示例#1
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        internal bool BGetSessionClientResolution(RemotePlaySessionID_t unSessionID, ref int pnResolutionX, ref int pnResolutionY)
        {
            var returnValue = _BGetSessionClientResolution(Self, unSessionID, ref pnResolutionX, ref pnResolutionY);

            return(returnValue);
        }
示例#2
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        internal SteamDeviceFormFactor GetSessionClientFormFactor(RemotePlaySessionID_t unSessionID)
        {
            var returnValue = _GetSessionClientFormFactor(Self, unSessionID);

            return(returnValue);
        }
示例#3
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 private static extern bool _BGetSessionClientResolution(IntPtr self, RemotePlaySessionID_t unSessionID, ref int pnResolutionX, ref int pnResolutionY);
示例#4
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        internal string GetSessionClientName(RemotePlaySessionID_t unSessionID)
        {
            var returnValue = _GetSessionClientName(Self, unSessionID);

            return(returnValue);
        }
示例#5
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 private static extern SteamDeviceFormFactor _GetSessionClientFormFactor(IntPtr self, RemotePlaySessionID_t unSessionID);
示例#6
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        internal SteamId GetSessionSteamID(RemotePlaySessionID_t unSessionID)
        {
            var returnValue = _GetSessionSteamID(Self, unSessionID);

            return(returnValue);
        }
示例#7
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 private static extern Utf8StringPointer _GetSessionClientName(IntPtr self, RemotePlaySessionID_t unSessionID);
示例#8
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 private static extern SteamId _GetSessionSteamID(IntPtr self, RemotePlaySessionID_t unSessionID);
示例#9
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 public static bool BGetSessionClientResolution(RemotePlaySessionID_t unSessionID, out int pnResolutionX, out int pnResolutionY)
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamRemotePlay_BGetSessionClientResolution(CSteamAPIContext.GetSteamRemotePlay(), unSessionID, out pnResolutionX, out pnResolutionY));
 }
示例#10
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 public static ESteamDeviceFormFactor GetSessionClientFormFactor(RemotePlaySessionID_t unSessionID)
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamRemotePlay_GetSessionClientFormFactor(CSteamAPIContext.GetSteamRemotePlay(), unSessionID));
 }
示例#11
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 public static string GetSessionClientName(RemotePlaySessionID_t unSessionID)
 {
     InteropHelp.TestIfAvailableClient();
     return(InteropHelp.PtrToStringUTF8(NativeMethods.ISteamRemotePlay_GetSessionClientName(CSteamAPIContext.GetSteamRemotePlay(), unSessionID)));
 }
示例#12
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 public static CSteamID GetSessionSteamID(RemotePlaySessionID_t unSessionID)
 {
     InteropHelp.TestIfAvailableClient();
     return((CSteamID)NativeMethods.ISteamRemotePlay_GetSessionSteamID(CSteamAPIContext.GetSteamRemotePlay(), unSessionID));
 }