public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { var sendData = SendGroupInfoByGroupID.ParseFrom(requestInfo.Body); var userInfo = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, sendData.Openid, sendData.Unionid)); if (userInfo == null || !userInfo.GroupID.Any(w => w == sendData.GroupID)) { session.Close(); return; } GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var groupInfo = groupInfoDAL.GetGroupInfoByGroupID(sendData.GroupID, userInfo.Type); var returnGroupInfo = ReturnGroupInfoByGroupID.CreateBuilder(); if (groupInfo != null) { var data = returnGroupInfo.SetStatus(1).SetCreateTime(TimeToLong.ConvertDateTimeInt(groupInfo.CreateTime)).SetGroupID(groupInfo.GroupID) .SetGroupName(HttpUtility.UrlDecode(HttpUtility.UrlDecode(groupInfo.GroupName))).SetNikeName(HttpUtility.UrlDecode(HttpUtility.UrlDecode(groupInfo.NikeName))).SetCreateUserID(groupInfo.CreateUserID) .SetGroupNumberPeople(groupInfoDAL.GetGroupPeopleNumber(sendData.GroupID)).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1033, data.Length, requestInfo.MessageNum, data))); } else { var data = returnGroupInfo.SetStatus(0).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1033, data.Length, requestInfo.MessageNum, data))); } }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { var gameOperation = SendGetRoomCard.ParseFrom(requestInfo.Body); RedisLoginModel olduser = RedisUtility.Get <RedisLoginModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, gameOperation.Openid, gameOperation.Unionid)); if (olduser == null) { return; } var info = Gongyong.userlist.First(w => w.openid.Equals(olduser.Openid)); if (info == null) { return; } if (info.Type == 0) { var msg = ReturnGetRoomCard.CreateBuilder().SetUserRoomCard(RoomCardUtility.GetRoomCard(gameOperation.UserID)).Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1023, msg.Length, requestInfo.MessageNum, msg))); } else { var msg = ReturnGetRoomCard.CreateBuilder().SetUserRoomCard(RoomCardUtility.GetLongBaoNumber(info.unionid)).Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1023, msg.Length, requestInfo.MessageNum, msg))); } }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var sendApplyToJoin = SendApplyToJoin.ParseFrom(requestInfo.Body); RedisUserInfoModel user = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, sendApplyToJoin.Openid, sendApplyToJoin.Unionid)); if (groupInfoDAL.GetGroupInfoByGroupID(sendApplyToJoin.GroupID, user.Type) == null) { var returnApplyToJoin = ReturnApplyToJoin.CreateBuilder().SetStatus(0).SetMessage("圈子不存在").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1041, returnApplyToJoin.Length, requestInfo.MessageNum, returnApplyToJoin))); } else if (groupInfoDAL.PlayerApplyRecord(user.UserID, sendApplyToJoin.GroupID, 0) == 1) { var returnApplyToJoin = ReturnApplyToJoin.CreateBuilder().SetStatus(0).SetMessage("已申请,待群主通过").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1041, returnApplyToJoin.Length, requestInfo.MessageNum, returnApplyToJoin))); } else if (groupInfoDAL.PlayerApplyRecord(user.UserID, sendApplyToJoin.GroupID, 1) == 1 || groupInfoDAL.IsUserInGroup(sendApplyToJoin.GroupID, user.UserID) != 0) { var returnApplyToJoin = ReturnApplyToJoin.CreateBuilder().SetStatus(0).SetMessage("已再圈子中,请勿重复申请").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1041, returnApplyToJoin.Length, requestInfo.MessageNum, returnApplyToJoin))); } //else if (true) //{ // var returnApplyToJoin = ReturnApplyToJoin.CreateBuilder().SetStatus(0).SetMessage("已再圈子中,请勿重复申请").Build().ToByteArray(); // session.Send(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1041, returnApplyToJoin.Length, requestInfo.MessageNum, returnApplyToJoin))); //} else { groupInfoDAL.ApplyToJoin(sendApplyToJoin.GroupID, user.UserID); var returnApplyToJoin = ReturnApplyToJoin.CreateBuilder().SetStatus(1).SetMessage("申请成功").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1041, returnApplyToJoin.Length, requestInfo.MessageNum, returnApplyToJoin))); } }
/// <summary> /// 加入服务器 /// </summary> /// <param name="session"></param> /// <param name="requestInfo"></param> public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { SendAddServer sendInfo = SendAddServer.ParseFrom(requestInfo.Body); var key = RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, sendInfo.Openid, sendInfo.Unionid); var userInfo = RedisUtility.Get <RedisUserInfoModel>(key); var returnAddServer = ReturnAddServer.CreateBuilder(); if (userInfo == null) { returnAddServer.SetStatus(2); } else { returnAddServer.SetStatus(1); var info = Gongyong.userlist.Find(w => w.openid.Equals(userInfo.Openid)); if (info == null) { var user = new UserInfo(userInfo); user.session = session; Gongyong.userlist.Add(user); session.Logger.Debug("加入游戏服务器成功----" + sendInfo.Openid + "------" + DateTime.Now); } else { info.nickname = userInfo.Nickname; info.sex = userInfo.Sex; info.headimg = userInfo.Headimg; if (info.session != null) { info.session.Close(); } info.session = session; mjuser mju = Gongyong.mulist.Find(u => u.Openid == info.openid); if (mju != null) { mju.ConnectionStatus = 1; // SendCL(session, info.openid, requestInfo); } } } var data = returnAddServer.