protected override void OnPress(bool isPressed) { if (isPressed) { Logger.Log("InventoriedDisplayedDevice::OnPress() " + getDebugInfos(), Logger.Level.INFO); if (_device == null) { Logger.Log("InventoriedDisplayedDevice::OnPress _device==null", Logger.Level.WARN); return; } DeviceContainer.AddingResult addingResult = _devicesDisplayer.askAddEquipedDevice(_device); Logger.Log("InventoriedDisplayedDevice::OnPress() added device result=" + addingResult + ", " + getDebugInfos(), Logger.Level.DEBUG); if (DeviceContainer.AddingResult.FAILURE_SAME_NAME == addingResult || DeviceContainer.AddingResult.FAILURE_SAME_DEVICE == addingResult) { if (_devicesDisplayer.askRemoveEquipedDevice(_device)) { RedMetricsManager.get().sendEvent(TrackingEvent.UNEQUIP, new CustomData(CustomDataTag.DEVICE, _device.getInternalName())); } } else { RedMetricsManager.get().sendEvent(TrackingEvent.EQUIP, new CustomData(CustomDataTag.DEVICE, _device.getInternalName())); } //pointer Animation if (gameObject.transform.FindChild("tutorialArrow(Clone)")) { ArrowAnimation.Delete("InventoryDevicesSlotsPanel"); GUITransitioner.get().arrowManager.isInventoryAnimPlaying = false; } } }
void Victory() { EndTime = Time.time; TimeToFinish = EndTime - StartTime; //Redmetrics if (GameObject.FindGameObjectWithTag("Redmetrics") != null) { CustomData _customData = new CustomData(); _customData.Add("Level Finished", "Level " + Application.loadedLevel + " finished, " + "Time Taken to finish : " + (int)TimeToFinish + " seconds, " + "Number of trials : " + NumberOfTries); RedMetricsManager.get().sendEvent(TrackingEvent.LEVELFINISHED, _customData); } // _UI.SetActive(false); foreach (Transform child in _ParticulSystem.transform) { child.GetComponent <ParticleSystem>().Play(); } CurrentCase.transform.DOLocalMoveY(10, AscnesionTime); StartCoroutine("KatyPerry"); }
public override AddingResult askAddDevice(Device device, bool reportToRedMetrics = false) { Logger.Log("Inventory::askAddDevice", Logger.Level.TRACE); AddingResult addingResult = canAddDevice(device); if (addingResult == AddingResult.SUCCESS) { Logger.Log("Inventory::askAddDevice: AddingResult.SUCCESS, will add device=" + device, Logger.Level.INFO); addDevice(device); if (reportToRedMetrics) { RedMetricsManager.get().sendEvent(TrackingEvent.CRAFT, new CustomData(CustomDataTag.DEVICE, device.getInternalName())); } //uncomment to save user-created devices //TODO FIXME uncommenting this entails bugs on loading devices from _saveFilePath //DeviceSaver dSaver = new DeviceSaver(); //dSaver.saveDevicesToFile(_devices, _saveFilePathWrite); } else { Logger.Log("Inventory::askAddDevice: " + addingResult + ", didn't add device=" + device, Logger.Level.INFO); } return(addingResult); }
// Update is called once per frame void Update() { if (Input.GetKeyUp(KeyCode.Space)) { CustomData customData = new CustomData(); customData.Add("velocity", this.gameObject.GetComponent <Rigidbody>().velocity.ToString()); RedMetricsManager.get().sendEvent(TrackingEvent.JUMP, this.gameObject.transform.position, customData, Application.loadedLevelName); giveImpulsion(); } if (this.gameObject.transform.localPosition.y < -2.0f) { CustomData customData = new CustomData(); customData.Add("velocity", this.gameObject.GetComponent <Rigidbody>().velocity.ToString()); RedMetricsManager.get().sendEvent(TrackingEvent.BOUNCE, this.gameObject.transform.position, customData, Application.loadedLevelName); giveImpulsion(); } }
public void toggleSound() { isSoundOn = !isSoundOn; string soundValue = isSoundOn?CustomDataValue.ON.ToString():CustomDataValue.OFF.ToString(); RedMetricsManager.get().sendEvent(TrackingEvent.CONFIGURE, new CustomData(CustomDataTag.SOUND, soundValue)); if (baseVolume < 0) { if (0 == AudioListener.volume) { baseVolume = 1f; } else { baseVolume = AudioListener.volume; } } AudioListener.volume = isSoundOn?baseVolume:0f; SoundOptionMainMenuItem lmmi; foreach (MainMenuItem item in _items) { lmmi = item as SoundOptionMainMenuItem; if (null != lmmi) { lmmi.updateSelection(); } } }
