// Update is called once per frame
    //void Update()
    //{
    //    if (Input.GetKeyDown(KeyCode.P))
    //    {
    //        Screen.fullScreen = !Screen.fullScreen;
    //    }
    //}

    /// <summary>
    /// 获取系统设置
    /// </summary>
    public static void GetSystemSetting()
    {
        string path = Application.dataPath + ConfigPath;

        if (!File.Exists(path))
        {
            CreateSystemSettingXml();
        }
        else
        {
            systemSetting = SerializeHelper.DeserializeFromFile <SystemSetting>(path);
        }
        Log.Error("SystemSettingHelper.GetSystemSetting" + systemSetting.IsShowLeftTopo);
        resolutionSetting    = systemSetting.ResolutionSetting;
        cinemachineSetting   = systemSetting.CinemachineSetting;
        communicationSetting = systemSetting.CommunicationSetting;
        versionSetting       = systemSetting.VersionSetting;
        refreshSetting       = systemSetting.RefreshSetting;
        assetLoadSetting     = systemSetting.AssetLoadSetting;
        honeyWellSetting     = systemSetting.HoneyWellSetting;
        deviceSetting        = systemSetting.DeviceSetting;
        historyPathSetting   = systemSetting.HistoryPathSetting;
        alarmSetting         = systemSetting.AlarmSetting;
        ///如果版本号不一致,自动更新
        if (versionSetting.VersionNumber != SystemSettingHelper.instance.versionNum)
        {
            versionSetting.VersionNumber = SystemSettingHelper.instance.versionNum;
            SaveSystemSetting();
        }

        locationSetting = systemSetting.LocationSetting;

        debugSetting = systemSetting.DebugSetting;
    }
    /// <summary>
    /// 启动机组状态检测
    /// </summary>
    private void StartPowerGetRepeating()
    {
        Debug.Log("开始获取机组运行状态...");
        RefreshSetting refreshSetting = SystemSettingHelper.refreshSetting;

        if (IsInvoking("TryGetGroupState"))
        {
            CancelInvoke("TryGetGroupState");
        }
        int refreshTimeTemp = refreshSetting.GroupPowerState == 0 ? refreshTimeBackup : refreshSetting.GroupPowerState;

        InvokeRepeating("TryGetGroupState", 0, refreshTimeTemp);
    }
示例#3
0
 public SystemSetting()
 {
     ResolutionSetting    = new ResolutionSetting();
     CinemachineSetting   = new CinemachineSetting();
     CommunicationSetting = new CommunicationSetting();
     VersionSetting       = new VersionSetting();
     RefreshSetting       = new RefreshSetting();
     AssetLoadSetting     = new AssetLoadSetting();
     HoneyWellSetting     = new HoneyWellSetting();
     DeviceSetting        = new DeviceSetting();
     HistoryPathSetting   = new HistoryPathSetting();
     LocationSetting      = new LocationSetting();
     DebugSetting         = new DebugSetting();
     AlarmSetting         = new AlarmSetting();
 }