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1012, data.Length, requestInfo.MessageNum, data))); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { var sendData = SendGroupUserInfoByGroupID.ParseFrom(requestInfo.Body); var userInfo = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, sendData.Openid, sendData.Unionid)); if (userInfo == null || !userInfo.GroupID.Any(w => w == sendData.GroupID)) { // session.Close(); return; } GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var groupInfo = groupInfoDAL.GetGroupInfoByGroupID(sendData.GroupID, userInfo.Type); var returnGroupInfo = ReturnGroupUserInfoByGroupID.CreateBuilder(); if (groupInfo != null) { var list = groupInfoDAL.GetGroupStaffInfoByGroupID(sendData.GroupID); if (list != null) { foreach (var item in list) { var userInfoDB = new mjuserinfoDAL().GetModel(item.GroupUserID); if (userInfoDB != null) { var groupUserInfo = GroupUserInfo.CreateBuilder(); groupUserInfo.SetGroupUserID(item.GroupUserID).SetNickName(HttpUtility.UrlDecode(HttpUtility.UrlDecode(userInfoDB.nickname))) .SetPicture(userInfoDB.headimg).SetStatus(0); if (Gongyong.userlist.Any(w => w.UserID.Equals(item.GroupUserID))) { groupUserInfo.SetStatus(1); } if (RedisUtility.Get <RedisGameModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, userInfoDB.openid, userInfoDB.unionid)) != null) { groupUserInfo.SetStatus(2); } returnGroupInfo.AddUserList(groupUserInfo); } } var data = returnGroupInfo.SetStatus(1).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1035, data.Length, requestInfo.MessageNum, data))); return; } } var dataF = returnGroupInfo.SetStatus(0).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1035, dataF.Length, requestInfo.MessageNum, dataF))); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { List <GroupInfo> groupInfoList = new List <GroupInfo>(); var requestGroupInfo = SendGroupInfo.ParseFrom(requestInfo.Body); RedisUserInfoModel user = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, requestGroupInfo.Openid, requestGroupInfo.Unionid)); if (user == null) { session.Logger.Debug(string.Format("缓存无此用户{0}", string.IsNullOrEmpty(requestGroupInfo.Openid) ? "用户openid为空" : "")); return; } GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var list = groupInfoDAL.GetGroupIDListByUserID(user.UserID, user.Type); var returnGroupInfo = ReturnGroupInfo.CreateBuilder(); var GroupInfodata = GroupInfo.CreateBuilder(); Byte[] returnGroupInfoData = null; if (list == null || list.Count == 0) { returnGroupInfoData = returnGroupInfo.Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1031, returnGroupInfoData.Length, requestInfo.MessageNum, returnGroupInfoData))); } else { foreach (var GroupID in list.Distinct()) { DAL.Model.GroupInfo groupInfoModel = groupInfoDAL.GetGroupInfoByGroupID(GroupID, user.Type); if (groupInfoModel != null) { if (groupInfoModel.CreateUserID == user.UserID) { GroupInfodata.SetGroupID(GroupID).SetGroupIntroduction(groupInfoModel.GroupIntroduction ?? "").SetGroupName(HttpUtility.UrlDecode(HttpUtility.UrlDecode(groupInfoModel.GroupName))).SetNikeName(groupInfoModel.GroupName).SetRoomCardCounts(RoomCardUtility.GetRoomCard(groupInfoModel.CreateUserID)).SetCreateTime(TimeToLong.ConvertDateTimeInt(groupInfoModel.CreateTime)).SetIsGroupLord(true); returnGroupInfo.AddGroupInfo(GroupInfodata); //data.SetGroupInfo(1,GroupInfo) } else { GroupInfodata.SetGroupID(GroupID).SetGroupIntroduction(groupInfoModel.GroupIntroduction ?? "").SetGroupName(HttpUtility.UrlDecode(HttpUtility.UrlDecode(groupInfoModel.GroupName))).SetNikeName(groupInfoModel.GroupName).SetRoomCardCounts(RoomCardUtility.GetRoomCard(groupInfoModel.CreateUserID)).SetCreateTime(TimeToLong.ConvertDateTimeInt(groupInfoModel.CreateTime)).SetIsGroupLord(false); returnGroupInfo.AddGroupInfo(GroupInfodata); } } } returnGroupInfoData = returnGroupInfo.Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1031, returnGroupInfoData.Length, requestInfo.MessageNum, returnGroupInfoData))); } }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { var sendLobbyInfo = SendLobbyInfo.ParseFrom(requestInfo.Body); DAL.DAL.RoomInfoDAL roomInfoDAL = new DAL.DAL.RoomInfoDAL(); byte[] returnLobbyInfoData = null; var returnLobbyInfo = ReturnLobbyInfo.CreateBuilder(); //var roomInfo = RoomInfo.CreateBuilder(); var roomIDList = roomInfoDAL.GetroomInfoByGroupID(sendLobbyInfo.GroupID); foreach (var item in roomIDList) { //获取房间信息 RedisGameRoomInfo redisRoomInfo = RedisUtility.Get <RedisGameRoomInfo>(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, item.ToString(), item.ToString())); if (redisRoomInfo != null) { var roomInfo = LobbyRoomInfo.CreateBuilder(); roomInfo.SetRoomID(redisRoomInfo.room.RoomID).SetCreateDate(TimeToLong.ConvertDateTimeInt(redisRoomInfo.room.CreateDate)).SetIsWgj(redisRoomInfo.room.is_wgj ? 1 : 0).SetIsXinqiji(redisRoomInfo.room.is_xinqiji ? 1 : 0) .SetIsShangxiaji(redisRoomInfo.room.is_shangxiaji ? 1 : 0).SetIsBenji(redisRoomInfo.room.is_benji ? 1 : 0).SetIsYikousan(redisRoomInfo.room.is_yikousan ? 1 : 0).SetIsLianzhuang(redisRoomInfo.room.is_lianz ? 1 : 0) .SetRoomPeo(redisRoomInfo.room.room_peo).SetCount(redisRoomInfo.room.count).SetQuickCard(redisRoomInfo.room.QuickCard ? 1 : 0).SetIsYuanQue(redisRoomInfo.room.IsYuanQue ? 1 : 0); //获取房间里用户信息 foreach (var userOpenid in redisRoomInfo.room.listOpenid) { var player = Player.CreateBuilder(); RedisUserInfoModel user = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, userOpenid, string.Empty)); player.SetGroupUserID(user.UserID).SetNickName(HttpUtility.UrlDecode(HttpUtility.UrlDecode(user.Nickname))).SetPicture(user.Headimg); roomInfo.AddPlayerList(player); } returnLobbyInfo.AddRoomListInfo(roomInfo); } } returnLobbyInfoData = returnLobbyInfo.Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1081, returnLobbyInfoData.Length, requestInfo.MessageNum, returnLobbyInfoData))); }
