private void a(object A_0, ReleaseObjectEventArgs A_1) { try { if (this.d.ContainsKey(A_1.get_Released().get_Id())) { this.d.Remove(A_1.get_Released().get_Id()); } if (this.c.ContainsKey(A_1.get_Released().get_Id())) { this.c.Remove(A_1.get_Released().get_Id()); } if (PluginCore.cq.n.g.ContainsKey(A_1.get_Released().get_Id())) { PluginCore.cq.n.g.Remove(A_1.get_Released().get_Id()); } if (PluginCore.cq.n.h.ContainsValue(A_1.get_Released().get_Id())) { for (int i = 0; i < PluginCore.cq.n.h.Keys.Count; i++) { if (PluginCore.cq.n.h[PluginCore.cq.n.h.Keys[i]] == A_1.get_Released().get_Id()) { PluginCore.cq.n.h.Remove(PluginCore.cq.n.h.Keys[i]); return; } } } } catch (Exception exception) { ad.a(exception); } }
void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { WorldObject wo = e.Released; wtc($"{wo.Name} triggered WorldFilter_ReleaseObject"); removeFromDict(wo.Id); }
void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { try { if (!Settings.SettingsManager.CorpseTracker.Enabled.Value) { return; } // Check if its a corpse decay in range of player if (e.Released.ObjectClass == ObjectClass.Corpse && Util.GetDistanceFromPlayer(e.Released) <= 10) { for (int i = 0; i < trackedItems.Count; i++) { if (trackedItems[i].Id == e.Released.Id) { if (ItemRemoved != null) { ItemRemoved(trackedItems[i]); } trackedItems.RemoveAt(i); break; } } } } catch (Exception ex) { Debug.LogException(ex); } }
void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { try { RemoveItem(e.Released); } catch (Exception ex) { Debug.LogException(ex); } }
private void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { try { if (Settings.SettingsManager.InventoryManagement.KeyDeringer.Value) { if (e.Released.ObjectClass == ObjectClass.Key && e.Released.Name == "Aged Legendary Key") { timer.Start(); } } } catch (Exception ex) { Debug.LogException(ex); } }
private void a(object A_0, ReleaseObjectEventArgs A_1) { try { if (this.e.ContainsKey(A_1.get_Released().get_Id())) { this.e[A_1.get_Released().get_Id()].a = true; } } catch (Exception exception) { ad.a(exception); } }
private void a(object A_0, ReleaseObjectEventArgs A_1) { try { if ((this.h != dv.d.a) && (A_1.get_Released().get_Id() == this.e)) { PluginCore.cq.n.a("SpellCaster: Reset due to target deletion", e8.i); this.d(); } } catch (Exception exception) { ad.a(exception); } }
private void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { try { if (identAttributes.ContainsKey(e.Released.Id)) { identAttributes.Remove(e.Released.Id); } if (identResources.ContainsKey(e.Released.Id)) { identResources.Remove(e.Released.Id); } } catch { } }
public void Init(object sender, ReleaseObjectEventArgs e) { try { //_logger.Info("ReleaseObjectController.Init"); int id = e.Released.Id; string name = e.Released.Name; Player player = _PlayerManager.Get(id); if (player != null) { _logger.Info($"Enemy Released: {name}"); _PlayerManager.Remove(id, player); } } catch (Exception ex) { _logger.Error(ex); } }
void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { //Find the object in our list. for (int i = objects.Count - 1; i >= 0; --i) { if (e.Released.Id == objects[i].Guid) { ObjectTrackerObject oldobj = objects[i]; objects.RemoveAt(i); if (ObjectDeleted != null) { ObjectDeleted(oldobj, i); } break; } } }
protected void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { try { if (lib.DistanceCheck.Contains(e.Released.Id)) { lib.DistanceCheck.Remove(e.Released.Id); } if (lib.LogList.Contains(e.Released.Id)) { lib.LogList.Remove(e.Released.Id); } if (e.Released.Id == lib.LastSelected && lib.PointArrow != null) { lib.LastSelected = 0; lib.PointArrow.Dispose(); lib.PointArrow = null; } } catch (Exception ex) { Repo.RecordException(ex); } }
private void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { WorldObject released = e.Released; if (released.ObjectClass == ObjectClass.Player) { if (released.Id != Core.CharacterFilter.Id) { PlayerListRemove(released.Id); int monarchID = released.Values(LongValueKey.Monarch); string coords = released.Coordinates().ToString(); if (monarchID == MyMonarch) { friendly = true; } else if (Friends.ContainsKey(released.Id)) { friendly = true; } else { friendly = false; } if (friendly == true) { Host.Actions.AddChatText("-=[Ally: (" + released.Name + ") released to: " + coords + "]=-", 13); } else if (friendly == false) { Host.Actions.AddChatText("-=[Enemy: (" + released.Name + ") released to: " + coords + "]=-", 10); } } } }
private void ItemTracker_ObjectReleased(object sender, ReleaseObjectEventArgs e) { try { if(LOList.Any(x => x.Id == e.Released.Id)) { LOList.RemoveAll(x => x.Id == e.Released.Id || x.Container == e.Released.Id); UpdateItemHud(); return; } if(WaitingVTIOs.Any(x => x.Id == e.Released.Id)) { WaitingVTIOs.RemoveAll(x => x.Id == e.Released.Id); UpdateItemHud(); } }catch(Exception ex){LogError(ex);} }
private void a(object A_0, ReleaseObjectEventArgs A_1) { this.b(A_1.get_Released().get_Id()); }
private void ButlerReleased(object sender, ReleaseObjectEventArgs e) { try { UpdateButlerHudList(); }catch(Exception ex){LogError(ex);} }
private void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { // DO STUFF HERE }
void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { //Find the object in our list. for (int i = objects.Count - 1; i >= 0; --i) { if (e.Released.Id == objects[i].Guid) { ObjectTrackerObject oldobj = objects[i]; objects.RemoveAt(i); if (ObjectDeleted != null) ObjectDeleted(oldobj, i); break; } } }
private void CombatHud_ReleaseObject(object sender, ReleaseObjectEventArgs e) { try { if(!CombatHudMobTrackingList.Any(x => x.Id == e.Released.Id)){return;} CombatHudMobTrackingList.RemoveAll(x => x.Id == e.Released.Id); UpdateTactician(); }catch(Exception ex){LogError(ex);} }
void WorldFilter_ReleaseObject(object sender, ReleaseObjectEventArgs e) { // DO STUFF HERE }