public static void AddReduceBallsLeftInvoker(ReduceBallsLeft inputEvent) { reduceBallsLeftInvokers.Add(inputEvent); foreach (var currentAction in reduceBallsLeftListeners) { inputEvent.AddListener(currentAction); } }
public void AddReduceBallsEventListener(UnityAction reduceBallsEventHandler) { reduceBallsEvent.AddListener(reduceBallsEventHandler); }
public void BallsLeftAddedListener(UnityAction listener) { _ballsLeft.AddListener(listener); }
public void ReduceBallsLeftListener(UnityAction listener) { reduceBallsLeftEvent.AddListener(listener); }