public int GetRoomID() { int roomid = 0; do { roomid = ran.Next(100000, 999999); Room rst = Gongyong.roomlist.Find(u => u.RoomID == roomid); RedisGameRoomInfo roominfo = RedisUtility.Get <RedisGameRoomInfo>(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, roomid.ToString(), "")); if (roominfo == null) { break; } else if (roominfo.ServerName.Equals(GameInformationBase.serverName)) { break; } } while (true); return(roomid); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { //if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) //{ // session.Logger.Debug("非法连接"); // session.Close(); // return; //} var sendInfo = SendFeedback.ParseFrom(requestInfo.Body); RedisLoginModel olduser = RedisUtility.Get <RedisLoginModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, sendInfo.Openid, sendInfo.Unionid)); if (olduser == null) { session.Close(); return; } Feedback_log fb = new Feedback_log(); fb.UserID = sendInfo.UserID; fb.Title = sendInfo.Title; if (sendInfo.HasContent) { fb.Content = sendInfo.Content; } fb.Datetime = DateTime.Now; if (sendInfo.HasGameLog) { fb.GameLog = sendInfo.GameLog; } if (sendInfo.HasImage) { fb.image = sendInfo.Image; } new FeedbackDAL().Add(fb); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("RemoveRoom : 非法连接"); session.Close(); return; } var getdata = SendJS.ParseFrom(requestInfo.Body); mjuser rst = Gongyong.mulist.Find(u => u.Openid == getdata.Openid); int roomid = getdata.Roomid; Room r = Gongyong.roomlist.Find(u => u.RoomID == roomid); if (rst == null) { if (r != null) { if (!Gongyong.mulist.Any(w => w.RoomID == roomid)) { Gongyong.roomlist.Remove(r); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, r.RoomID.ToString(), "")); } } RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, getdata.Openid, getdata.Unionid)); return; } if (r == null) { return; } int fw = Gongyong.mulist.Find(u => u.Openid == getdata.Openid).ZS_Fw; session.Logger.Debug(Name + "|" + getdata.ToString()); string nickname = Gongyong.userlist.Find(u => u.openid == getdata.Openid).nickname; var disbandedRoomInfo = RedisUtility.Get <DisbandedRoomInfo>((RedisUtility.GetKey(GameInformationBase.COMMUNITYDISBANDED, getdata.Openid, getdata.Unionid))); List <mjuser> listuser = Gongyong.mulist.FindAll(u => u.RoomID == roomid); ///判断游戏是否开始(未开始直接解散,开始则发送消息) if (r.startgame != 1 && rst.IsHomeowner) { new UserExitLogic().DissolutionRoom(r, requestInfo.MessageNum, 1); } else if (disbandedRoomInfo != null && (DateTime.Now - disbandedRoomInfo.Time).TotalSeconds < 5)// { var data = ReturnDisbandedFailure.CreateBuilder().SetStatus(1).Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5010, data.Length, requestInfo.MessageNum, data))); } else { if (disbandedRoomInfo == null) { var disbandedRoom = new DisbandedRoomInfo { OpenID = getdata.Openid, RoomID = roomid, Time = DateTime.Now }; RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYDISBANDED, getdata.Openid, getdata.Unionid), disbandedRoom, 1); } if (!Gongyong.roomclear.Any(w => w.RoomID == roomid)) { RoomClear rc = new RoomClear() { Status = 1, RoomID = roomid }; var Rdata = ReturnJSMsg.CreateBuilder().SetFw(fw).SetNickName(nickname); byte[] Rtbyte = Rdata.Build().ToByteArray(); foreach (var item in listuser) { if (item.Openid != getdata.Openid) { rc.RoomPeo.Add(item.Openid); } UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5004, Rtbyte.Length, requestInfo.MessageNum, Rtbyte))); } Gongyong.roomclear.Add(rc); ThreadUtility.AddCountdownRemoveRoomThread(roomid.ToString());//当有用户申请解散房间,倒计时开始。 } else { var data = SendJSIdea.CreateBuilder().SetOpenid(getdata.Openid).SetRoomid(roomid).SetState(1).Build().ToByteArray(); // new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5005, data.Length, requestInfo.MessageNum, data)); new ClearByUser().ExecuteCommand(session, new ProtobufRequestInfo { Body = data, Key = (GameInformationBase.BASEAGREEMENTNUMBER + 5005).ToString(), Messagelength = data.Length, MessageNum = GameInformationBase.BASEAGREEMENTNUMBER + 5005, MessageResNum = 0 }); } // ThreadUtility.StartCountdownRemoveRoomThread(roomid.ToString()); } }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { var sendChangeApplyStatus = SendChangeApplyStatus.ParseFrom(requestInfo.Body); GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); byte[] resultData = null; DAL.DAL.mjuserinfoDAL mjuserinfo = new mjuserinfoDAL(); if (sendChangeApplyStatus.ApplyStatus == 1 || sendChangeApplyStatus.ApplyStatus == 2) { var userinfo = mjuserinfo.GetModel(sendChangeApplyStatus.UserID); if (userinfo != null) {//========================================================= if (groupInfoDAL.GetIsExistenceApplyStatus(sendChangeApplyStatus.GroupID, sendChangeApplyStatus.UserID, 0) == 1) { if (groupInfoDAL.AgreeApplyStatus(sendChangeApplyStatus.GroupID, sendChangeApplyStatus.UserID, sendChangeApplyStatus.ApplyStatus, 0) != 0) { if (sendChangeApplyStatus.ApplyStatus == 1) { groupInfoDAL.AddUserToGroup(sendChangeApplyStatus.GroupID, sendChangeApplyStatus.UserID, 2); RedisUserInfoModel user = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, userinfo.openid, userinfo.unionid)); if (user != null) { user.GroupID.Add((int)sendChangeApplyStatus.GroupID); RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, user.Openid, user.Unionid), user); var userInfo = Gongyong.userlist.Find(w => w.UserID == user.UserID); if (userInfo != null) { userInfo.GroupID.Add((int)sendChangeApplyStatus.GroupID); } } resultData = ReturnChangeApplyStatus.CreateBuilder().SetStatus(1).SetMessage("修改成功").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1071, resultData.Length, requestInfo.MessageNum, resultData))); } } } resultData = ReturnChangeApplyStatus.CreateBuilder().SetStatus(1).SetMessage("修改失败").