 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7) != 0 ? false : true; // >= 1 touch detected cState.Touch1Identifier = (byte)(inputReport[0 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f); cState.Touch2 = (inputReport[4 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7) != 0 ? false : true; // 2 touches detected cState.Touch2Identifier = (byte)(inputReport[4 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f); cState.TouchLeft = (inputReport[1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] + ((inputReport[2 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) * 255) >= 1920 * 2 / 5) ? false : true; cState.TouchRight = (inputReport[1 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] + ((inputReport[2 + DS4Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) * 255) < 1920 * 2 / 5) ? false : true; // Even when idling there is still a touch packet indicating no touch 1 or 2 touchpad.handleTouchpad(inputReport, cState, touchOffset); } } catch { currerror = "Index out of bounds: touchpad"; } /* Debug output of incoming HID data: * if (cState.L2 == 0xff && cState.R2 == 0xff) * { * Console.Write(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + ">"); * for (int i = 0; i < inputReport.Length; i++) * Console.Write(" " + inputReport[i].ToString("x2")); * Console.WriteLine(); * } */ if (!isDS4Idle()) { lastActive = utcNow; } if (conType == ConnectionType.BT) { bool shouldDisconnect = false; if (IdleTimeout > 0) { if (isDS4Idle()) { DateTime timeout = lastActive + TimeSpan.FromSeconds(IdleTimeout); if (!Charging) { shouldDisconnect = utcNow >= timeout; } } } if (shouldDisconnect && DisconnectBT()) { return; // all done } } // XXX fix initialization ordering so the null checks all go away if (Report != null) { Report(this, EventArgs.Empty); } sendOutputReport(false); if (!string.IsNullOrEmpty(error)) { error = string.Empty; } if (!string.IsNullOrEmpty(currerror)) { error = currerror; } cState.CopyTo(pState); Thread.Sleep(WHILE_LOOP_TIMEOUT); } }
private void PerformDs4Input() { FirstActive = DateTime.UtcNow; var readTimeout = new System.Timers.Timer(); // Await 30 seconds for the initial packet, then 3 seconds thereafter. readTimeout.Elapsed += (sender, args) => HidDevice.CancelIO(); var latencies = new List <long>(); long oldtime = 0; var sw = Stopwatch.StartNew(); while (true) { var currentError = string.Empty; latencies.Add(sw.ElapsedMilliseconds - oldtime); oldtime = sw.ElapsedMilliseconds; if (latencies.Count > 100) { latencies.RemoveAt(0); } Latency = latencies.Average(); if (Latency > 10 && !warn && sw.ElapsedMilliseconds > 4000) { warn = true; } else if (Latency <= 10 && warn) { warn = false; } if (readTimeout.Interval != 3000.0) { if (readTimeout.Interval != 30000.0) { readTimeout.Interval = 30000.0; } else { readTimeout.Interval = 3000.0; } } readTimeout.Enabled = true; if (ConnectionType != ConnectionType.USB) { var res = HidDevice.ReadFile(_btInputReport); readTimeout.Enabled = false; if (res == HidDevice.ReadStatus.Success) { Array.Copy(_btInputReport, 2, _inputReport, 0, _inputReport.Length); } else { Console.WriteLine(MacAddress + " " + DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + Marshal.GetLastWin32Error()); SendOutputReport(true); // Kick Windows into noticing the disconnection. StopOutputUpdate(); IsDisconnecting = true; Removal?.Invoke(this, EventArgs.Empty); return; } } else { var res = HidDevice.ReadFile(_inputReport); readTimeout.Enabled = false; if (res != HidDevice.ReadStatus.Success) { Console.WriteLine(MacAddress + " " + DateTime.UtcNow.ToString("o") + "> disconnect due to read failure: " + Marshal.GetLastWin32Error()); StopOutputUpdate(); IsDisconnecting = true; Removal?.Invoke(this, EventArgs.Empty); return; } } if (ConnectionType == ConnectionType.BT && _btInputReport[0] != 0x11) { //Received incorrect report, skip it continue; } var utcNow = DateTime.UtcNow; // timestamp with UTC in case system time zone changes resetHapticState(); _cState.ReportTimeStamp = utcNow; _cState.LX = _inputReport[1]; _cState.LY = _inputReport[2]; _cState.RX = _inputReport[3]; _cState.RY = _inputReport[4]; _cState.L2 = _inputReport[8]; _cState.R2 = _inputReport[9]; _cState.Triangle = (_inputReport[5] & (1 << 7)) != 0; _cState.Circle = (_inputReport[5] & (1 << 6)) != 0; _cState.Cross = (_inputReport[5] & (1 << 5)) != 0; _cState.Square = (_inputReport[5] & (1 << 4)) != 0; _cState.DpadUp = (_inputReport[5] & (1 << 3)) != 0; _cState.DpadDown = (_inputReport[5] & (1 << 2)) != 0; _cState.DpadLeft = (_inputReport[5] & (1 << 1)) != 0; _cState.DpadRight = (_inputReport[5] & (1 << 0)) != 0; //Convert dpad into individual On/Off bits instead of a clock representation var dpadState = (byte)( ((_cState.DpadRight ? 