string getText(GameObject GO)
    {
        ReferenceDinosaure rd = GO.GetComponent <ReferenceDinosaure>();
        string             s  = "Cet oiseau ressemble à ce dinosaure:\n\nNom : " + rd.refDinoName + "\n\n";

        s += "De l'ère : " + rd.era + "\n";
        s += rd.description + "\n";
        s += rd.particularity + "\n";
        s += "Poids : " + rd.weight + "\n";
        s += "Taille : " + rd.height + "\n";
        return(s);
    }
    bool isClosedRoRef(GameObject GO, GameObject r)
    {
        Level levelGO = GO.GetComponent <Level>();
        ReferenceDinosaure levelRef = r.GetComponent <ReferenceDinosaure>();

        foreach (string s in levelGO.components)
        {
            if (!levelRef.components.Contains(s))
            {
                return(false);
            }
        }

        return(true);
    }