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1071, resultData.Length, requestInfo.MessageNum, resultData))); } } else if (sendChangeApplyStatus.ApplyStatus == 5 || sendChangeApplyStatus.ApplyStatus == 6) { var userinfo = mjuserinfo.GetModel(sendChangeApplyStatus.UserID); if (userinfo != null) { if (groupInfoDAL.GetIsExistenceApplyStatus(sendChangeApplyStatus.GroupID, sendChangeApplyStatus.UserID, 4) == 1) { if (groupInfoDAL.AgreeApplyStatus(sendChangeApplyStatus.GroupID, sendChangeApplyStatus.UserID, sendChangeApplyStatus.ApplyStatus) != 0) { if (sendChangeApplyStatus.ApplyStatus == 5) { groupInfoDAL.DelUsersByUserIDTransaction(sendChangeApplyStatus.GroupID, sendChangeApplyStatus.UserID, 5); RedisUserInfoModel user = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, userinfo.openid, userinfo.unionid)); if (user != null) { user.GroupID.Remove((int)sendChangeApplyStatus.GroupID); RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, user.Openid, user.Unionid), user); var userInfo = Gongyong.userlist.Find(w => w.UserID == user.UserID); if (userInfo != null) { userInfo.GroupID.Remove((int)sendChangeApplyStatus.GroupID); } } resultData = ReturnChangeApplyStatus.CreateBuilder().SetStatus(1).SetMessage("修改成功").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1071, resultData.Length, requestInfo.MessageNum, resultData))); } } } } } }
public T GetItemFromCache <T>(string key) { return(RedisUtility.Get <T>(key)); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { var userInfo = SendGetUserRecord.ParseFrom(requestInfo.Body); RedisLoginModel olduser = RedisUtility.Get <RedisLoginModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, userInfo.Openid, userInfo.Unionid)); if (olduser == null) { return; } var list = new userRecordLOGDAL().Get48hourInfoByUserID(userInfo.UserID, userInfo.HasGroupID? userInfo.GroupID:0); var userinfoDAL = new mjuserinfoDAL(); var returnUserRecord = ReturnUserRecord.CreateBuilder(); long userid; foreach (var item in list) { var userRecord = UserRecord.CreateBuilder(); userRecord.SetRoomInfoID(item.RoomInfoID); userRecord.SetCreateDate(TimeToLong.ConvertDateTimeInt(item.CreateDate)); userRecord.SetEndTime(TimeToLong.ConvertDateTimeInt(item.EndTime)); userRecord.SetUserID(item.CreateUserID);//需要显示房主标签 userRecord.SetRoomMsg( ReturnRoomMsg.CreateBuilder() .SetCount(item.RoomNumber) .SetIsBenji(item.IsBenJi) .SetIsLianzhuang(item.CountPointsType == 3 ? 1 : 0) .SetIsShangxiaji(item.IsSangXiaJi) .SetIsWgj(item.IsWGJ) .SetIsXinqiji(item.IsXinQiJi) .SetIsYikousan(item.CountPointsType == 1 ? 1 : 0) .SetIsYuanque(item.IsYuanQue) .SetQuickCard(item.QuickCard) .SetRoomPeo(item.RoomPeo) ); foreach (var userWinLose in item.UserWinLose.Split('|')) { long userID = 0; string[] info = userWinLose.Split(','); if (long.TryParse(info[0], out userID)) { if (userRecord.RecordUserInfoList.Any(w => w.UserID == userID)) { var userInfoData = userRecord.RecordUserInfoList.First(w => w.UserID == userID); userRecord.AddRecordUserInfo(RecordUserInfo.CreateBuilder() .SetHeadimg(userInfoData.Headimg) .SetNickname(HttpUtility.UrlDecode(HttpUtility.UrlDecode(userInfoData.Nickname))) .SetOpenid(userInfoData.Openid) .SetScore(info[1]) .SetSex(userInfoData.Sex) .SetUserID(userInfoData.UserID)); } else { var userInfoData = userinfoDAL.GetModel(userID); userRecord.AddRecordUserInfo(RecordUserInfo.CreateBuilder() .SetHeadimg(userInfoData.headimg) .SetNickname(HttpUtility.UrlDecode(HttpUtility.UrlDecode(userInfoData.nickname))) .SetOpenid(userInfoData.openid) .SetScore(info[1]) .SetSex(userInfoData.sex.Value) .SetUserID(userInfoData.id)); } } } returnUserRecord.AddUserRecord(userRecord); } var data = returnUserRecord.Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 9002, data.Length, requestInfo.MessageNum, data))); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var requestUsersManager = SendGroupUsersManager.ParseFrom(requestInfo.Body); // RedisUserInfoModel user = RedisUtility.Get<RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, requestUsersManager.Openid, requestUsersManager.Unionid)); var nowUser = Gongyong.userlist.First(w => w != null && w.unionid.Equals(requestUsersManager.Unionid)); if (nowUser == null) { session.Logger.Debug("管理朋友圈用户 未登录!"); return; } var player = Player.CreateBuilder(); var returnPlayerList = ReturnPlayerList.CreateBuilder(); var list = groupInfoDAL.GetUsersIDListByGroupID(requestUsersManager.GroupID); byte[] returnMessage = null; var groupInfo = groupInfoDAL.GetGroupInfoByGroupID(requestUsersManager.GroupID, nowUser.Type); if (nowUser.Type == 0) { if (groupInfo.CreateUserID != nowUser.UserID) { session.Logger.Debug("管理朋友圈用户不是圈主!"); return; } } else if (nowUser.Type == 1)//龙宝用户 { if (!groupInfo.CreateUserUnionID.Equals(nowUser.unionid)) { session.Logger.Debug("管理朋友圈用户不是圈主!"); return; } } //删除用户 if (requestUsersManager.HasDelByUserID && !requestUsersManager.HasAddUsers) { if (groupInfo.CreateUserID == requestUsersManager.DelByUserID) { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("群主不能删除自己").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); return; } else { // groupInfoDAL.DelUsersByUserID(requestUsersManager.GroupID, requestUsersManager.DelByUserID); groupInfoDAL.DelUsersByUserIDTransaction(requestUsersManager.GroupID, requestUsersManager.DelByUserID, 3, requestUsersManager.DelByUserID); returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage(string.Format("删除用户{0}成功", requestUsersManager.DelByUserID)).