public ApiResult <Object> Reload() { var cmd = new ReloadSystem(); cmd.Execute(); return(cmd.Result); }
public void AssignHeldWeapon() { fireMech = weaponPos.GetComponentInChildren <FireMechanism>(); reloadSys = weaponPos.GetComponentInChildren <ReloadSystem>(); }
public ApiResult<Object> Reload() { var cmd = new ReloadSystem(); cmd.Execute(); return cmd.Result; }