private void _ToFirstAdventure(GameRecord record, Adventurer adv) { _StatusEvent(UserStatus.Adventure); var stage = new Regulus.Project.ExiledPrincesses.Game.Stage.Adventure(adv, _Binder, _Zone); stage.ToToneEvent += (tone) => { _AccountInfomation.Record = record; _ToTown(tone); }; _StageMachine.Push(stage); }
private void _ToAdventure(Adventurer adventurer) { _StatusEvent(UserStatus.Adventure); var stage = new Regulus.Project.ExiledPrincesses.Game.Stage.Adventure(adventurer , _Binder , _Zone); stage.ToToneEvent += _ToTown ; _StageMachine.Push(stage); }