public static int Awake(IntPtr l) { int result; try { RegionGridEffect regionGridEffect = (RegionGridEffect)LuaObject.checkSelf(l); regionGridEffect.m_luaExportHelper.Awake(); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetFade(IntPtr l) { int result; try { RegionGridEffect regionGridEffect = (RegionGridEffect)LuaObject.checkSelf(l); bool fade; LuaObject.checkType(l, 2, out fade); regionGridEffect.SetFade(fade); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int SetDuration(IntPtr l) { int result; try { RegionGridEffect regionGridEffect = (RegionGridEffect)LuaObject.checkSelf(l); float duration; LuaObject.checkType(l, 2, out duration); regionGridEffect.SetDuration(duration); LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_initScale(IntPtr l) { int result; try { RegionGridEffect regionGridEffect = (RegionGridEffect)LuaObject.checkSelf(l); Vector3 initScale; LuaObject.checkType(l, 2, out initScale); regionGridEffect.m_luaExportHelper.m_initScale = initScale; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_isFadeIn(IntPtr l) { int result; try { RegionGridEffect regionGridEffect = (RegionGridEffect)LuaObject.checkSelf(l); bool isFadeIn; LuaObject.checkType(l, 2, out isFadeIn); regionGridEffect.m_luaExportHelper.m_isFadeIn = isFadeIn; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_delayTime(IntPtr l) { int result; try { RegionGridEffect regionGridEffect = (RegionGridEffect)LuaObject.checkSelf(l); float delayTime; LuaObject.checkType(l, 2, out delayTime); regionGridEffect.m_luaExportHelper.m_delayTime = delayTime; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }