示例#1
0
    private void QuestToField()
    {
        //IL_0054: Unknown result type (might be due to invalid IL or missing references)
        //IL_0059: Unknown result type (might be due to invalid IL or missing references)
        //IL_005e: Unknown result type (might be due to invalid IL or missing references)
        //IL_0065: Unknown result type (might be due to invalid IL or missing references)
        //IL_006a: Unknown result type (might be due to invalid IL or missing references)
        //IL_0071: Unknown result type (might be due to invalid IL or missing references)
        //IL_0076: Unknown result type (might be due to invalid IL or missing references)
        //IL_008a: Unknown result type (might be due to invalid IL or missing references)
        //IL_008f: Unknown result type (might be due to invalid IL or missing references)
        //IL_00a0: Unknown result type (might be due to invalid IL or missing references)
        //IL_00ba: Unknown result type (might be due to invalid IL or missing references)
        //IL_00d9: Unknown result type (might be due to invalid IL or missing references)
        //IL_00ea: Unknown result type (might be due to invalid IL or missing references)
        FieldMapTable.PortalTableData portalTableData = Singleton <FieldMapTable> .I.GetPortalData(MonoBehaviourSingleton <FieldManager> .I.currentPortalID);

        if (portalTableData == null)
        {
            RequestEvent("EXIT", null);
        }
        else
        {
            RegionMapLocation regionMapLocation = regionMapRoot.FindLocation((int)portalTableData.dstMapID);
            if (null == regionMapLocation)
            {
                RequestEvent("EXIT", null);
            }
            else
            {
                Vector3 position = regionMapLocation.get_transform().get_position();
                _camera.get_transform().set_position(position - _camera.get_transform().get_forward() * MonoBehaviourSingleton <GlobalSettingsManager> .I.worldMapParam.eventCameraDistance);
                playerMarker.SetParent(regionMapLocation.get_transform());
                playerMarker.set_localPosition(MonoBehaviourSingleton <GlobalSettingsManager> .I.worldMapParam.playerMarkerOffset);
                playerMarker.set_localScale(new Vector3(0f, 0f, 0f));
                this.StartCoroutine(DoQuestToField());
            }
        }
    }
示例#2
0
    private GameObject CreateLocationSpot(RegionMapLocation location, SpotManager.ICON_TYPE icon = SpotManager.ICON_TYPE.CLEARED, bool isNew = false)
    {
        //IL_0044: Unknown result type (might be due to invalid IL or missing references)
        //IL_0049: Unknown result type (might be due to invalid IL or missing references)
        //IL_0062: Unknown result type (might be due to invalid IL or missing references)
        //IL_0067: Expected O, but got Unknown
        //IL_01bc: Unknown result type (might be due to invalid IL or missing references)
        //IL_01c1: Unknown result type (might be due to invalid IL or missing references)
        //IL_01e9: Unknown result type (might be due to invalid IL or missing references)
        //IL_01ee: Expected O, but got Unknown
        if (location.mapId == 0)
        {
            return(spots.AddSpot(0, MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSectionTextList().Find((GameSceneTables.TextData textData) => textData.key == "STR_HOME").text, location.get_transform().get_position(), SpotManager.ICON_TYPE.HOME, null, false, false, false, null, null, false, SpotManager.HAPPEN_CONDITION.NONE, 0)._transform.get_gameObject());
        }
        FieldMapTable.FieldMapTableData fieldMapData = Singleton <FieldMapTable> .I.GetFieldMapData((uint)location.mapId);

        if (fieldMapData == null)
        {
            return(null);
        }
        bool canUnlockNewPortal = false;

        if (location.portal.Length > 0 && icon != SpotManager.ICON_TYPE.NOT_OPENED)
        {
            for (int i = 0; i < location.portal.Length; i++)
            {
                string s = location.get_name().Replace("location", string.Empty);
                int.TryParse(s, out int result);
                int[] locationNumbers = GetLocationNumbers(location.portal[i].get_name());
                if (result == locationNumbers[0] && GameSaveData.instance.isNewReleasePortal((uint)location.portal[i].entranceId))
                {
                    if (!location.portal[i].IsVisited())
                    {
                        canUnlockNewPortal = true;
                        break;
                    }
                    GameSaveData.instance.newReleasePortals.Remove((uint)location.portal[i].entranceId);
                }
                if (result == locationNumbers[1] && GameSaveData.instance.isNewReleasePortal((uint)location.portal[i].exitId))
                {
                    if (!location.portal[i].IsVisited())
                    {
                        canUnlockNewPortal = true;
                        break;
                    }
                    GameSaveData.instance.newReleasePortals.Remove((uint)location.portal[i].exitId);
                }
            }
        }
        return(spots.AddSpot((int)fieldMapData.mapID, fieldMapData.mapName, location.get_transform().get_position(), icon, null, isNew, canUnlockNewPortal, false, fieldMapData.mapID, location.icon, false, SpotManager.HAPPEN_CONDITION.NONE, 0)._transform.get_gameObject());
    }
示例#3
0
    private void SetCameraToLocation(RegionMapLocation location)
    {
        //IL_0001: Unknown result type (might be due to invalid IL or missing references)
        //IL_0006: Unknown result type (might be due to invalid IL or missing references)
        //IL_000b: Unknown result type (might be due to invalid IL or missing references)
        //IL_000c: Unknown result type (might be due to invalid IL or missing references)
        //IL_0013: Unknown result type (might be due to invalid IL or missing references)
        //IL_0018: Unknown result type (might be due to invalid IL or missing references)
        //IL_002c: Unknown result type (might be due to invalid IL or missing references)
        //IL_0031: Unknown result type (might be due to invalid IL or missing references)
        //IL_0036: Unknown result type (might be due to invalid IL or missing references)
        //IL_003d: Unknown result type (might be due to invalid IL or missing references)
        //IL_0042: Unknown result type (might be due to invalid IL or missing references)
        Vector3 position = location.get_transform().get_position();

