public void SaveGame(string saveName, ReisenSavePoint savePoint) { gameProgress.savePoint = savePoint; SaveManager.SaveGame(saveName, gameProgress); SaveManager.SaveSeenShardData(gameProgress); }
public void StartSaveProcess(ReisenSavePoint savePoint) { PauseUI.instance.saveUI.currentSavePoint = savePoint; PauseUI.instance.saveUI.Show(SavePanelMode.Saving); RpgGameManager.instance.PauseGameplay(); }