示例#1
0
        public override void HandleCommand(IWebSocketConnection socket, RemoteConnectionInfo info, Room room)
        {
            var roomName = JoinArg(0);

            if (!Helper.VerifyName(roomName))
            {
                info.SendChatMessage("Invalid room name.", Helper.ServerErrorColor);
                return;
            }

            if (!RoomManager.Exists(roomName))
            {
                RoomManager.CreateRoom(roomName, socket);
            }
            else
            {
                if (room != RoomManager.Rooms[roomName])
                {
                    RoomManager.AddUserToRoom(socket, roomName);
                }
                else
                {
                    info.SendChatMessage("You're already in this room.", Helper.ServerErrorColor);
                }
            }

            Console.WriteLine(info.Name + "(" + Helper.IPString(socket) + ") changed room to " + roomName + ".");
        }
示例#2
0
        public override void HandleCommand(IWebSocketConnection socket, RemoteConnectionInfo info, Room room)
        {
            var    oldName = info.Name;
            string newName = Helper.GetUserName(JoinArg(), info.GetRoom());

            if (!Helper.VerifyName(newName))
            {
                info.SendChatMessage("Invalid name.", Helper.ServerErrorColor);
                return;
            }

            if (oldName == newName)
            {
                info.SendChatMessage("You already have that name.", Helper.ServerErrorColor);
                return;
            }

            info.Name = newName;

            info.SendSetName(newName, room == null, newName == JoinArg());             // permanent = if true, the client will know this name is permanent, and not a rename. different from what's expected. (example: rename to Name, becomes Name(1))

            if (room != null)
            {
                room.SendChatMessageToAll(oldName + " changed name to " + newName + ".");
            }
            else
            {
                info.SendChatMessage("Name set to " + newName + ".");
            }
        }
示例#3
0
        public override void HandleCommand(IWebSocketConnection socket, RemoteConnectionInfo info, Room room)
        {
            if (room.IsOwner(socket))
            {
                var targetUser = room.GetUser(JoinArg());

                if (targetUser != null)
                {
                    if (targetUser != socket)
                    {
                        room.KickUser(targetUser);
                    }
                    else
                    {
                        info.SendChatMessage("You can't kick yourself.", Helper.ServerErrorColor);
                    }
                }
                else
                {
                    info.SendChatMessage("There's no user with that name in the room.", Helper.ServerErrorColor);
                }
            }
            else
            {
                info.SendChatMessage("You need to be the owner to use this command.", Helper.ServerErrorColor);
            }
        }
示例#4
0
        public override void HandleCommand(IWebSocketConnection socket, RemoteConnectionInfo info, Room room)
        {
            if (Args.Length > 0)
            {
                var command = CommandManager.GetCommand(Args[0].ToLower());

                if (command != null)
                {
                    var capitalized = command.Command.Capitalize();
                    socket.GetInfo().SendChatMessage(capitalized + ": " + command.HelpString);
                    socket.GetInfo().SendChatMessage("Minimum required arguments: " + command.MinimumArgCount);
                }
                else
                {
                    socket.GetInfo().SendChatMessage("There is no command with this name.", Helper.ServerErrorColor);
                }
            }
            else
            {
                string result = "-- Commands --\n";

                foreach (var command in CommandManager.GetCommands())
                {
                    result += "• " + command.Command.Capitalize() + ": " + command.HelpString + "\n";
                }

                result += "-- End of commands --";

                info.SendChatMessage(result);
            }
        }
示例#5
0
        public override void HandleCommand(IWebSocketConnection socket, RemoteConnectionInfo info, Room room)
        {
            if (room != null)
            {
                var result = "Users in this room: ";

                foreach (var user in room.Sockets.OrderBy(socket2 => socket2.GetInfo().Name))
                {
                    result += user.GetInfo().Name + ", ";
                }

                result = result.Remove(result.LastIndexOf(", "));

                info.SendChatMessage(result);
            }
            else
            {
                info.SendChatMessage("You need to join a room to use this command.", Helper.ServerErrorColor);
            }
        }
示例#6
0
        public override void HandlePacket(Dictionary <string, object> data, IWebSocketConnection socket, RemoteConnectionInfo info, Room room, ref List <IWebSocketConnection> allSockets)
        {
            var color = (string)data["color"];