//switches the logging mode from test to normal and conversely //returns true if switched to normal public bool switchMetricsGameVersion() { //TODO //RedMetricsManager.get ().sendEvent(TrackingEvent.SWITCHFROMGAMEVERSION, RedMetricsManager.get().generateCustomDataForGuidInit()); setMetricsDestination(isTestGUID()); RedMetricsManager.get().sendEvent(TrackingEvent.SWITCHTOGAMEVERSION, RedMetricsManager.get().generateCustomDataForGuidInit()); return(!isTestGUID()); }
void Start() { CustomData customData = new CustomData(); customData.Add("Level_Name", Application.loadedLevelName); RedMetricsManager.get().sendEvent(TrackingEvent.START, customData); }
void antiDuplicateInitialization() { RedMetricsManager.get(); if (this != _instance) { Destroy(this.gameObject); } }
void antiDuplicateInitialization() { RedMetricsManager.get(); //logMessage("RedMetricsManager::antiDuplicateInitialization with hashcode="+this.GetHashCode()+" and _instance.hashcode="+_instance.GetHashCode(), MessageLevel.ERROR); if (this != _instance) { //logMessage("RedMetricsManager::antiDuplicateInitialization self-destruction"); Destroy(this.gameObject); } }
public override void click() { Logger.Log("the game will " + itemName + "..."); CustomDataValue modeValue = GameConfiguration.GameMode.ADVENTURE == MemoryManager.get().configuration.getMode() ? CustomDataValue.SANDBOX : CustomDataValue.ADVENTURE; RedMetricsManager.get().sendEvent(TrackingEvent.SELECTMENU, new CustomData(CustomDataTag.OPTION, modeValue.ToString())); GameStateController.get().goToOtherGameMode(); }
void managePickUp(Collider col) { PickableItem item = col.GetComponent <PickableItem>(); if (null != item) { Logger.Log("Hero::managePickUp collided with DNA! bit=" + item.getDNABit(), Logger.Level.INFO); item.pickUp(); RedMetricsManager.get().sendEvent(TrackingEvent.PICKUP, new CustomData(CustomDataTag.DNABIT, item.getDNABit().getInternalName())); } }
public void goToOtherGameMode() { Logger.Log("GameStateController::goToOtherGameMode", Logger.Level.INFO); GameConfiguration.GameMap destination = (MemoryManager.get().configuration.gameMap == GameConfiguration.GameMap.ADVENTURE1) ? GameConfiguration.GameMap.SANDBOX2 : GameConfiguration.GameMap.ADVENTURE1; setAndSaveLevelName(destination, "goToOtherGameMode"); RedMetricsManager.get().sendEvent(TrackingEvent.SWITCH, new CustomData(CustomDataTag.GAMELEVEL, destination.ToString())); internalRestart(); }
public void LevelFinished() { Player.IsStuck = true; Scene activeScene = SceneManager.GetActiveScene(); int nbScene = activeScene.buildIndex - 2; // TODO watch if we modify the build order if (LevelManager.UnlockedLevels == nbScene) { Debug.Log("CurrentScene:" + nbScene); int nbScene1 = nbScene + 1; LevelManager.SaveData(nbScene1); } // Invoke to return to main menu if (SceneManager.GetActiveScene().buildIndex == 8) { Invoke("ReturnToMenu", 12); } else { Invoke("ReturnToMenu", 6); } // Handles the movie playing int nbMovie = nbScene++; MovieTexture _movTexture = Resources.Load <MovieTexture>("Movies/Carte_" + nbMovie) as MovieTexture; if (SceneManager.GetActiveScene().buildIndex == 8) // END LEVEL { _movTexture = Resources.Load <MovieTexture>("Movies/ANIMATION FIN") as MovieTexture; } GameObject.Find("MoviePlayer").GetComponent <MeshRenderer>().enabled = true; GameObject.Find("MoviePlayer").GetComponent <Renderer>().material.mainTexture = _movTexture; ((MovieTexture)GameObject.Find("MoviePlayer").GetComponent <Renderer>().material.mainTexture).Play(); _movTexture.Play(); // Not necessary since we are not keeping any object between scenes. But if so, we should do this. nbDeathInLevel = 0; CustomData customData = new CustomData(); customData.Add("NUMBER_OF_DEATH", nbDeathInLevel.ToString()); customData.Add("LEVEL_NAME", activeScene.name); RedMetricsManager.get().sendEvent(TrackingEvent.DEATH_AVERAGE, customData); }
