void OnEnable() { RefreshstrengthenOk = Refresh; RefreshGstrengthenOk = Refresh; RefreshGstrengthenlevelOk = RefreshGstrengthenlevel; //Refresh (BabyData.babyReId); if (GamePlayer.Instance.babies_list_.Count != 0) { Refresh(MainbabyProperty.idss[0]); if (BabyData.babyReId != 0 && BabyData.intensifyLevel != 0) { RefreshGstrengthenlevels(BabyData.babyReId, BabyData.intensifyLevel); } HeadIconLoader.Instance.LoadIcon(ItemData.GetData(itemID()).icon_, icon); numLabel.text = BagSystem.instance.GetItemMaxNum((uint)itemID()) + "/" + itemCount().ToString(); } else { ClearText(); } if (GlobalValue.isBattleScene(StageMgr.Scene_name)) { enterBtn.gameObject.SetActive(false); } }
void OnDisable() { RefreshstrengthenOk = null; RefreshGstrengthenOk = null; RefreshGstrengthenlevelOk = null; }