private void deleteRegistryKey_Click(object sender, EventArgs e) { // prompt user to confirm delete string msg = "Are you sure you want to permanently delete this key and all of its subkeys?"; string caption = "Confirm Key Delete"; var answer = MessageBox.Show(msg, caption, MessageBoxButtons.YesNo, MessageBoxIcon.Warning); if (answer == DialogResult.Yes) { string parentPath = tvRegistryDirectory.SelectedNode.Parent.FullPath; _registryHandler.DeleteRegistryKey(parentPath, tvRegistryDirectory.SelectedNode.Name); } }
private void UnlinkBackup() { var gbPath = BackupService.GetGameBackupPath(Game, false, false, forceReturnPath: true); Log.Information($@"User is attempting to unlink backup for {Game}"); var message = M3L.GetString(M3L.string_dialog_unlinkingBackup, Utilities.GetGameName(Game), gbPath, Utilities.GetGameName(Game)); var shouldUnlink = M3L.ShowDialog(window, message, M3L.GetString(M3L.string_unlinkingBackup), MessageBoxButton.YesNo, MessageBoxImage.Warning) == MessageBoxResult.Yes; if (shouldUnlink) { // Unlink Log.Information($@"Unlinking backup for {Game}"); if (gbPath != null) { var cmmVanilla = Path.Combine(gbPath, @"cmm_vanilla"); if (File.Exists(cmmVanilla)) { Log.Information(@"Deleted cmm_vanilla file: " + cmmVanilla); File.Delete(cmmVanilla); } } switch (Game) { case MEGame.ME1: case MEGame.ME2: RegistryHandler.DeleteRegistryKey(Registry.CurrentUser, @"Software\ALOTAddon", Game + @"VanillaBackupLocation"); break; case MEGame.ME3: RegistryHandler.DeleteRegistryKey(Registry.CurrentUser, @"Software\Mass Effect 3 Mod Manager", @"VanillaCopyLocation"); break; } BackupService.RefreshBackupStatus(window, Game); } }