protected override void ReplaceAwake() { _ctrl = UIManager.GetControler <RegisterBindingController>(); _btnClose = FindGameObject("Container/bg/btnClose"); _phoneInput = FindComponent <UIInput>("Container/phone/Sprite"); _passwordInput = FindComponent <UIInput>("Container/password/Sprite"); _verifyInput = FindComponent <UIInput>("Container/verify/Sprite"); _btnGetverifyCode = FindGameObject("Container/verify/btnVerify"); _btnGetverifyCodeGray = FindGameObject("Container/verify/btnVerifyGray"); _btnGetverifyCodeLb = FindComponent <UILabel>("Container/verify/btnVerifyGray/Label"); _btnSure = FindGameObject("Container/btnSure"); //_verifyBtnSpr = _btnGetverifyCode.GetComponent<UISprite>(); // _phoneInput.activeTextColor = new Color(dc661f); _phoneInput.defaultText = GameText.GetStr("login_name_default"); _passwordInput.defaultText = GameText.GetStr("reset_passWord_default"); _verifyInput.defaultText = GameText.GetStr("verify_default"); if (_ctrl.cooldownEndTime - UtilTools.GetClientTime() > 0) { _bUpdateCooldwon = true; SetVerifyShow(true); } else { SetVerifyShow(false); } }
protected override void ReplaceAwake() { _ctrl = UIManager.GetControler <LoginInputController>(); winBg = FindGameObject("Container"); _phoneLoginContainer = FindGameObject("Container/phoneLoginContainer"); _nameLb = FindComponent <UIInput>("Container/phoneLoginContainer/name/nameLb"); _passWordLb = FindComponent <UIInput>("Container/phoneLoginContainer/passWord/passWordLb"); _btnPop = FindGameObject("Container/phoneLoginContainer/name/btnPop"); var registerBtn = FindGameObject("Container/phoneLoginContainer/registerBtn"); var btnForget = FindGameObject("Container/phoneLoginContainer/passWord/btnForget"); UIEventListener.Get(FindGameObject("Container/phoneLoginContainer/loginBtn")).onClick = OnLoginHandler; UIEventListener.Get(registerBtn).onClick = OnRegisterHandler; UIEventListener.Get(_btnPop).onClick = OnPopHandler; UIEventListener.Get(btnForget).onClick = OnForgetPassWardHandler; UIEventListener.Get(FindGameObject("Container/phoneLoginContainer/btnClose")).onClick = OnCloseHandler; _registerBindingCtrl = UIManager.GetControler <RegisterBindingController>(); _nameLb.defaultText = GameText.GetStr("login_name_default"); // _nameLb.onChdjipange = OnNameLbChangeHandler _nameLb.onChange.Add(new EventDelegate(OnNameLbChangeHandler)); _passWordLb.defaultText = GameText.GetStr("login_passWord_default"); _resetPassWordContainer = FindGameObject("Container/resetPassWord"); UIEventListener.Get(FindGameObject("Container/resetPassWord/btnClose")).onClick = OnCloseResetPassWordHandler; UIEventListener.Get(FindGameObject("Container/resetPassWord/btnSure")).onClick = OnResetPassWordSureHandler; _resetNameLb = FindComponent <UIInput>("Container/resetPassWord/name/nameLb"); _resetNewPassWordLb = FindComponent <UIInput>("Container/resetPassWord/newPassWord/nameLb"); _resetVerificationLb = FindComponent <UIInput>("Container/resetPassWord/verification/nameLb"); _getVerification = FindGameObject("Container/resetPassWord/verification/getVerification"); _getVerificationGray = FindGameObject("Container/resetPassWord/verification/getVerificationGray"); _getVerificationGrayLb = FindComponent <UILabel>("Container/resetPassWord/verification/getVerificationGray/Label"); UIEventListener.Get(_getVerification).onClick = OnToGetVerificationHandler; UIEventListener.Get(_getVerificationGray).onClick = OnToGetVerificationHandler; _resetNameLb.defaultText = GameText.GetStr("login_name_default"); _resetNewPassWordLb.defaultText = GameText.GetStr("reset_passWord_default"); _phonePopList = FindGameObject("Container/phoneLoginContainer/name/popList"); _phonePopListScrollView = FindComponent <UIScrollView>("Container/phoneLoginContainer/name/popList/ScrollView"); _phonePopListMgr = FindComponent <UIGridCellMgr>("Container/phoneLoginContainer/name/popList/ScrollView/Grid"); _phonePopListMgr.onShowItem = OnPopListShowViewItemShow; }