        position -= _camera.get_transform().get_forward() * MonoBehaviourSingleton <GlobalSettingsManager> .I.worldMapParam.eventCameraDistance;
        _camera.get_transform().set_position(position);
    }
示例#4
0
    private IEnumerator DoFindNewDungeonEvent(RegionMapPortal portal, LoadObject newRegion)
    {
        if (blurFilter != null)
        {
            bool wait3 = true;
            blurFilter.CacheRenderTarget(delegate
            {
                //IL_000b: Unknown result type (might be due to invalid IL or missing references)
                ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_005d: stateMachine*/)._003C_003Ef__this.playerMarker.get_gameObject().SetActive(false);
                ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_005d: stateMachine*/)._003C_003Ef__this.playerMarker.SetParent(((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_005d: stateMachine*/)._003C_003Ef__this._transform);
                ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_005d: stateMachine*/)._003Cwait_003E__0 = false;
            }, true);
            while (wait3)
            {
                yield return((object)null);
            }
            uiFrontMapSprite.alpha = 1f;
            spots.ClearAllSpot();
            Object.Destroy(regionMapRoot.get_gameObject());
            RegionMapLocation newLocation = null;
            if (newRegion != null)
            {
                regionMapRoot = ResourceUtility.Realizes(newRegion.loadedObject, MonoBehaviourSingleton <AppMain> .I._transform, -1).get_gameObject().GetComponent <RegionMapRoot>();
                if (regionMapRoot != null)
                {
                    wait3 = true;
                    regionMapRoot.InitPortalStatus(delegate
                    {
                        ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_0136: stateMachine*/)._003Cwait_003E__0 = false;
                    });
                    while (wait3)
                    {
                        yield return((object)null);
                    }
                    CreateVisitedLocationSpot();
                    newLocation = regionMapRoot.FindLocation(portal.toLocation.mapId);
                    if (newLocation != null)
                    {
                        SetCameraToLocation(newLocation);
                        playerMarker.SetParent(newLocation.get_transform());
                        playerMarker.set_localPosition(MonoBehaviourSingleton <GlobalSettingsManager> .I.worldMapParam.playerMarkerOffset);
                    }
                }
            }
            wait3 = true;
            float   blurTime   = 0.25f;
            Vector2 blurCenter = new Vector2(0.5f, 0.5f);
            blurFilter.StartBlurFilter(0.01f, 0.25f, blurTime, blurCenter, delegate
            {
                ((_003CDoFindNewDungeonEvent_003Ec__Iterator169) /*Error near IL_023f: stateMachine*/)._003Cwait_003E__0 = false;
            });
            uiMapSprite.alpha = 0f;
            TweenAlpha.Begin(uiMapSprite.get_gameObject(), blurTime, 1f);
            TweenAlpha.Begin(uiFrontMapSprite.get_gameObject(), blurTime, 0f);
            while (wait3)
            {
                yield return((object)null);
            }
            yield return((object)new WaitForSeconds(1f));

            if (regionMapRoot != null && newLocation != null)
            {
                GameObject obj = CreateLocationSpot(newLocation, SpotManager.ICON_TYPE.NEW, true);
                if (obj != null)
                {
                    obj.get_transform().set_localScale(new Vector3(0.1f, 0.1f, 0.1f));
                    TweenScale.Begin(obj, 0.3f, Vector3.get_one());
                    SoundManager.PlayOneShotUISE(40000033);
                }
                yield return((object)new WaitForSeconds(0.5f));

                playerMarker.get_gameObject().SetActive(true);
                playerMarker.set_localScale(new Vector3(0f, 0f, 0f));
                TweenScale.Begin(playerMarker.get_gameObject(), MonoBehaviourSingleton <GlobalSettingsManager> .I.worldMapParam.playerMarkerScaleTime, Vector3.get_one());
            }
            yield return((object)new WaitForSeconds(1.5f));
        }
    }