/// <summary> /// Gets the database. /// </summary> /// <returns>The database.</returns> /// <param name="source">Source.</param> public static TextureDatabase GetDatabase(object source) { if (_instance == null) _instance = new ReferenceCounter<TextureDatabase> (); _instance.AddSource (source); return _instance.ClassInstance; }
/// <summary> /// Returns the database. /// </summary> /// <param name="source">Source.</param> public static void ReturnDatabase(object source) { if (_instance == null) return; _instance.RemoveSource (source); if (_instance.Count <= 0) { _instance = null; } }