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); return; } } //添加用户 else if (!requestUsersManager.HasDelByUserID && requestUsersManager.HasAddUsers) { //加入类型,1圈主添加,2申请加入,3推荐加入 // byte[] returnMessage = null; //var groupInfo = groupInfoDAL.GetGroupInfoByGroupID(requestUsersManager.GroupID); //if (groupInfo.CreateUserID == requestUsersManager.AddUsers) //{ // returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("添加失败").Build().ToByteArray(); // session.Send(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); // return; //} if (new DAL.DAL.mjuserinfoDAL().GetModel(requestUsersManager.AddUsers) != null) { var err = groupInfoDAL.AddUserToGroup(requestUsersManager.GroupID, requestUsersManager.AddUsers, 1); if (err == 0) { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("添加失败,已存在该用户").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); } else { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(1).SetMessage("添加成功").Build().ToByteArray(); //添加成狗后把用户丢到RedisUs 避免需重复登陆问题 RedisUserInfoModel user = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, requestUsersManager.AddUsers.ToString(), requestUsersManager.AddUsers.ToString())); if (user != null) { user.GroupID.Add((int)requestUsersManager.GroupID); RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, user.Openid, user.Unionid), user); var userInfo = Gongyong.userlist.Find(w => w.UserID == user.UserID); if (userInfo != null) { userInfo.GroupID.Add((int)requestUsersManager.GroupID); } } session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); } } else { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("无此用户").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); return; } return; } else if (requestUsersManager.HasCheckRecordByUserID) { var createRommRecord = CreateRommRecord.CreateBuilder(); var returnRecordList = ReturnRecordList.CreateBuilder(); var listRecord = groupInfoDAL.GetCreateRoomRecord(requestUsersManager.CheckRecordByUserID, requestUsersManager.GroupID); foreach (var item in listRecord) { createRommRecord.SetGroupID(item.GroupID).SetRoomID(item.RoomID).SetCreateUserID(item.CreateUserID).SetCreateDate(TimeToLong.ConvertDateTimeInt(item.CreateDate)).SetUseRoomCard(item.UseRoomCard); returnRecordList.AddCreateRommRecordList(createRommRecord); } session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1052, returnRecordList.Build().ToByteArray().Length, requestInfo.MessageNum, returnRecordList.Build().ToByteArray()))); // session.Close(); return; } foreach (var userID in list) { DAL.Model.mjuserinfo userinfo = new DAL.DAL.mjuserinfoDAL().GetModel(userID); if (userinfo == null) { groupInfoDAL.DelUsersByUserID(requestUsersManager.GroupID, userID); } else { player.SetGroupUserID(userID).SetNickName(HttpUtility.UrlDecode(HttpUtility.UrlDecode(userinfo.nickname))).SetPicture(userinfo.headimg); returnPlayerList.AddPlayerList(player); } } //返回待审核人数 int counts = groupInfoDAL.GroupApplyRecord(requestUsersManager.GroupID).Count(); returnPlayerList.SetApplyUsers(counts); var returnPlayerListData = returnPlayerList.Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1051, returnPlayerListData.Length, requestInfo.MessageNum, returnPlayerListData))); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { var gameOperation = SendGameOperation.ParseFrom(requestInfo.Body); RedisLoginModel olduser = RedisUtility.Get <RedisLoginModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, gameOperation.Openid, gameOperation.Unionid)); if (olduser == null) { return; } int GroupID = gameOperation.HasGroupID ? gameOperation.GroupID : 0; var serverGameOperation = ReturnGameOperation.CreateBuilder(); UserInfo user = Gongyong.userlist.Find(u => u.openid == olduser.Openid); switch (gameOperation.Operation) { //1創建房間/2加入房間 case 1: //if (ISUserInGruop(gameOperation)) if (gameOperation.GroupID != 0) { GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var creategroupuderid = groupInfoDAL.GetUserIDByGuoupID(GroupID); var roomcardCount = RoomCardUtility.GetRoomCard(creategroupuderid); if (roomcardCount - GameInformationBase.createRoomCard < 0) { var data = serverGameOperation.SetUnionid(gameOperation.Unionid).SetOpenid(gameOperation.Openid).SetStatus(-3).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1021, data.Length, requestInfo.MessageNum, data))); return; } else { RedisUtility.GetServerIP(GameInformationBase.DEFAULTGAMESERVERNAME, requestInfo.MessageNum, session, 1, gameOperation.Openid, gameOperation.Unionid); } var reslut = RedisUtility.GetServerIP(GameInformationBase.DEFAULTGAMESERVERNAME, requestInfo.MessageNum, session, 1, gameOperation.Openid, gameOperation.Unionid); if (reslut == true) { //根据groupid来查找所有在线的圈子session var groupList = Gongyong.userlist.FindAll(w => { return(w.GroupID.Contains(GroupID) && w.session != session); }); for (var i = 0; i < groupList.Count; i++) { Console.WriteLine("get : " + groupList[i].nickname + " , ", groupList[i]); } ////向日志里面添加朋友圈耗卡信息 //GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); //var userInfo = Gongyong.userlist.Find(w => { return w.session.Equals(session); }); //var listRecord = groupInfoDAL.AddCreateRoomRecord(userInfo.UserID, GroupID,); } } else //不是在圈子里进行创建房间的 { //检测是否满足开房的条件 var roomcardCount = RoomCardUtility.GetRoomCard(user.UserID); if (roomcardCount - GameInformationBase.createRoomCard < 0) { var data = serverGameOperation.SetUnionid(gameOperation.Unionid).SetOpenid(gameOperation.Openid).SetStatus(-1).