private Task AppGameRefreshRequiredAsync(object sender, RefreshRequiredEventArgs e) { // Disable the progression page tab when there are no games if (e.GameCollectionModified) { RefreshProgressionPageEnabled(); } return(Task.CompletedTask); }
private Task AppGameRefreshRequiredAsync(object sender, RefreshRequiredEventArgs e) { if (e.GameCollectionModified && e.ModifiedGames.Contains(ViewModel.Game)) { ForceClose = true; WindowInstance.Close(); return(Task.CompletedTask); } return(Task.CompletedTask); }