public static void changeLanguageTo(Language lang) { RedMetricsManager.get().sendEvent(TrackingEvent.CONFIGURE, new CustomData(CustomDataTag.LANGUAGE, lang.ToString())); Localization.instance.currentLanguage = lang.ToString(); MemoryManager.get().configuration.language = lang; foreach (UILocalize localize in GameObject.FindObjectsOfType <UILocalize>()) { localize.Localize(); } }
void OnPress() { if (null != device) { if (device.askRemoveDevice()) { RedMetricsManager.get().sendEvent(TrackingEvent.UNEQUIP, new CustomData(CustomDataTag.DEVICE, device._device.getInternalName())); } } else { Logger.Log("EquipedDeviceCloseButton::OnPress null==device", Logger.Level.WARN); } }
void Update() { if (!_pause) { _lifeManager.regen(Time.deltaTime); _energy = _medium.getEnergy() / _maxMediumEnergy; if (GameStateController.isShortcutKey(_keyLife, true)) { _lifeManager.addVariation(1f); } if (GameStateController.isShortcutKey(_keyEnergy, true)) { setEnergy(1f); } // dammage in case of low energy if (_energy <= 0.05f) { _lifeManager.addVariation(-Time.deltaTime * _lowEnergyDpt); } // Life animation when life is reducing if (_lifeManager.getVariation() < 0) { if (lifeAnimation.isPlaying == false) { lifeAnimation.Play(); } } // Energy animation when energy is reducing if (_energy < _energyBefore) { DisplayEnergyAnimation(); } _energyBefore = _energy; _lifeManager.applyVariation(); if (_lifeManager.getLife() == 0f && (_isAlive)) { _isAlive = false; RedMetricsManager.get().sendEvent(TrackingEvent.DEATH, null, getLastCheckpointName()); StartCoroutine(RespawnCoroutine()); } } }
void setCurrentRespawnPoint(Collider col) { if (null != col.gameObject.GetComponent <RespawnPoint>() && (null == _lastCheckpoint || _lastCheckpoint.name != col.gameObject.name)) { _lastCheckpoint = col.gameObject; duplicateCell(); //RedMetrics reporting //TODO put equiped devices in customData of sendEvent RedMetricsManager.get().sendEvent(TrackingEvent.REACH); } }
protected override void OnPress(bool isPressed) { if (isPressed) { Logger.Log("EquipedDisplayedDevice::OnPress() " + getDebugInfos(), Logger.Level.INFO); if (_device == null) { Logger.Log("EquipedDisplayedDevice::OnPress _device == null", Logger.Level.WARN); return; } if (_devicesDisplayer.IsEquipScreen()) { if (askRemoveDevice()) { RedMetricsManager.get().sendEvent(TrackingEvent.UNEQUIP, new CustomData(CustomDataTag.DEVICE, _device.getInternalName())); } } } }
private void initializeIfNecessary(bool onlyIfEmpty = true) { Logger.Log("MemoryManager::initializeIfNecessary", Logger.Level.DEBUG); if (!onlyIfEmpty || 0 == _loadedLevelInfo.Count) { loadLevelData(inputFiles, _loadedLevelInfo); string playerGUID = configuration.playerGUID; Logger.Log( "MemoryManager::initializeIfNecessary: playerGUID=" + playerGUID + " & configuration.isTestGUID()=" + configuration.isTestGUID() + " & Application.isEditor=" + Application.isEditor ); //TODO manage RedMetricsManager's globalPlayerGUID RedMetricsManager.get().setLocalPlayerGUID(playerGUID); RedMetricsManager.get().sendStartEvent(); Logger.Log(string.Format("MemoryManager::initializeIfNecessary initial game configuration={0}, labelledGameVersionGUID={1}, playerGUID={2}" , configuration, GameConfiguration.labelledGameVersionGUID, playerGUID) , Logger.Level.INFO); } }