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1021, data.Length, requestInfo.MessageNum, data))); return; } else { RedisUtility.GetServerIP(GameInformationBase.DEFAULTGAMESERVERNAME, requestInfo.MessageNum, session, 1, gameOperation.Openid, gameOperation.Unionid); } } break; case 2: if (!gameOperation.HasRoomID) { return; } var roomInfo = RedisUtility.Get <RedisGameRoomInfo>(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, gameOperation.RoomID, string.Empty)); var ddzRoomInfo = RedisUtility.Get <RedisDDZGameRoomInfo>(RedisUtility.GetKey(GameInformationBase.COMMUNITYDDZROOMINFO, gameOperation.RoomID, string.Empty)); var status = 0; if (roomInfo == null && ddzRoomInfo == null) { status = 3; } else if ((roomInfo != null && roomInfo.room.listOpenid.Count >= roomInfo.room.room_peo) || (ddzRoomInfo != null && ddzRoomInfo.room.listOpenid.Count >= 3)) { status = 2; } else { if (ISUserInGruop(gameOperation)) { status = 1; //1:加入成功 RedisUtility.GetServerIP(roomInfo.ServerName, requestInfo.MessageNum, session, 1, gameOperation.Openid, gameOperation.Unionid, false, 0, status, roomInfo == null ? 1 : 0); } else //不是圈内成员 { var data = serverGameOperation.SetUnionid(gameOperation.Unionid).SetOpenid(gameOperation.Openid).SetStatus(-2).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1021, data.Length, requestInfo.MessageNum, data))); } } if (status != 1) { var data = ReturnRoomAdd.CreateBuilder().SetStart(status).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7090, data.Length, requestInfo.MessageNum, data))); } break; } }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { IPEndPoint clientipe = session.RemoteEndPoint; session.Logger.Debug("登陆sssionID--------" + session.SessionID); string fileName = string.Empty; //文件名 string headImg = string.Empty; //头像图片 session.Logger.Debug("登录游戏----------" + DateTime.Now); var userinfo = SendLogin.ParseFrom(requestInfo.Body); mjuserinfo usermodel = new mjuserinfo(); mjuserinfo model = new mjuserinfo() { nickname = userinfo.Nickname, openid = userinfo.Openid, city = userinfo.City, headimg = userinfo.Headimg, province = userinfo.Province, unionid = userinfo.Unionid, sex = int.Parse(userinfo.Sex), Oldheadimg = userinfo.Headimg, is_band = UserType }; usermodel = AddUser(model, session); session.Logger.Debug("登录用户openid:" + userinfo.Openid + "|昵称:" + userinfo.Nickname + "----------" + DateTime.Now); // UserInfo olduser = Gongyong.userlist.Find(u => u.openid == userinfo.Openid); RedisLoginModel olduser = RedisUtility.Get <RedisLoginModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, userinfo.Openid, userinfo.Unionid)); if (olduser == null) { NewUserLogin(userinfo, usermodel, session, clientipe, GameInformationBase.serverName, requestInfo); } else if (olduser.ServerName.Equals(GameInformationBase.serverName)) { UserInfo userInfo = Gongyong.userlist.Find(u => u.openid == userinfo.Openid); // 可能会存在缓存服务器有用户信息,而服务器没有的情况。因此需要再次判断 if (userInfo == null) { NewUserLogin(userinfo, usermodel, session, clientipe, GameInformationBase.serverName, requestInfo); session.Logger.Debug("新登录用户openid:" + userinfo.Openid); } else if (userInfo.session.Connected) { ReturnLogin log = ReturnLogin.CreateBuilder().SetLoginstat(2).SetUserID(int.Parse(usermodel.id.ToString())).SetUserRoomCard(0).Build(); byte[] msg = log.ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1002, msg.Length, requestInfo.MessageNum, msg))); session.Logger.Debug("登录游戏失败,当前对象存在----------" + DateTime.Now); session.Logger.Debug("sssionID--------" + session.SessionID); } else { session.Logger.Debug("登录游戏成功,当前对象存在----------" + DateTime.Now); var redisUserInfo = RedisUtility.Get <RedisGameModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, userinfo.Openid, userinfo.Unionid)); // UserInfo user = Gongyong.userlist.Find(u => u.openid == userinfo.Openid); userInfo.city = userinfo.City; //判断图片是否保存至图片服务器,保存相应头像地址 userInfo.headimg = usermodel.headimg; userInfo.nickname = userinfo.Nickname; userInfo.openid = userinfo.Openid; userInfo.province = userinfo.Province; userInfo.session = session; userInfo.sex = userinfo.Sex; userInfo.unionid = userinfo.Unionid; userInfo.Lat = userinfo.Latitude; userInfo.UserID = long.Parse(usermodel.id.ToString()); userInfo.UserIP = clientipe.Address.ToString(); userInfo.GroupID = groupStaffInfoDAL.GetGroupIDByUserID(usermodel.id).ToList(); userInfo.Type = UserType; //userInfo.GroupID.AddRange(groupInfoDAL.GetGroupIDByUserID(usermodel.id));//因为圈主 不存在圈子成员表中, 所以需要单独再添加一次 RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, userinfo.Openid, userinfo.Unionid), new RedisUserInfoModel(userInfo)); // mjuser mju = Gongyong.mulist.Find(u => u.Openid == userinfo.Openid); bool isSendCL = false; if (redisUserInfo != null && redisUserInfo.RoomID != 0) { //SendCL(session, userinfo.Openid, requestInfo); isSendCL = RedisUtility.GetServerIP(redisUserInfo.ServerName, requestInfo.MessageNum, session, 2, userinfo.Openid, userinfo.Unionid, true, redisUserInfo.RoomID);//2为有未结束的游戏 } //UserClient userClient = new UserClient(); //userClient.UpdateUserInfo(new registrationactivitiesModel { GameUserID = userInfo.UserID.ToString(), HeadImgurl = userInfo.headimg, UnionID = userInfo.unionid, LastTime = DateTime.Now, NickName = userInfo.nickname }); //var resultData = JsonConvert.DeserializeObject<ResultData>(userClient.GetGameCurrency(userInfo.unionid)).Data; long roomCard = 0; roomCard = UserType == 1 ? UserLongBao : RoomCardUtility.GetRoomCard(userInfo.UserID); //long.TryParse(resultData == null ? "0" : resultData.ToString(), out roomCard); userInfo.session = session; var log = ReturnLogin.CreateBuilder().SetLoginstat(1).SetUserID(int.Parse(usermodel.id.ToString())).SetUserRoomCard(roomCard); if (!string.IsNullOrEmpty(CerStr)) { log.SetCertificate(CerStr);//返回证书 log.SetUnionid(userInfo.unionid); log.SetHeadimg(userInfo.headimg); log.SetUserName(userInfo.nickname); } byte[] msg = log.Build().ToByteArray(); // if(!isSendCL) session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1002, msg.Length, requestInfo.MessageNum, msg))); var list = new AnnouncementDAL().GetAnnouncement();//获取公告列表 var returnAnnouncement = ReturnAnnouncement.CreateBuilder(); foreach (var item in list) { returnAnnouncement.AddAnnouncement(AnnouncementInfo.CreateBuilder().SetTitle(item.Title).SetContent(item.Content).Build()); } var dataInfo = returnAnnouncement.