            if (Helper.VerifyNameColor(color))
            {
                info.NameColor = color;
            }
            else
            {
                info.SendChatMessage("\"" + color + "\" is not an accepted color.", Helper.ServerErrorColor);
            }
        }
示例#7
0
        public override void HandlePacket(Dictionary <string, object> data, IWebSocketConnection socket, RemoteConnectionInfo info, Room room, ref List <IWebSocketConnection> allSockets)
        {
            var message = (string)data["message"];

            if (message.StartsWith("/"))
            {
                if (!CommandManager.HandleCommand(message, socket))
                {
                    info.SendChatMessage("Unknown command.", Helper.ServerErrorColor);
                }
            }
            else
            {
                if (room != null)
                {
                    room.SendChatMessageToAll(message, info.Name, "#FFF", info.NameColor);
                }
                else
                {
                    info.SendChatMessage("You need to join a room to use the chat. Type /room [room name] to join the room called [room name].", Helper.ServerErrorColor);
                }
            }
        }
示例#8
0
        public override void HandleCommand(IWebSocketConnection socket, RemoteConnectionInfo info, Room room)
        {
            if (room != null)
            {
                if (room.Owner == socket)
                {
                    var nextOwner = room.GetUser(JoinArg());

                    if (nextOwner != null)
                    {
                        if (nextOwner != socket)
                        {
                            room.NextOwner = nextOwner;
                            info.SendChatMessage("Next owner is now " + nextOwner.GetInfo().Name + ".");
                            nextOwner.GetInfo().SendChatMessage("You are now the next owner of this room.", Helper.ServerRoomColor);
                        }
                        else
                        {
                            info.SendChatMessage("You are already the owner of this room.", Helper.ServerErrorColor);
                        }
                    }
                    else
                    {
                        info.SendChatMessage("There's no user in this room with that name.", Helper.ServerErrorColor);
                    }
                }
                else
                {
                    info.SendChatMessage("You need to be the owner of the room to use this command.", Helper.ServerErrorColor);
                }
            }
            else
            {
                info.SendChatMessage("You need to join a room to use this command.", Helper.ServerErrorColor);
            }
        }
示例#9
0
        public override void HandleCommand(Fleck.IWebSocketConnection socket, RemoteConnectionInfo info, Room room)
        {
            if (room != null)
            {
                var videoInfos = room.Playlist.ToArray();

                string message = "-- Start of playlist --\n";
                for (int i = 0; i < videoInfos.Length; i++)
                {
                    var videoId = videoInfos[i];
                    message += "[" + i + "]: " + videoId.VideoID + "\n";
                }
                message += "-- End of playlist --";

                info.SendChatMessage(message);
            }
        }
示例#10
0
        public override void HandleCommand(IWebSocketConnection socket, RemoteConnectionInfo info, Room room)
        {
            var username = JoinArg();

            if (room != null)
            {
                if (room.IsOwner(socket))
                {
                    var targetUser = room.GetUser(username);

                    if (targetUser != null)
                    {
                        if (targetUser != socket)
                        {
                            if (!room.IsPrivileged(targetUser))
                            {
                                targetUser.GetInfo().SendAndSetPrivileged(true);
                                info.SendChatMessage(targetUser.GetInfo().Name + " is now a privileged user.");
                            }
                            else
                            {
                                targetUser.GetInfo().SendAndSetPrivileged(false);
                                info.SendChatMessage(targetUser.GetInfo().Name + " is no longer a privileged user.");
                            }
                        }
                        else
                        {
                            info.SendChatMessage("You are already privileged by being the owner.", Helper.ServerErrorColor);
                        }
                    }
                    else
                    {
                        info.SendChatMessage("There's no user with that name in this room.", Helper.ServerErrorColor);
                    }
                }
                else
                {
                    info.SendChatMessage("You need to be the owner of the room to use this command.", Helper.ServerErrorColor);
                }
            }
            else
            {
                info.SendChatMessage("You need to join a room before using this command.", Helper.ServerErrorColor);
            }
        }