public void Death() { if (Player.animator.GetBool("isAlive")) { AudioClip deathClip = Resources.Load <AudioClip>("Music/son/Death"); GetComponentInChildren <AudioSource>().PlayOneShot(deathClip); nbDeathInLevel++; transform.localScale = new Vector3(1, 1, 1); transform.rotation = Quaternion.identity; Player.IsStuck = true; Player.animator.SetBool("isAlive", false); Invoke("DestroyPlayer", 0.5f); Vector2 _deathPos = new Vector2((int)Player.transform.position.x, (int)Player.transform.position.y); CustomData customData = new CustomData(); customData.Add("POSITION", Player.transform.position.ToString()); customData.Add("LEVEL_NAME", SceneManager.GetActiveScene().name); RedMetricsManager.get().sendEvent(TrackingEvent.DEATH_POSITION, customData); } }
public static void open(string urlKey, bool newTab = false) { string localizedUrl = getLocalizedUrl(urlKey); if (!newTab) { RedMetricsManager.get().sendEvent(TrackingEvent.GOTOURL, new CustomData(CustomDataTag.SAMETAB, localizedUrl)); Application.OpenURL(localizedUrl); } else { RedMetricsManager.get().sendEvent(TrackingEvent.GOTOURL, new CustomData(CustomDataTag.NEWTAB, localizedUrl)); switch (Application.platform) { case RuntimePlatform.WebGLPlayer: case RuntimePlatform.WindowsWebPlayer: case RuntimePlatform.OSXWebPlayer: Logger.Log("URLOpener::open Webplayer/WebGL attempting to open " + localizedUrl, Logger.Level.WEBPLAYER); Application.ExternalEval("window.open('" + localizedUrl + "','_blank')"); break; case RuntimePlatform.WindowsPlayer: case RuntimePlatform.OSXPlayer: case RuntimePlatform.WindowsEditor: case RuntimePlatform.OSXEditor: Debug.LogError("URLOpener::open Editor/Standalone attempting to open " + localizedUrl); Application.OpenURL(localizedUrl); break; default: Debug.LogError("URLOpener::open default attempting to open " + localizedUrl); Application.OpenURL(localizedUrl); break; } } }
public static void restart() { RedMetricsManager.get().sendEvent(TrackingEvent.RESTART); internalRestart(); }
public override void click() { RedMetricsManager.get().sendEvent(TrackingEvent.SELECTMENU, new CustomData(CustomDataTag.OPTION, CustomDataValue.RESUME.ToString())); GameStateController.get().leaveMainMenu(); }
private void goToMOOC(bool newTab) { RedMetricsManager.get().sendEvent(TrackingEvent.GOTOMOOC); URLOpener.open(urlKey, newTab); }
public void sendCompletionEvent() { RedMetricsManager.get().sendEvent(TrackingEvent.COMPLETE); }
public override void click() { Debug.LogWarning("the game will soundOption..."); RedMetricsManager.get().sendEvent(TrackingEvent.SELECTMENU, new CustomData(CustomDataTag.OPTION, CustomDataValue.SOUND.ToString())); MainMenuManager.get().switchTo(MainMenuManager.MainMenuScreen.SOUNDOPTIONS); }
public void switchControlTypeToRelativeWASD() { RedMetricsManager.get().sendEvent(TrackingEvent.CONFIGURE, new CustomData(CustomDataTag.CONTROLS, CellControl.ControlType.RelativeWASD.ToString())); cellControl.switchControlTypeToRelativeWASD(); }
public override void click() { Logger.Log("the game will learnMoreOption..."); RedMetricsManager.get().sendEvent(TrackingEvent.SELECTMENU, new CustomData(CustomDataTag.OPTION, CustomDataValue.LEARNMORE.ToString())); MainMenuManager.get().switchTo(MainMenuManager.MainMenuScreen.LEARNMOREOPTIONS); }
public void switchControlTypeToRightClickToMove() { RedMetricsManager.get().sendEvent(TrackingEvent.CONFIGURE, new CustomData(CustomDataTag.CONTROLS, CellControl.ControlType.RightClickToMove.ToString())); cellControl.switchControlTypeToRightClickToMove(); }
public override void click() { Logger.Log("the game will language..."); RedMetricsManager.get().sendEvent(TrackingEvent.SELECTMENU, new CustomData(CustomDataTag.OPTION, CustomDataValue.LANGUAGE.ToString())); MainMenuManager.get().switchTo(MainMenuManager.MainMenuScreen.LANGUAGES); }