static async Task Main(string[] args) { // Load Settings. IConfiguration configuration = new ConfigurationBuilder().AddJsonFile("appsettings.json", false, true).Build(); Settings = configuration.ReadSettings(); // Load Log4Net for net configuration. var logRepository = LogManager.GetRepository(Assembly.GetEntryAssembly()); XmlConfigurator.Configure(logRepository, new FileInfo("log4net.config")); // Enable UTF8 for Console Window Console.OutputEncoding = System.Text.Encoding.UTF8; log.Info($"\n{System.Diagnostics.Process.GetCurrentProcess().ProcessName} {Settings.AppID}"); log.Info("\nPress 'Q' to unregister file system, delete all files/folders and exit (simulate uninstall with full cleanup)."); log.Info("\nPress 'q' to unregister file system and exit (simulate uninstall)."); log.Info("\nPress any other key to exit without unregistering (simulate reboot)."); log.Info("\n----------------------\n"); // Typically you will register sync root during your application installation. // Here we register it during first program start for the sake of the development convenience. if (!await Registrar.IsRegisteredAsync(Settings.UserFileSystemRootPath)) { log.Info($"\nRegistering {Settings.UserFileSystemRootPath} sync root."); Directory.CreateDirectory(Settings.UserFileSystemRootPath); Directory.CreateDirectory(Settings.ServerDataFolderPath); await Registrar.RegisterAsync(SyncRootId, Settings.UserFileSystemRootPath, Settings.ProductName, Path.Combine(Settings.IconsFolderPath, "Drive.ico")); } else { log.Info($"\n{Settings.UserFileSystemRootPath} sync root already registered."); } // Log indexed state. Indexing must be enabled for the sync root to function. StorageFolder userFileSystemRootFolder = await StorageFolder.GetFolderFromPathAsync(Settings.UserFileSystemRootPath); log.Info($"\nIndexed state: {(await userFileSystemRootFolder.GetIndexedStateAsync())}\n"); ConfigureWebDAVClient(); ConsoleKeyInfo exitKey; // Event to be fired when any key will be pressed in the console or when the tray application exits. ConsoleManager.ConsoleExitEvent exitEvent = new ConsoleManager.ConsoleExitEvent(); try { Engine = new VirtualEngine( Settings.UserFileSystemLicense, Settings.UserFileSystemRootPath, Settings.ServerDataFolderPath, Settings.IconsFolderPath, log); Engine.AutoLock = Settings.AutoLock; // Start tray application. Thread tryIconThread = WindowsTrayInterface.CreateTrayInterface(Settings.ProductName, Engine, exitEvent); // Start processing OS file system calls. await Engine.StartAsync(); #if DEBUG // Opens Windows File Manager with user file system folder and remote storage folder. ShowTestEnvironment(); #endif // Keep this application running until user input. ConsoleManager.WaitConsoleReadKey(exitEvent); // Wait until the "Exit" is pressed or any key in console is pressed to stop application. exitEvent.WaitOne(); exitKey = exitEvent.KeyInfo; } finally { Engine.Dispose(); } if (exitKey.KeyChar == 'q') { // Unregister during programm uninstall. await Registrar.UnregisterAsync(SyncRootId); log.Info($"\n\nUnregistering {Settings.UserFileSystemRootPath} sync root."); log.Info("\nAll empty file and folder placeholders are deleted. Hydrated placeholders are converted to regular files / folders.\n"); } else if (exitKey.KeyChar == 'Q') { log.Info($"\n\nUnregistering {Settings.UserFileSystemRootPath} sync root."); log.Info("\nAll files and folders placeholders are deleted.\n"); // Unregister during programm uninstall and delete all files/folder. await Registrar.UnregisterAsync(SyncRootId); try { Directory.Delete(Settings.UserFileSystemRootPath, true); } catch (Exception ex) { log.Error($"\n{ex}"); } try { Directory.Delete(Settings.ServerDataFolderPath, true); } catch (Exception ex) { log.Error($"\n{ex}"); } } else { log.Info("\n\nAll downloaded file / folder placeholders remain in file system. Restart the application to continue managing files.\n"); } }