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 8001, dataInfo.Length, requestInfo.MessageNum, dataInfo))); session.Logger.Debug("登录游戏成功,当前对象存在----------" + DateTime.Now); } } else//如果用户登录的服务器不是当前服务器,则返回登录的服务器IP和端口 { UserInfo userInfo = Gongyong.userlist.Find(u => u.openid == userinfo.Openid); var log = ReturnLogin.CreateBuilder().SetLoginstat(1).SetUserID(int.Parse(usermodel.id.ToString())).SetUserRoomCard(0); if (!string.IsNullOrEmpty(CerStr)) { log.SetCertificate(CerStr);//返回证书 log.SetUnionid(userInfo.unionid); log.SetHeadimg(userInfo.headimg); log.SetUserName(userInfo.nickname); } byte[] msg = log.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1002, msg.Length, requestInfo.MessageNum, msg))); RedisUtility.GetServerIP(olduser.ServerName, requestInfo.MessageNum, session, 1, userinfo.Openid, userinfo.Unionid);//2为有未结束的游戏 session.Logger.Debug("有未结束的游戏"); } }
/// <summary> /// 新用户登录信息保存 /// </summary> /// <param name="userinfo"></param> /// <param name="usermodel"></param> /// <param name="session"></param> /// <param name="clientipe"></param> /// <param name="serverName"></param> /// <param name="requestInfo"></param> private void NewUserLogin(SendLogin userinfo, mjuserinfo usermodel, GameSession session, IPEndPoint clientipe, string serverName, ProtobufRequestInfo requestInfo) { UserInfo user = new UserInfo() { city = userinfo.City, //判断图片是否保存至图片服务器,保存相应头像地址 headimg = usermodel.headimg, nickname = userinfo.Nickname, openid = userinfo.Openid, province = userinfo.Province, session = session, sex = userinfo.Sex, unionid = userinfo.Unionid, Lat = userinfo.Latitude, UserID = usermodel.id, UserIP = clientipe.Address.ToString(), GroupID = groupStaffInfoDAL.GetGroupIDByUserID(usermodel.id).ToList(), Type = UserType, ConnTime = DateTime.Now }; var redisUserInfo = RedisUtility.Get <RedisGameModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, userinfo.Openid, userinfo.Unionid)); //user.GroupID.AddRange(groupInfoDAL.GetGroupIDByUserID(usermodel.id));//因为圈主 不存在圈子成员表中, 所以需要单独再添加一次 // UserClient userClient = new UserClient(); // userClient.UpdateUserInfo(new registrationactivitiesModel { GameUserID = user.UserID.ToString(), HeadImgurl = user.headimg, UnionID = user.unionid, LastTime = DateTime.Now, NickName = user.nickname }); //var resultData = JsonConvert.DeserializeObject <ResultData> (userClient.GetGameCurrency(user.unionid)).Data; long roomCard = roomCard = UserType == 1 ? UserLongBao : RoomCardUtility.GetRoomCard(user.UserID); // long.TryParse(resultData == null ?"0":resultData.ToString(), out roomCard); //resultData==null?"0": resultData.ToString()//userClient.GetGameCurrencyList(user.unionid)//resultData ? Convert.ToInt64(resultData.Data) : 0; Gongyong.userlist.Add(user); RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, userinfo.Openid, userinfo.Unionid), new RedisLoginModel { Openid = userinfo.Openid, ServerName = serverName, Unionid = userinfo.Unionid }); RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, userinfo.Openid, userinfo.Unionid), new RedisUserInfoModel(user)); var A = RedisUtility.Get <RedisLoginModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, userinfo.Openid, userinfo.Unionid)); var log = ReturnLogin.CreateBuilder().SetLoginstat(1).SetUserID(int.Parse(usermodel.id.ToString())).SetUserRoomCard(roomCard); if (!string.IsNullOrEmpty(CerStr)) { log.SetCertificate(CerStr);//返回证书 log.SetUnionid(user.unionid); log.SetHeadimg(user.headimg); log.SetUserName(user.nickname); } byte[] msg = log.Build().ToByteArray(); bool isSendCL = false; if (redisUserInfo != null && redisUserInfo.RoomID != 0) { //SendCL(session, userinfo.Openid, requestInfo); isSendCL = RedisUtility.GetServerIP(redisUserInfo.ServerName, requestInfo.MessageNum, session, 2, userinfo.Openid, userinfo.Unionid, true, redisUserInfo.RoomID);//2为有未结束的游戏 } // if (!isSendCL) session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1002, msg.Length, requestInfo.MessageNum, msg))); var list = new AnnouncementDAL().GetAnnouncement();//获取公告列表 var returnAnnouncement = ReturnAnnouncement.CreateBuilder(); foreach (var item in list) { returnAnnouncement.AddAnnouncement(AnnouncementInfo.CreateBuilder().SetTitle(item.Title).SetContent(item.Content).Build()); } var data = returnAnnouncement.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 8001, data.Length, requestInfo.MessageNum, data))); session.Logger.Debug("登录游戏成功----------" + DateTime.Now); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var groupUsersManager = SendAgentGroupUsersManager.ParseFrom(requestInfo.Body); // RedisUserInfoModel user = RedisUtility.Get<RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, groupUsersManager.Openid, groupUsersManager.Unionid)); var player = Player.CreateBuilder(); var returnPlayerList = ReturnPlayerList.CreateBuilder(); var list = groupInfoDAL.GetUsersIDListByGroupID(groupUsersManager.GroupID); var deluserInfo = new mjuserinfoDAL().GetModel(groupUsersManager.DelByUserID); byte[] returnMessage = null; if (deluserInfo == null) { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("没有该用户").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); // session.Close(); return; } var groupInfo = groupInfoDAL.GetGroupInfoByGroupID(groupUsersManager.GroupID, deluserInfo.is_band.Value); if (groupInfo == null) { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("没有该用户").