1 : 0) << 0) | ((_cState.DpadLeft ? 1 : 0) << 1) | ((_cState.DpadDown ? 1 : 0) << 2) | ((_cState.DpadUp ? 1 : 0) << 3)); switch (dpadState) { case 0: _cState.DpadUp = true; _cState.DpadDown = false; _cState.DpadLeft = false; _cState.DpadRight = false; break; case 1: _cState.DpadUp = true; _cState.DpadDown = false; _cState.DpadLeft = false; _cState.DpadRight = true; break; case 2: _cState.DpadUp = false; _cState.DpadDown = false; _cState.DpadLeft = false; _cState.DpadRight = true; break; case 3: _cState.DpadUp = false; _cState.DpadDown = true; _cState.DpadLeft = false; _cState.DpadRight = true; break; case 4: _cState.DpadUp = false; _cState.DpadDown = true; _cState.DpadLeft = false; _cState.DpadRight = false; break; case 5: _cState.DpadUp = false; _cState.DpadDown = true; _cState.DpadLeft = true; _cState.DpadRight = false; break; case 6: _cState.DpadUp = false; _cState.DpadDown = false; _cState.DpadLeft = true; _cState.DpadRight = false; break; case 7: _cState.DpadUp = true; _cState.DpadDown = false; _cState.DpadLeft = true; _cState.DpadRight = false; break; case 8: _cState.DpadUp = false; _cState.DpadDown = false; _cState.DpadLeft = false; _cState.DpadRight = false; break; } _cState.R3 = (_inputReport[6] & (1 << 7)) != 0; _cState.L3 = (_inputReport[6] & (1 << 6)) != 0; _cState.Options = (_inputReport[6] & (1 << 5)) != 0; _cState.Share = (_inputReport[6] & (1 << 4)) != 0; _cState.R1 = (_inputReport[6] & (1 << 1)) != 0; _cState.L1 = (_inputReport[6] & (1 << 0)) != 0; _cState.PS = (_inputReport[7] & (1 << 0)) != 0; _cState.TouchButton = (_inputReport[7] & (1 << 2 - 1)) != 0; _cState.FrameCounter = (byte)(_inputReport[7] >> 2); // Store Gyro and Accel values Array.Copy(_inputReport, 14, _accel, 0, 6); Array.Copy(_inputReport, 20, _gyro, 0, 6); SixAxis.handleSixaxis(_gyro, _accel, _cState); try { Charging = (_inputReport[30] & 0x10) != 0; Battery = (_inputReport[30] & 0x0f) * 10; _cState.Battery = (byte)Battery; if (_inputReport[30] != priorInputReport30) { priorInputReport30 = _inputReport[30]; Console.WriteLine(MacAddress + " " + DateTime.UtcNow.ToString("o") + "> power subsystem octet: 0x" + _inputReport[30].ToString("x02")); } } catch { currentError = "Index out of bounds: battery"; } // XXX DS4State mapping needs fixup, turn touches into an array[4] of structs. And include the touchpad details there instead. try { for (int touches = _inputReport[-1 + Touchpad.TOUCHPAD_DATA_OFFSET - 1], touchOffset = 0; touches > 0; touches--, touchOffset += 9) { _cState.TouchPacketCounter = _inputReport[-1 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset]; _cState.Touch1 = _inputReport[0 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7 == 0; // >= 1 touch detected _cState.Touch1Identifier = (byte)(_inputReport[0 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f); _cState.Touch2 = _inputReport[4 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] >> 7 == 0; // 2 touches detected _cState.Touch2Identifier = (byte)(_inputReport[4 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0x7f); _cState.TouchLeft = _inputReport[1 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] + (_inputReport[2 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) * 255 < 1920 * 2 / 5; _cState.TouchRight = _inputReport[1 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] + (_inputReport[2 + Touchpad.TOUCHPAD_DATA_OFFSET + touchOffset] & 0xF) * 255 >= 1920 * 2 / 5; // Even when idling there is still a touch packet indicating no touch 1 or 2 Touchpad.handleTouchpad(_inputReport, _cState, touchOffset); } } catch { currentError = "Index out of bounds: touchpad"; } /* Debug output of incoming HID data: * if (cState.L2 == 0xff && cState.R2 == 0xff) * { * Console.Write(MacAddress.ToString() + " " + System.DateTime.UtcNow.ToString("o") + ">"); * for (int i = 0; i < inputReport.Length; i++) * Console.Write(" " + inputReport[i].ToString("x2")); * Console.WriteLine(); * } */ if (!IsIdle()) { LastActive = utcNow; } if (ConnectionType == ConnectionType.BT) { var shouldDisconnect = false; if (IdleTimeout > 0) { if (IsIdle()) { var timeout = LastActive + TimeSpan.FromSeconds(IdleTimeout); if (!Charging) { shouldDisconnect = utcNow >= timeout; } } } if (shouldDisconnect && DisconnectBT()) { return; // all done } } // XXX fix initialization ordering so the null checks all go away Report?.Invoke(this, EventArgs.Empty); SendOutputReport(false); if (!string.IsNullOrEmpty(error)) { error = string.Empty; } if (!string.IsNullOrEmpty(currentError)) { error = currentError; } _cState.CopyTo(_pState); } }