public static void SetupJumpButton(object value, ReferenceChain refChain) { if (!GUILayout.Button(">", GUILayout.ExpandWidth(false))) { return; } var sceneExplorer = Object.FindObjectOfType <SceneExplorer>(); if (sceneExplorer == null) { return; } sceneExplorer.Show(ReferenceChainBuilder.Optimize(refChain, value)); }