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); // session.Close(); return; } //删除用户 if (groupUsersManager.HasDelByUserID && !groupUsersManager.HasAddUsers) { if (groupInfo.CreateUserID == groupUsersManager.DelByUserID) { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("群主不能删除自己").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); return; } // groupInfoDAL.DelUsersByUserIDTransaction( groupUsersManager.GroupID, groupUsersManager.DelByUserID); groupInfoDAL.DelUsersByUserIDTransaction(groupUsersManager.GroupID, groupUsersManager.DelByUserID, 3, groupUsersManager.DelByUserID); returnMessage = ReturnMessgae.CreateBuilder().SetStatue(1).SetMessage("删除成功").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); return; } //添加用户 else if (!groupUsersManager.HasDelByUserID && groupUsersManager.HasAddUsers) { //var groupInfo = groupInfoDAL.GetGroupInfoByGroupID(groupUsersManager.GroupID); //if (groupInfo.CreateUserID == groupUsersManager.AddUsers) //{ // returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("添加失败").Build().ToByteArray(); // session.Send(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); // return; //} if (new DAL.DAL.mjuserinfoDAL().GetModel(groupUsersManager.AddUsers) != null) { //加入类型,1圈主添加,2申请加入,3推荐加入 var err = groupInfoDAL.AddUserToGroup(groupUsersManager.GroupID, groupUsersManager.AddUsers, 1); if (err == 0) { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("添加失败,已存在该用户").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); } else { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(1).SetMessage("添加成功").Build().ToByteArray(); groupInfoDAL.AddGroupTips(groupUsersManager.GroupID, groupUsersManager.AddUsers, 1); //添加成狗后把用户丢到RedisUs 避免需重复登陆问题 RedisUserInfoModel user = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, groupUsersManager.AddUsers.ToString(), groupUsersManager.AddUsers.ToString())); if (user != null) { user.GroupID.Add((int)groupUsersManager.GroupID); RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, user.Openid, user.Unionid), user); var userInfo = Gongyong.userlist.Find(w => w.UserID == user.UserID); if (userInfo != null) { userInfo.GroupID.Add((int)groupUsersManager.GroupID); } } session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); } } else { returnMessage = ReturnMessgae.CreateBuilder().SetStatue(0).SetMessage("无此用户").Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1104, returnMessage.Length, requestInfo.MessageNum, returnMessage))); return; } return; } foreach (var userID in list) { DAL.Model.mjuserinfo userinfo = new DAL.DAL.mjuserinfoDAL().GetModel(userID); if (userinfo == null) { groupInfoDAL.DelUsersByUserID(groupUsersManager.GroupID, userID); } else { player.SetGroupUserID(userID).SetNickName(HttpUtility.UrlDecode(HttpUtility.UrlDecode(userinfo.nickname))).SetPicture(userinfo.headimg); returnPlayerList.AddPlayerList(player); } } //返回待审核人数 int counts = groupInfoDAL.GroupApplyRecord(groupUsersManager.GroupID).Count(); returnPlayerList.SetApplyUsers(counts); var returnPlayerListData = returnPlayerList.Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1051, returnPlayerListData.Length, requestInfo.MessageNum, returnPlayerListData))); }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { try { GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var info = MaintainHeartbeat.ParseFrom(requestInfo.Body); var userInfo = RedisUtility.Get <RedisUserInfoModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERINFO, info.Openid, info.Unionid)); if (userInfo != null) { var olduser = RedisUtility.Get <RedisLoginModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, info.Openid, info.Unionid)); if (olduser == null) { RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERLIST, userInfo.Openid, userInfo.Unionid), new RedisLoginModel { Openid = userInfo.Openid, ServerName = GameInformationBase.serverName, Unionid = userInfo.Unionid }); } if (!Gongyong.userlist.Any(w => w.unionid.Equals(userInfo.Unionid))) { Gongyong.userlist.Add(new UserInfo { city = userInfo.City, ConnTime = userInfo.ConnTime, GroupID = userInfo.GroupID, headimg = userInfo.Headimg, Lat = userInfo.Lat, nickname = userInfo.Nickname, openid = userInfo.Openid, province = userInfo.Province, session = session, sex = userInfo.Sex, unionid = userInfo.Unionid, UserID = userInfo.UserID, UserIP = session.RemoteEndPoint.Address.ToString(), Type = userInfo.Type }); } session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1, requestInfo.Body.Length, requestInfo.MessageNum, requestInfo.Body))); var list = groupInfoDAL.GetUpdateTipsByUserID(info.UserID); if (list.Any()) { var data = ReturnMessgaeList.CreateBuilder().AddRangeMessgaeList(list).Build().ToByteArray(); session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 1111, data.Length, requestInfo.MessageNum, data))); } } //UserInfo user = Gongyong.userlist.Find(u => u.openid == info.Openid); //if (user == null) // return; //if (user.session.SessionID != session.SessionID) //{ // user.session = session; //} //List<MsgLog> list = Gongyong.msg.FindAll(u => u.openid == user.openid); //if (list.Count > 0) //{ // var usermsg = ReturnMsgList.CreateBuilder(); // foreach (var item in list) // { // Google.ProtocolBuffers.ByteString bytes = Google.ProtocolBuffers.ByteString.CopyFrom(item.msg.ToArray()); // usermsg.AddMsg(bytes); // Gongyong.msg.Remove(item); // } // byte[] arr = usermsg.Build().ToByteArray(); // session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7002, arr.Length, requestInfo.MessageNum, arr))); //} } catch (Exception ex) { // Logger .Error() session.Logger.Error(ex.ToString()); session.Close(); } }